#include <xcb/xproto.h>
#include <xcb/xcb_keysyms.h>
+/**
+ * Opaque data structure for storing strings.
+ *
+ */
+typedef struct _i3String i3String;
+
typedef struct Font i3Font;
/**
*/
int sasprintf(char **strp, const char *fmt, ...);
+/**
+ * Build an i3String from an UTF-8 encoded string.
+ * Returns the newly-allocated i3String.
+ *
+ */
+i3String *i3string_from_utf8(const char *from_utf8);
+
+/**
+ * Build an i3String from an UTF-8 encoded string with fixed length.
+ * To be used when no proper NUL-terminaison is available.
+ * Returns the newly-allocated i3String.
+ *
+ */
+i3String *i3string_from_utf8_with_length(const char *from_utf8, size_t num_bytes);
+
+/**
+ * Build an i3String from an UCS-2 encoded string.
+ * Returns the newly-allocated i3String.
+ *
+ */
+i3String *i3string_from_ucs2(const xcb_char2b_t *from_ucs2, size_t num_glyphs);
+
+/**
+ * Free an i3String.
+ *
+ */
+void i3string_free(i3String *str);
+
+/**
+ * Securely i3string_free by setting the pointer to NULL
+ * to prevent accidentally using freed memory.
+ *
+ */
+#define I3STRING_FREE(str) \
+do { \
+ if (str != NULL) { \
+ i3string_free(str); \
+ str = NULL; \
+ } \
+} while (0)
+
+/**
+ * Returns the UTF-8 encoded version of the i3String.
+ *
+ */
+const char *i3string_as_utf8(i3String *str);
+
+/**
+ * Returns the UCS-2 encoded version of the i3String.
+ *
+ */
+const xcb_char2b_t *i3string_as_ucs2(i3String *str);
+
+/**
+ * Returns the number of bytes (UTF-8 encoded) in an i3String.
+ *
+ */
+size_t i3string_get_num_bytes(i3String *str);
+
+/**
+ * Returns the number of glyphs in an i3String.
+ *
+ */
+size_t i3string_get_num_glyphs(i3String *str);
+
/**
* Connects to the i3 IPC socket and returns the file descriptor for the
* socket. die()s if anything goes wrong.
* specified coordinates (from the top left corner of the leftmost, uppermost
* glyph) and using the provided gc.
*
- * Text can be specified as UCS-2 or UTF-8. If it's specified as UCS-2, then
- * text_len must be the number of glyphs in the string. If it's specified as
- * UTF-8, then text_len must be the number of bytes in the string (not counting
- * the null terminator).
+ * Text must be specified as an i3String.
*
*/
-void draw_text(char *text, size_t text_len, bool is_ucs2, xcb_drawable_t drawable,
+void draw_text(i3String *text, xcb_drawable_t drawable,
xcb_gcontext_t gc, int x, int y, int max_width);
/**
- * Predict the text width in pixels for the given text. Text can be specified
- * as UCS-2 or UTF-8.
+ * ASCII version of draw_text to print static strings.
+ *
+ */
+void draw_text_ascii(const char *text, xcb_drawable_t drawable,
+ xcb_gcontext_t gc, int x, int y, int max_width);
+
+/**
+ * Predict the text width in pixels for the given text. Text must be
+ * specified as an i3String.
+ *
+ */
+int predict_text_width(i3String *text);
+
+/**
+ * Returns the visual type associated with the given screen.
+ *
+ */
+xcb_visualtype_t *get_visualtype(xcb_screen_t *screen);
+
+/**
+ * Returns true if this version of i3 is a debug build (anything which is not a
+ * release version), based on the git version number.
*
*/
-int predict_text_width(char *text, size_t text_len, bool is_ucs2);
+bool is_debug_build() __attribute__((const));
#endif