extern struct outputs_head outputs;
/**
- * Returns true if both screen objects describe the same screen (checks their
- * size and position).
+ * We have just established a connection to the X server and need the initial
+ * XRandR information to setup workspaces for each screen.
*
*/
-bool screens_are_equal(Output *screen1, Output *screen2);
+void initialize_randr(xcb_connection_t *conn, int *event_base);
/**
- * We have just established a connection to the X server and need the initial
- * XRandR information to setup workspaces for each screen.
+ * Disables RandR support by creating exactly one output with the size of the
+ * X11 screen.
*
*/
-void initialize_randr(xcb_connection_t *conn, int *event_base);
+void disable_randr(xcb_connection_t *conn);
+
+/**
+ * Initializes the specified output, assigning the specified workspace to it.
+ *
+ */
+void initialize_output(xcb_connection_t *conn, Output *output, Workspace *workspace);
/**
* (Re-)queries the outputs via RandR and stores them in the list of outputs.
*
*/
-void randr_query_screens(xcb_connection_t *conn);
+void randr_query_outputs(xcb_connection_t *conn);
/**
* Returns the first output which is active.
Output *get_first_output();
/**
- * Looks in virtual_screens for the i3Screen which contains coordinates x, y
+ * Returns the output with the given name if it is active (!) or NULL.
+ *
+ */
+Output *get_output_by_name(const char *name);
+
+/**
+ * Returns the active (!) output which contains the coordinates x, y or NULL
+ * if there is no output which contains these coordinates.
*
*/
-Output *get_screen_containing(int x, int y);
+Output *get_output_containing(int x, int y);
/**
- * Gets the screen which is the last one in the given direction, for example
- * the screen on the most bottom when direction == D_DOWN, the screen most
+ * Gets the output which is the last one in the given direction, for example
+ * the output on the most bottom when direction == D_DOWN, the output most
* right when direction == D_RIGHT and so on.
*
- * This function always returns a screen.
+ * This function always returns a output.
*
*/
-Output *get_screen_most(direction_t direction, Output *current);
+Output *get_output_most(direction_t direction, Output *current);
#endif