} \
while (0)
-TAILQ_HEAD(keyvalue_table_head, keyvalue_element);
-extern struct keyvalue_table_head by_parent;
-extern struct keyvalue_table_head by_child;
-
int min(int a, int b);
int max(int a, int b);
+bool rect_contains(Rect rect, uint32_t x, uint32_t y);
+Rect rect_add(Rect a, Rect b);
/**
* Updates *destination with new_value and returns true if it was changed or false
*/
char *sstrdup(const char *str);
-/**
- * Inserts an element into the given keyvalue-table using the given key.
- *
- */
-bool table_put(struct keyvalue_table_head *head, uint32_t key, void *value);
-
-/**
- * Removes the element from the given keyvalue-table with the given key and
- * returns its value;
- *
- */
-void *table_remove(struct keyvalue_table_head *head, uint32_t key);
-
-/**
- * Returns the value of the element of the given keyvalue-table with the given
- * key.
- *
- */
-void *table_get(struct keyvalue_table_head *head, uint32_t key);
-
/**
* Starts the given application by passing it through a shell. We use double
* fork to avoid zombie processes. As the started application’s parent exits
*/
char *convert_utf8_to_ucs2(char *input, int *real_strlen);
-#if 0
-/**
- * Returns the client which comes next in focus stack (= was selected before) for
- * the given container, optionally excluding the given client.
- *
- */
-Client *get_last_focused_client(xcb_connection_t *conn, Container *container,
- Client *exclude);
-#endif
-
-#if 0
-/**
- * Sets the given client as focused by updating the data structures correctly,
- * updating the X input focus and finally re-decorating both windows (to
- * signalize the user the new focus situation)
- *
- */
-void set_focus(xcb_connection_t *conn, Client *client, bool set_anyways);
-
-/**
- * Called when the user switches to another mode or when the container is
- * destroyed and thus needs to be cleaned up.
- *
- */
-void leave_stack_mode(xcb_connection_t *conn, Container *container);
-
-/**
- * Switches the layout of the given container taking care of the necessary
- * house-keeping
+/*
+ * This function resolves ~ in pathnames.
+ * It may resolve wildcards in the first part of the path, but if no match
+ * or multiple matches are found, it just returns a copy of path as given.
*
*/
-void switch_layout_mode(xcb_connection_t *conn, Container *container, int mode);
+char *resolve_tilde(const char *path);
-/**
- * Gets the first matching client for the given window class/window title.
- * If the paramater specific is set to a specific client, only this one
- * will be checked.
+/*
+ * Checks if the given path exists by calling stat().
*
*/
-Client *get_matching_client(xcb_connection_t *conn,
- const char *window_classtitle, Client *specific);
-#endif
+bool path_exists(const char *path);
/*
* Restart i3 in-place
* appends -a to argument list to disable autostart
*
*/
-void i3_restart();
-
-#if defined(__OpenBSD__)
-/* OpenBSD does not provide memmem(), so we provide FreeBSD’s implementation */
-void *memmem(const void *l, size_t l_len, const void *s, size_t s_len);
-#endif
+void i3_restart(bool forget_layout);
#endif