beq Ldiv0
mov curbit, #1
cmp dividend, divisor
- movcc pc, lr
+ movcc pc, lr
Loop1:
@ Unless the divisor is very big, shift it up in multiples of
@ four bits, since this is the amount of unwinding in the main
@ then none of the below will match, since the bit in ip will not be
@ in the bottom nibble.
ands overdone, overdone, #0xe0000000
- moveq pc, lr @ No fixups needed
+ moveq pc, lr @ No fixups needed
tst overdone, ip, ror #3
addne dividend, dividend, divisor, lsr #3
tst overdone, ip, ror #2
addne dividend, dividend, divisor, lsr #2
tst overdone, ip, ror #1
addne dividend, dividend, divisor, lsr #1
- mov pc, lr
+ mov pc, lr
Ldiv0:
str lr, [sp, #-4]!
bl __div0 (PLT)