# TARGTYPE "Win32 (x86) Static Library" 0x0104
-CFG=libldbm - Win32 Debug
+CFG=libldbm - Win32 Single Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "libldbm.mak" CFG="libldbm - Win32 Debug"
+!MESSAGE NMAKE /f "libldbm.mak" CFG="libldbm - Win32 Single Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "libldbm - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "libldbm - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE "libldbm - Win32 Single Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE "libldbm - Win32 Single Release" (based on\
+ "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "..\Release"
-# PROP Intermediate_Dir "Release"
+# PROP Output_Dir "..\..\Release"
+# PROP Intermediate_Dir "..\..\Release\libldbm"
# PROP Target_Dir ""
+RSC=rc.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
BSC32=bscmake.exe
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo /out:"..\Release\oldbm32.lib"
+# ADD LIB32 /nologo /out:"..\..\Release\oldbm32.lib"
!ELSEIF "$(CFG)" == "libldbm - Win32 Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "..\Debug"
-# PROP Intermediate_Dir "Debug"
+# PROP Output_Dir "..\..\Debug"
+# PROP Intermediate_Dir "..\..\Debug\libldbm"
# PROP Target_Dir ""
+RSC=rc.exe
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
-# ADD CPP /nologo /MTd /W3 /GX /Z7 /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /MTd /W3 /GX /Z7 /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo /out:"..\Debug\oldbm32.lib"
+# ADD LIB32 /nologo /out:"..\..\Debug\oldbm32.lib"
+
+!ELSEIF "$(CFG)" == "libldbm - Win32 Single Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "libldbm_"
+# PROP BASE Intermediate_Dir "libldbm_"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\SDebug"
+# PROP Intermediate_Dir "..\..\SDebug\libldbm"
+# PROP Target_Dir ""
+RSC=rc.exe
+# ADD BASE CPP /nologo /MTd /W3 /GX /Z7 /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /Z7 /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\Debug\oldbm32.lib"
+# ADD LIB32 /nologo /out:"..\..\SDebug\oldbm32.lib"
+
+!ELSEIF "$(CFG)" == "libldbm - Win32 Single Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "libldbm0"
+# PROP BASE Intermediate_Dir "libldbm0"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\SRelease"
+# PROP Intermediate_Dir "..\..\SRelease\libldbm"
+# PROP Target_Dir ""
+RSC=rc.exe
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\Release\oldbm32.lib"
+# ADD LIB32 /nologo /out:"..\..\SRelease\oldbm32.lib"
!ENDIF
# Name "libldbm - Win32 Release"
# Name "libldbm - Win32 Debug"
+# Name "libldbm - Win32 Single Debug"
+# Name "libldbm - Win32 Single Release"
# Begin Source File
SOURCE=.\ldbm.c
# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\ldbm.h
+# End Source File
# End Target
# End Project