#define SLAPD_TOOLS
#include "slap.h"
+#include "config.h"
static slap_overinst *overlays;
slap_overinfo *oi = be->bd_info->bi_private;
slap_overinst *on = oi->oi_list;
BackendInfo *bi_orig = be->bd_info;
+ struct ConfigOCs *be_cf_ocs = be->be_cf_ocs;
+ ConfigArgs ca = {0};
+ ConfigTable *ct;
int rc = 0;
if ( oi->oi_orig->bi_db_config ) {
be->bd_info = oi->oi_orig;
+ be->be_cf_ocs = oi->oi_orig->bi_cf_ocs;
rc = oi->oi_orig->bi_db_config( be, fname, lineno,
argc, argv );
if ( rc != SLAP_CONF_UNKNOWN ) return rc;
}
+ ca.argv = argv;
+ ca.argc = argc;
+ ca.fname = fname;
+ ca.lineno = lineno;
+ ca.be = be;
for (; on; on=on->on_next) {
- if (on->on_bi.bi_db_config) {
+ rc = SLAP_CONF_UNKNOWN;
+ if (on->on_bi.bi_cf_ocs) {
+ ConfigTable *ct;
+ ca.bi = &on->on_bi;
+ ct = config_find_keyword( on->on_bi.bi_cf_ocs->co_table, &ca );
+ if ( ct ) {
+ rc = config_add_vals( ct, &ca );
+ }
+ }
+ if (on->on_bi.bi_db_config && rc == SLAP_CONF_UNKNOWN) {
be->bd_info = &on->on_bi;
rc = on->on_bi.bi_db_config( be, fname, lineno,
argc, argv );
}
}
be->bd_info = bi_orig;
+ be->be_cf_ocs = be_cf_ocs;
+
return rc;
}
SLAP_CB_CONTINUE /* aux_chk_controls; pass to frontend */
};
+#ifdef SLAP_OVERLAY_ACCESS
+static int
+over_access_allowed(
+ Operation *op,
+ Entry *e,
+ AttributeDescription *desc,
+ struct berval *val,
+ slap_access_t access,
+ AccessControlState *state,
+ slap_mask_t *maskp )
+{
+ slap_overinfo *oi;
+ slap_overinst *on;
+ BackendInfo *bi = op->o_bd->bd_info;
+ BackendDB *be = op->o_bd, db;
+ int rc = SLAP_CB_CONTINUE;
+
+ /* FIXME: used to happen for instance during abandon
+ * when global overlays are used... */
+ assert( op->o_bd != NULL );
+
+ oi = op->o_bd->bd_info->bi_private;
+ on = oi->oi_list;
+
+ for ( ; on; on = on->on_next ) {
+ if ( on->on_bi.bi_access_allowed ) {
+ /* NOTE: do not copy the structure until required */
+ if ( !SLAP_ISOVERLAY( op->o_bd ) ) {
+ db = *op->o_bd;
+ db.be_flags |= SLAP_DBFLAG_OVERLAY;
+ op->o_bd = &db;
+ }
+
+ op->o_bd->bd_info = (BackendInfo *)on;
+ rc = on->on_bi.bi_access_allowed( op, e,
+ desc, val, access, state, maskp );
+ if ( rc != SLAP_CB_CONTINUE ) break;
+ }
+ }
+
+ if ( rc == SLAP_CB_CONTINUE ) {
+ BI_access_allowed *bi_access_allowed;
+
+ /* if the database structure was changed, o_bd points to a
+ * copy of the structure; put the original bd_info in place */
+ if ( SLAP_ISOVERLAY( op->o_bd ) ) {
+ op->o_bd->bd_info = oi->oi_orig;
+ }
+
+ if ( oi->oi_orig->bi_access_allowed ) {
+ bi_access_allowed = oi->oi_orig->bi_access_allowed;
+ } else {
+ bi_access_allowed = slap_access_allowed;
+ }
+
+ rc = bi_access_allowed( op, e,
+ desc, val, access, state, maskp );
+ }
+ /* should not fall thru this far without anything happening... */
+ if ( rc == SLAP_CB_CONTINUE ) {
+ /* access not allowed */
+ rc = 0;
+ }
+
+ op->o_bd = be;
+ op->o_bd->bd_info = bi;
+
+ return rc;
+}
+#endif /* SLAP_OVERLAY_ACCESS */
+
static int
over_op_func(
Operation *op,
}
if ( SLAP_DBFLAGS( be ) & SLAP_DBFLAG_GLOBAL_OVERLAY ) {
- int i;
+ BackendDB *bd;
/* add to all backends... */
- for ( i = 0; i < nBackendDB; i++ ) {
- BackendDB *bd = &backendDB[i];
-
+ LDAP_STAILQ_FOREACH( bd, &backendDB, be_next ) {
if ( be == bd ) {
gotit = 1;
}
bi->bi_operational = over_aux_operational;
bi->bi_chk_referrals = over_aux_chk_referrals;
bi->bi_chk_controls = over_aux_chk_controls;
+
+#ifdef SLAP_OVERLAY_ACCESS
+ /* this has a specific arglist */
+ bi->bi_access_allowed = over_access_allowed;
+#endif /* SLAP_OVERLAY_ACCESS */
bi->bi_connection_destroy = over_connection_destroy;