switch ( slapMode & SLAP_MODE ) {
case SLAP_SERVER_MODE:
+ ldap_pvt_thread_pool_init( &connection_pool,
+ connection_pool_max, 0);
/* FALLTHRU */
case SLAP_TOOL_MODE:
slap_name = name;
- ldap_pvt_thread_pool_init( &connection_pool,
- connection_pool_max, 0);
-
ldap_pvt_thread_mutex_init( &entry2str_mutex );
ldap_pvt_thread_mutex_init( &replog_mutex );