# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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+# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\include" /I "slapi" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD BSC32 /nologo
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# ADD BASE LIB32 /nologo
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+# ADD LIB32 /nologo
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# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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+# ADD CPP /nologo /MTd /W3 /GX /Z7 /Od /I "..\..\include" /I "slapi" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c
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# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
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+# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "libslapd - Win32 Single Debug"
# PROP Output_Dir "..\..\SDebug"
# PROP Intermediate_Dir "..\..\SDebug\libslapd"
# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /GX /Z7 /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /Z7 /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c
+# ADD CPP /nologo /W3 /GX /Z7 /Od /I ".\slapi" /I "..\..\include" /I "slapi" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c
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# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
# PROP Output_Dir "..\..\SRelease"
# PROP Intermediate_Dir "..\..\SRelease\libslapd"
# PROP Target_Dir ""
+RSC=rc.exe
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /I "slapi" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
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SOURCE=.\schema.c
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