opc.son = on;
op->o_bd->bd_info = (BackendInfo *)on->on_info;
for (sr = so->s_res; sr; sr=srnext) {
- int rc;
srnext = sr->s_next;
opc.sdn = sr->s_dn;
opc.sndn = sr->s_ndn;
Operation sop = *so->s_op;
Opheader ohdr;
+ if ( so->s_op->o_abandon )
+ return SLAPD_ABANDON;
+
ohdr = *sop.o_hdr;
sop.o_hdr = &ohdr;
sop.o_tmpmemctx = op->o_tmpmemctx;
op->o_tmpfree( rs.sr_ctrls[0], op->o_tmpmemctx );
op->o_private = sop.o_private;
rs.sr_ctrls = NULL;
+ /* Check queue again here; if we were hanging in a send and eventually
+ * recovered, there may be more to send now. But don't check if the
+ * original psearch has been abandoned.
+ */
+ if ( !so->s_op->o_abandon && rs.sr_err == LDAP_SUCCESS && queue
+ && so->s_res ) {
+ ldap_pvt_thread_mutex_lock( &so->s_mutex );
+ rs.sr_err = syncprov_qplay( &sop, on, so );
+ ldap_pvt_thread_mutex_unlock( &so->s_mutex );
+ }
return rs.sr_err;
}
if ( op->o_tag != LDAP_REQ_ADD ) {
op->o_bd->bd_info = (BackendInfo *)on->on_info;
rc = be_entry_get_rw( op, fc.fdn, NULL, NULL, 0, &e );
+ /* If we're sending responses now, make a copy and unlock the DB */
+ if ( e && !saveit ) {
+ Entry *e2 = entry_dup( e );
+ be_entry_release_rw( op, e, 0 );
+ e = e2;
+ }
op->o_bd->bd_info = (BackendInfo *)on;
if ( rc ) return;
} else {