return 1;
}
+/* Check for any callbacks that want to be informed about being blocked
+ * on output. These callbacks are expected to leave the callback list
+ * unmodified. Their result is ignored.
+ */
+static void
+slap_writewait_play(
+ Operation *op )
+{
+ slap_callback *sc = op->o_callback;
+
+ for ( ; sc; sc = sc->sc_next ) {
+ if ( sc->sc_writewait )
+ sc->sc_writewait( op, sc );
+ }
+}
+
static long send_ldap_ber(
Operation *op,
BerElement *ber )
conn->c_writewaiter = 1;
ldap_pvt_thread_mutex_unlock( &conn->c_write1_mutex );
ldap_pvt_thread_pool_idle( &connection_pool );
+ slap_writewait_play( op );
err = slapd_wait_writer( conn->c_sd );
conn->c_writewaiter = 0;
ldap_pvt_thread_pool_unidle( &connection_pool );