QApplication(argc, argv), window(new Window())
{
window->show();
+ if (argc > 1)
+ window->load_stl(argv[1]);
+ else
+ window->load_stl(":gl/sphere.stl");
}
bool App::event(QEvent* e)
{
if (e->type() == QEvent::FileOpen)
{
- qDebug() << static_cast<QFileOpenEvent*>(e)->file();
+ window->load_stl(static_cast<QFileOpenEvent*>(e)->file());
+ return true;
}
else
{