/* Try to find the mode in the list of modes and return it */
SLIST_FOREACH(mode, &modes, modes) {
- if (strcmp(mode->name, name) == 0)
+ if (strcmp(mode->name, name) == 0) {
return mode;
+ }
}
/* If the mode was not found, create a new one */
*/
Binding *configure_binding(const char *bindtype, const char *modifiers, const char *input_code,
const char *release, const char *border, const char *whole_window,
- const char *command, const char *modename, bool pango_markup) {
+ const char *exclude_titlebar, const char *command, const char *modename,
+ bool pango_markup) {
Binding *new_binding = scalloc(1, sizeof(Binding));
DLOG("Binding %p bindtype %s, modifiers %s, input code %s, release %s\n", new_binding, bindtype, modifiers, input_code, release);
new_binding->release = (release != NULL ? B_UPON_KEYRELEASE : B_UPON_KEYPRESS);
new_binding->border = (border != NULL);
new_binding->whole_window = (whole_window != NULL);
+ new_binding->exclude_titlebar = (exclude_titlebar != NULL);
if (strcmp(bindtype, "bindsym") == 0) {
new_binding->input_type = (strncasecmp(input_code, "button", (sizeof("button") - 1)) == 0
? B_MOUSE
new_binding->symbol = sstrdup(input_code);
} else {
- char *endptr;
- long keycode = strtol(input_code, &endptr, 10);
- new_binding->keycode = keycode;
- new_binding->input_type = B_KEYBOARD;
- if (keycode == LONG_MAX || keycode == LONG_MIN || keycode < 0 || *endptr != '\0' || endptr == input_code) {
+ long keycode;
+ if (!parse_long(input_code, &keycode, 10)) {
ELOG("Could not parse \"%s\" as an input code, ignoring this binding.\n", input_code);
FREE(new_binding);
return NULL;
}
+
+ new_binding->keycode = keycode;
+ new_binding->input_type = B_KEYBOARD;
}
new_binding->command = sstrdup(command);
new_binding->event_state_mask = event_state_from_str(modifiers);
xcb_ungrab_server(conn);
}
-static bool modifiers_match(const uint32_t modifiers_mask, const uint32_t modifiers_state) {
- /* modifiers_mask is a special case: a value of 0 does not mean “match
- * all”, but rather “match exactly when no modifiers are present”. */
- if (modifiers_mask == 0) {
- /* Verify no modifiers are pressed. A bitwise AND would lead to
- * false positives, see issue #2002. */
- return (modifiers_state == 0);
- }
- return ((modifiers_state & modifiers_mask) == modifiers_mask);
-}
-
/*
* Returns a pointer to the Binding with the specified modifiers and
* keycode or NULL if no such binding exists.
*/
static Binding *get_binding(i3_event_state_mask_t state_filtered, bool is_release, uint16_t input_code, input_type_t input_type) {
Binding *bind;
+ Binding *result = NULL;
if (!is_release) {
/* On a press event, we first reset all B_UPON_KEYRELEASE_IGNORE_MODS
const uint32_t xkb_group_state = (state_filtered & 0xFFFF0000);
const uint32_t modifiers_state = (state_filtered & 0x0000FFFF);
TAILQ_FOREACH(bind, bindings, bindings) {
- if (bind->input_type != input_type)
+ if (bind->input_type != input_type) {
continue;
+ }
const uint32_t xkb_group_mask = (bind->event_state_mask & 0xFFFF0000);
const bool groups_match = ((xkb_group_state & xkb_group_mask) == xkb_group_mask);
/* For keyboard bindings where a symbol was specified by the user, we
* need to look in the array of translated keycodes for the event’s
* keycode */
+ bool found_keycode = false;
if (input_type == B_KEYBOARD && bind->symbol != NULL) {
xcb_keycode_t input_keycode = (xcb_keycode_t)input_code;
- bool found_keycode = false;
struct Binding_Keycode *binding_keycode;
TAILQ_FOREACH(binding_keycode, &(bind->keycodes_head), keycodes) {
const uint32_t modifiers_mask = (binding_keycode->modifiers & 0x0000FFFF);
- const bool mods_match = modifiers_match(modifiers_mask, modifiers_state);
+ const bool mods_match = (modifiers_mask == modifiers_state);
DLOG("binding_keycode->modifiers = %d, modifiers_mask = %d, modifiers_state = %d, mods_match = %s\n",
binding_keycode->modifiers, modifiers_mask, modifiers_state, (mods_match ? "yes" : "no"));
- if (binding_keycode->keycode == input_keycode && mods_match) {
+ if (binding_keycode->keycode == input_keycode &&
+ (mods_match || (bind->release == B_UPON_KEYRELEASE_IGNORE_MODS && is_release))) {
found_keycode = true;
break;
}
}
- if (!found_keycode)
- continue;
} else {
- const uint32_t modifiers_mask = (bind->event_state_mask & 0x0000FFFF);
- const bool mods_match = modifiers_match(modifiers_mask, modifiers_state);
- DLOG("binding mods_match = %s\n", (mods_match ? "yes" : "no"));
- /* First compare the state_filtered (unless this is a
- * B_UPON_KEYRELEASE_IGNORE_MODS binding and this is a KeyRelease
- * event) */
- if (!mods_match &&
- (bind->release != B_UPON_KEYRELEASE_IGNORE_MODS ||
- !is_release))
- continue;
-
/* This case is easier: The user specified a keycode */
- if (bind->keycode != input_code)
+ if (bind->keycode != input_code) {
continue;
+ }
+
+ struct Binding_Keycode *binding_keycode;
+ TAILQ_FOREACH(binding_keycode, &(bind->keycodes_head), keycodes) {
+ const uint32_t modifiers_mask = (binding_keycode->modifiers & 0x0000FFFF);
+ const bool mods_match = (modifiers_mask == modifiers_state);
+ DLOG("binding_keycode->modifiers = %d, modifiers_mask = %d, modifiers_state = %d, mods_match = %s\n",
+ binding_keycode->modifiers, modifiers_mask, modifiers_state, (mods_match ? "yes" : "no"));
+ if (mods_match || (bind->release == B_UPON_KEYRELEASE_IGNORE_MODS && is_release)) {
+ found_keycode = true;
+ break;
+ }
+ }
+ }
+ if (!found_keycode) {
+ continue;
}
/* If this binding is a release binding, it matches the key which the
if (bind->release == B_UPON_KEYRELEASE && !is_release) {
bind->release = B_UPON_KEYRELEASE_IGNORE_MODS;
DLOG("marked bind %p as B_UPON_KEYRELEASE_IGNORE_MODS\n", bind);
- /* The correct binding has been found, so abort the search, but
- * also don’t return this binding, since it should not be executed
- * yet (only when the keys are released). */
- bind = TAILQ_END(bindings);
- break;
+ if (result) {
+ break;
+ }
+ continue;
}
/* Check if the binding is for a press or a release event */
- if ((bind->release == B_UPON_KEYPRESS && is_release) ||
- (bind->release >= B_UPON_KEYRELEASE && !is_release))
+ if ((bind->release == B_UPON_KEYPRESS && is_release)) {
continue;
+ }
- break;
+ if (is_release) {
+ return bind;
+ } else if (!result) {
+ /* Continue looping to mark needed B_UPON_KEYRELEASE_IGNORE_MODS. */
+ result = bind;
+ }
}
- return (bind == TAILQ_END(bindings) ? NULL : bind);
+ return result;
}
/*
* XCB_XKB_PER_CLIENT_FLAG_GRABS_USE_XKB_STATE and
* XCB_XKB_PER_CLIENT_FLAG_LOOKUP_STATE_WHEN_GRABBED. See also doc/kbproto
* section 2.2.2:
- * http://www.x.org/releases/X11R7.7/doc/kbproto/xkbproto.html#Computing_A_State_Field_from_an_XKB_State */
+ * https://www.x.org/releases/X11R7.7/doc/kbproto/xkbproto.html#Computing_A_State_Field_from_an_XKB_State */
switch ((event_state & 0x6000) >> 13) {
case XCB_XKB_GROUP_1:
state_filtered |= (I3_XKB_GROUP_MASK_1 << 16);
struct xkb_state *xkb_state_numlock_no_shift;
};
+#define ADD_TRANSLATED_KEY(code, mods) \
+ do { \
+ struct Binding_Keycode *binding_keycode = smalloc(sizeof(struct Binding_Keycode)); \
+ binding_keycode->modifiers = (mods); \
+ binding_keycode->keycode = (code); \
+ TAILQ_INSERT_TAIL(&(bind->keycodes_head), binding_keycode, keycodes); \
+ } while (0)
+
/*
* add_keycode_if_matches is called for each keycode in the keymap and will add
* the keycode to |data->bind| if the keycode can result in the keysym
*/
static void add_keycode_if_matches(struct xkb_keymap *keymap, xkb_keycode_t key, void *data) {
const struct resolve *resolving = data;
+ struct xkb_state *numlock_state = resolving->xkb_state_numlock;
xkb_keysym_t sym = xkb_state_key_get_one_sym(resolving->xkb_state, key);
if (sym != resolving->keysym) {
/* Check if Shift was specified, and try resolving the symbol without
return;
if (xkb_state_key_get_level(resolving->xkb_state, key, layout) > 1)
return;
+ /* Skip the Shift fallback for keypad keys, otherwise one cannot bind
+ * KP_1 independent of KP_End. */
+ if (sym >= XKB_KEY_KP_Space && sym <= XKB_KEY_KP_Equal)
+ return;
+ numlock_state = resolving->xkb_state_numlock_no_shift;
sym = xkb_state_key_get_one_sym(resolving->xkb_state_no_shift, key);
if (sym != resolving->keysym)
return;
}
Binding *bind = resolving->bind;
-#define ADD_TRANSLATED_KEY(mods) \
- do { \
- struct Binding_Keycode *binding_keycode = smalloc(sizeof(struct Binding_Keycode)); \
- binding_keycode->modifiers = (mods); \
- binding_keycode->keycode = key; \
- TAILQ_INSERT_TAIL(&(bind->keycodes_head), binding_keycode, keycodes); \
- } while (0)
-
- ADD_TRANSLATED_KEY(bind->event_state_mask);
+ ADD_TRANSLATED_KEY(key, bind->event_state_mask);
/* Also bind the key with active CapsLock */
- ADD_TRANSLATED_KEY(bind->event_state_mask | XCB_MOD_MASK_LOCK);
+ ADD_TRANSLATED_KEY(key, bind->event_state_mask | XCB_MOD_MASK_LOCK);
/* If this binding is not explicitly for NumLock, check whether we need to
* add a fallback. */
* active. If so, grab the key with NumLock as well, so that users don’t
* need to duplicate every key binding with an additional Mod2 specified.
*/
- xkb_keysym_t sym_numlock = xkb_state_key_get_one_sym(resolving->xkb_state_numlock, key);
- xkb_keysym_t sym_numlock_no_shift = xkb_state_key_get_one_sym(resolving->xkb_state_numlock_no_shift, key);
- if (sym_numlock == resolving->keysym || sym_numlock_no_shift == resolving->keysym) {
+ xkb_keysym_t sym_numlock = xkb_state_key_get_one_sym(numlock_state, key);
+ if (sym_numlock == resolving->keysym) {
/* Also bind the key with active NumLock */
- ADD_TRANSLATED_KEY(bind->event_state_mask | xcb_numlock_mask);
+ ADD_TRANSLATED_KEY(key, bind->event_state_mask | xcb_numlock_mask);
/* Also bind the key with active NumLock+CapsLock */
- ADD_TRANSLATED_KEY(bind->event_state_mask | xcb_numlock_mask | XCB_MOD_MASK_LOCK);
+ ADD_TRANSLATED_KEY(key, bind->event_state_mask | xcb_numlock_mask | XCB_MOD_MASK_LOCK);
} else {
DLOG("Skipping automatic numlock fallback, key %d resolves to 0x%x with numlock\n",
key, sym_numlock);
}
}
-
-#undef ADD_TRANSLATED_KEY
}
/*
*
*/
void translate_keysyms(void) {
- struct xkb_state *dummy_state = xkb_state_new(xkb_keymap);
- if (dummy_state == NULL) {
- ELOG("Could not create XKB state, cannot translate keysyms.\n");
- return;
- }
-
- struct xkb_state *dummy_state_no_shift = xkb_state_new(xkb_keymap);
- if (dummy_state_no_shift == NULL) {
- ELOG("Could not create XKB state, cannot translate keysyms.\n");
- return;
- }
-
- struct xkb_state *dummy_state_numlock = xkb_state_new(xkb_keymap);
- if (dummy_state_numlock == NULL) {
- ELOG("Could not create XKB state, cannot translate keysyms.\n");
- return;
- }
+ struct xkb_state *dummy_state = NULL;
+ struct xkb_state *dummy_state_no_shift = NULL;
+ struct xkb_state *dummy_state_numlock = NULL;
+ struct xkb_state *dummy_state_numlock_no_shift = NULL;
+ bool has_errors = false;
- struct xkb_state *dummy_state_numlock_no_shift = xkb_state_new(xkb_keymap);
- if (dummy_state_numlock_no_shift == NULL) {
+ if ((dummy_state = xkb_state_new(xkb_keymap)) == NULL ||
+ (dummy_state_no_shift = xkb_state_new(xkb_keymap)) == NULL ||
+ (dummy_state_numlock = xkb_state_new(xkb_keymap)) == NULL ||
+ (dummy_state_numlock_no_shift = xkb_state_new(xkb_keymap)) == NULL) {
ELOG("Could not create XKB state, cannot translate keysyms.\n");
- return;
+ goto out;
}
- bool has_errors = false;
Binding *bind;
TAILQ_FOREACH(bind, bindings, bindings) {
if (bind->input_type == B_MOUSE) {
- char *endptr;
- long button = strtol(bind->symbol + (sizeof("button") - 1), &endptr, 10);
- bind->keycode = button;
-
- if (button == LONG_MAX || button == LONG_MIN || button < 0 || *endptr != '\0' || endptr == bind->symbol)
+ long button;
+ if (!parse_long(bind->symbol + (sizeof("button") - 1), &button, 10)) {
ELOG("Could not translate string to button: \"%s\"\n", bind->symbol);
+ }
- continue;
- }
-
- if (bind->keycode > 0)
- continue;
-
- /* We need to translate the symbol to a keycode */
- const xkb_keysym_t keysym = xkb_keysym_from_name(bind->symbol, XKB_KEYSYM_NO_FLAGS);
- if (keysym == XKB_KEY_NoSymbol) {
- ELOG("Could not translate string to key symbol: \"%s\"\n",
- bind->symbol);
- continue;
+ xcb_keycode_t key = button;
+ bind->keycode = key;
+ DLOG("Binding Mouse button, Keycode = %d\n", key);
}
xkb_layout_index_t group = XCB_XKB_GROUP_1;
0 /* xkb_layout_index_t latched_group, */,
group /* xkb_layout_index_t locked_group, */);
+ if (bind->keycode > 0) {
+ /* We need to specify modifiers for the keycode binding (numlock
+ * fallback). */
+ while (!TAILQ_EMPTY(&(bind->keycodes_head))) {
+ struct Binding_Keycode *first = TAILQ_FIRST(&(bind->keycodes_head));
+ TAILQ_REMOVE(&(bind->keycodes_head), first, keycodes);
+ FREE(first);
+ }
+
+ ADD_TRANSLATED_KEY(bind->keycode, bind->event_state_mask);
+
+ /* Also bind the key with active CapsLock */
+ ADD_TRANSLATED_KEY(bind->keycode, bind->event_state_mask | XCB_MOD_MASK_LOCK);
+
+ /* If this binding is not explicitly for NumLock, check whether we need to
+ * add a fallback. */
+ if ((bind->event_state_mask & xcb_numlock_mask) != xcb_numlock_mask) {
+ /* Check whether the keycode results in the same keysym when NumLock is
+ * active. If so, grab the key with NumLock as well, so that users don’t
+ * need to duplicate every key binding with an additional Mod2 specified.
+ */
+ xkb_keysym_t sym = xkb_state_key_get_one_sym(dummy_state, bind->keycode);
+ xkb_keysym_t sym_numlock = xkb_state_key_get_one_sym(dummy_state_numlock, bind->keycode);
+ if (sym == sym_numlock) {
+ /* Also bind the key with active NumLock */
+ ADD_TRANSLATED_KEY(bind->keycode, bind->event_state_mask | xcb_numlock_mask);
+
+ /* Also bind the key with active NumLock+CapsLock */
+ ADD_TRANSLATED_KEY(bind->keycode, bind->event_state_mask | xcb_numlock_mask | XCB_MOD_MASK_LOCK);
+ } else {
+ DLOG("Skipping automatic numlock fallback, key %d resolves to 0x%x with numlock\n",
+ bind->keycode, sym_numlock);
+ }
+ }
+
+ continue;
+ }
+
+ /* We need to translate the symbol to a keycode */
+ const xkb_keysym_t keysym = xkb_keysym_from_name(bind->symbol, XKB_KEYSYM_NO_FLAGS);
+ if (keysym == XKB_KEY_NoSymbol) {
+ ELOG("Could not translate string to key symbol: \"%s\"\n",
+ bind->symbol);
+ continue;
+ }
+
struct resolve resolving = {
.bind = bind,
.keysym = keysym,
free(keycodes);
}
+out:
xkb_state_unref(dummy_state);
xkb_state_unref(dummy_state_no_shift);
xkb_state_unref(dummy_state_numlock);
}
}
+#undef ADD_TRANSLATED_KEY
+
/*
* Switches the key bindings to the given mode, if the mode exists
*
translate_keysyms();
grab_all_keys(conn);
+ /* Reset all B_UPON_KEYRELEASE_IGNORE_MODS bindings to avoid possibly
+ * activating one of them. */
+ Binding *bind;
+ TAILQ_FOREACH(bind, bindings, bindings) {
+ if (bind->release == B_UPON_KEYRELEASE_IGNORE_MODS)
+ bind->release = B_UPON_KEYRELEASE;
+ }
+
char *event_msg;
sasprintf(&event_msg, "{\"change\":\"%s\", \"pango_markup\":%s}",
mode->name, (mode->pango_markup ? "true" : "false"));
int remaining = xcb_get_property_value_length(prop_reply);
for (int i = 0; i < 5 && remaining > 0; i++) {
const int len = strnlen(walk, remaining);
- remaining -= len;
switch (i) {
case 0:
sasprintf((char **)&(xkb_names->rules), "%.*s", len, walk);
}
DLOG("component %d of _XKB_RULES_NAMES is \"%.*s\"\n", i, len, walk);
walk += (len + 1);
+ remaining -= (len + 1);
}
free(atom_reply);
.options = NULL};
if (fill_rmlvo_from_root(&names) == -1) {
ELOG("Could not get _XKB_RULES_NAMES atom from root window, falling back to defaults.\n");
- if ((new_keymap = xkb_keymap_new_from_names(xkb_context, &names, 0)) == NULL) {
- ELOG("xkb_keymap_new_from_names(NULL) failed\n");
- return false;
- }
+ /* Using NULL for the fields of xkb_rule_names. */
}
new_keymap = xkb_keymap_new_from_names(xkb_context, &names, 0);
free((char *)names.rules);
free((char *)names.variant);
free((char *)names.options);
if (new_keymap == NULL) {
- ELOG("xkb_keymap_new_from_names(RMLVO) failed\n");
+ ELOG("xkb_keymap_new_from_names failed\n");
return false;
}
}
if (bind->input_type != B_MOUSE || !bind->whole_window)
continue;
- char *endptr;
- long button = strtol(bind->symbol + (sizeof("button") - 1), &endptr, 10);
- if (button == LONG_MAX || button == LONG_MIN || button < 0 || *endptr != '\0' || endptr == bind->symbol) {
+ long button;
+ if (!parse_long(bind->symbol + (sizeof("button") - 1), &button, 10)) {
ELOG("Could not parse button number, skipping this binding. Please report this bug in i3.\n");
continue;
}
/* Avoid duplicates. */
- for (int i = 0; i < num_max; i++) {
+ for (int i = 0; i < num; i++) {
if (buffer[i] == button)
continue;
}