*/
static void add_keycode_if_matches(struct xkb_keymap *keymap, xkb_keycode_t key, void *data) {
const struct resolve *resolving = data;
+ struct xkb_state *numlock_state = resolving->xkb_state_numlock;
xkb_keysym_t sym = xkb_state_key_get_one_sym(resolving->xkb_state, key);
if (sym != resolving->keysym) {
/* Check if Shift was specified, and try resolving the symbol without
return;
if (xkb_state_key_get_level(resolving->xkb_state, key, layout) > 1)
return;
+ /* Skip the Shift fallback for keypad keys, otherwise one cannot bind
+ * KP_1 independent of KP_End. */
+ if (sym >= XKB_KEY_KP_Space && sym <= XKB_KEY_KP_Equal)
+ return;
+ numlock_state = resolving->xkb_state_numlock_no_shift;
sym = xkb_state_key_get_one_sym(resolving->xkb_state_no_shift, key);
if (sym != resolving->keysym)
return;
* active. If so, grab the key with NumLock as well, so that users don’t
* need to duplicate every key binding with an additional Mod2 specified.
*/
- xkb_keysym_t sym_numlock = xkb_state_key_get_one_sym(resolving->xkb_state_numlock, key);
- xkb_keysym_t sym_numlock_no_shift = xkb_state_key_get_one_sym(resolving->xkb_state_numlock_no_shift, key);
- if (sym_numlock == resolving->keysym || sym_numlock_no_shift == resolving->keysym) {
+ xkb_keysym_t sym_numlock = xkb_state_key_get_one_sym(numlock_state, key);
+ if (sym_numlock == resolving->keysym) {
/* Also bind the key with active NumLock */
ADD_TRANSLATED_KEY(bind->event_state_mask | xcb_numlock_mask);