*
* i3 - an improved dynamic tiling window manager
*
- * © 2009 Michael Stapelberg and contributors
+ * © 2009-2010 Michael Stapelberg and contributors
*
* See file LICENSE for license information.
*
#include <stdlib.h>
#include <string.h>
#include <assert.h>
+#include <limits.h>
#include <xcb/xcb.h>
#include <xcb/xcb_icccm.h>
#include "util.h"
#include "queue.h"
#include "layout.h"
+#include "client.h"
+#include "table.h"
+#include "workspace.h"
+#include "config.h"
+#include "log.h"
/*
* Removes the given client from the container, either because it will be inserted into another
* one or because it was unmapped
*
*/
-void client_remove_from_container(xcb_connection_t *conn, Client *client, Container *container) {
+void client_remove_from_container(xcb_connection_t *conn, Client *client, Container *container, bool remove_from_focusstack) {
CIRCLEQ_REMOVE(&(container->clients), client, clients);
- SLIST_REMOVE(&(container->workspace->focus_stack), client, Client, focus_clients);
+ if (remove_from_focusstack)
+ SLIST_REMOVE(&(container->workspace->focus_stack), client, Client, focus_clients);
/* If the container will be empty now and is in stacking mode, we need to
unmap the stack_win */
- if (CIRCLEQ_EMPTY(&(container->clients)) && container->mode == MODE_STACK) {
+ if (CIRCLEQ_EMPTY(&(container->clients)) &&
+ (container->mode == MODE_STACK ||
+ container->mode == MODE_TABBED)) {
+ DLOG("Unmapping stack window\n");
struct Stack_Window *stack_win = &(container->stack_win);
stack_win->rect.height = 0;
xcb_unmap_window(conn, stack_win->window);
+ xcb_flush(conn);
}
}
bool client_matches_class_name(Client *client, char *to_class, char *to_title,
char *to_title_ucs, int to_title_ucs_len) {
/* Check if the given class is part of the window class */
- if (strcasestr(client->window_class, to_class) == NULL)
+ if ((client->window_class_instance == NULL ||
+ strcasestr(client->window_class_instance, to_class) == NULL) &&
+ (client->window_class_class == NULL ||
+ strcasestr(client->window_class_class, to_class) == NULL))
return false;
/* If no title was given, we’re done */
if (client->name_len > -1) {
/* UCS-2 converted window titles */
- if (memmem(client->name, (client->name_len * 2), to_title_ucs, (to_title_ucs_len * 2)) == NULL)
+ if (client->name == NULL || memmem(client->name, (client->name_len * 2), to_title_ucs, (to_title_ucs_len * 2)) == NULL)
return false;
} else {
/* Legacy hints */
- if (strcasestr(client->name, to_title) == NULL)
+ if (client->name == NULL || strcasestr(client->name, to_title) == NULL)
return false;
}
return true;
}
+/*
+ * Enters fullscreen mode for the given client. This is called by toggle_fullscreen
+ * and when moving a fullscreen client to another screen.
+ *
+ */
+void client_enter_fullscreen(xcb_connection_t *conn, Client *client, bool global) {
+ Workspace *workspace;
+ Output *output;
+ Rect r;
+
+ if (global) {
+ TAILQ_FOREACH(output, &outputs, outputs) {
+ if (!output->active)
+ continue;
+
+ if (output->current_workspace->fullscreen_client == NULL)
+ continue;
+
+ LOG("Not entering global fullscreen mode, there already "
+ "is a fullscreen client on output %s.\n", output->name);
+ return;
+ }
+
+ r = (Rect) { UINT_MAX, UINT_MAX, 0,0 };
+ Output *output;
+
+ /* Set fullscreen_client for each active workspace.
+ * Expand the rectangle to contain all outputs. */
+ TAILQ_FOREACH(output, &outputs, outputs) {
+ if (!output->active)
+ continue;
+
+ output->current_workspace->fullscreen_client = client;
+
+ /* Temporarily abuse width/heigth as coordinates of the lower right corner */
+ if (r.x > output->rect.x)
+ r.x = output->rect.x;
+ if (r.y > output->rect.y)
+ r.y = output->rect.y;
+ if (r.x + r.width < output->rect.x + output->rect.width)
+ r.width = output->rect.x + output->rect.width;
+ if (r.y + r.height < output->rect.y + output->rect.height)
+ r.height = output->rect.y + output->rect.height;
+ }
+
+ /* Putting them back to their original meaning */
+ r.height -= r.x;
+ r.width -= r.y;
+
+ LOG("Entering global fullscreen mode...\n");
+ } else {
+ workspace = client->workspace;
+ if (workspace->fullscreen_client != NULL && workspace->fullscreen_client != client) {
+ LOG("Not entering fullscreen mode, there already is a fullscreen client.\n");
+ return;
+ }
+
+ workspace->fullscreen_client = client;
+ r = workspace->rect;
+
+ LOG("Entering fullscreen mode...\n");
+ }
+
+ client->fullscreen = true;
+
+ /* We just entered fullscreen mode, let’s configure the window */
+ DLOG("child itself will be at %dx%d with size %dx%d\n",
+ r.x, r.y, r.width, r.height);
+
+ xcb_set_window_rect(conn, client->frame, r);
+
+ /* Child’s coordinates are relative to the parent (=frame) */
+ r.x = 0;
+ r.y = 0;
+ xcb_set_window_rect(conn, client->child, r);
+
+ /* Raise the window */
+ uint32_t values[] = { XCB_STACK_MODE_ABOVE };
+ xcb_configure_window(conn, client->frame, XCB_CONFIG_WINDOW_STACK_MODE, values);
+
+ fake_configure_notify(conn, r, client->child);
+
+ xcb_flush(conn);
+}
+
+/*
+ * Leaves fullscreen mode for the current client. This is called by toggle_fullscreen.
+ *
+ */
+void client_leave_fullscreen(xcb_connection_t *conn, Client *client) {
+ LOG("leaving fullscreen mode\n");
+ client->fullscreen = false;
+ Workspace *ws;
+ TAILQ_FOREACH(ws, workspaces, workspaces)
+ if (ws->fullscreen_client == client)
+ ws->fullscreen_client = NULL;
+
+ if (client_is_floating(client)) {
+ /* For floating clients it’s enough if we just reconfigure that window (in fact,
+ * re-rendering the layout will not update the client.) */
+ reposition_client(conn, client);
+ resize_client(conn, client);
+ /* redecorate_window flushes */
+ redecorate_window(conn, client);
+ } else {
+ client_set_below_floating(conn, client);
+
+ /* Because the coordinates of the window haven’t changed, it would not be
+ re-configured if we don’t set the following flag */
+ client->force_reconfigure = true;
+ /* We left fullscreen mode, redraw the whole layout to ensure enternotify events are disabled */
+ render_layout(conn);
+ }
+
+ xcb_flush(conn);
+}
+
/*
* Toggles fullscreen mode for the given client. It updates the data structures and
* reconfigures (= resizes/moves) the client and its frame to the full size of the
/* dock clients cannot enter fullscreen mode */
assert(!client->dock);
- Workspace *workspace = client->workspace;
+ if (!client->fullscreen) {
+ client_enter_fullscreen(conn, client, false);
+ } else {
+ client_leave_fullscreen(conn, client);
+ }
+}
+
+/*
+ * Like client_toggle_fullscreen(), but putting it in global fullscreen-mode.
+ *
+ */
+void client_toggle_fullscreen_global(xcb_connection_t *conn, Client *client) {
+ /* dock clients cannot enter fullscreen mode */
+ assert(!client->dock);
if (!client->fullscreen) {
- if (workspace->fullscreen_client != NULL) {
- LOG("Not entering fullscreen mode, there already is a fullscreen client.\n");
- return;
- }
- client->fullscreen = true;
- workspace->fullscreen_client = client;
- LOG("Entering fullscreen mode...\n");
- /* We just entered fullscreen mode, let’s configure the window */
- uint32_t mask = XCB_CONFIG_WINDOW_X |
- XCB_CONFIG_WINDOW_Y |
- XCB_CONFIG_WINDOW_WIDTH |
- XCB_CONFIG_WINDOW_HEIGHT;
- uint32_t values[4] = {workspace->rect.x,
- workspace->rect.y,
- workspace->rect.width,
- workspace->rect.height};
-
- LOG("child itself will be at %dx%d with size %dx%d\n",
- values[0], values[1], values[2], values[3]);
-
- xcb_configure_window(conn, client->frame, mask, values);
-
- /* Child’s coordinates are relative to the parent (=frame) */
- values[0] = 0;
- values[1] = 0;
- xcb_configure_window(conn, client->child, mask, values);
-
- /* Raise the window */
- values[0] = XCB_STACK_MODE_ABOVE;
- xcb_configure_window(conn, client->frame, XCB_CONFIG_WINDOW_STACK_MODE, values);
-
- Rect child_rect = workspace->rect;
- child_rect.x = child_rect.y = 0;
- fake_configure_notify(conn, child_rect, client->child);
+ client_enter_fullscreen(conn, client, true);
} else {
- LOG("leaving fullscreen mode\n");
- client->fullscreen = false;
- workspace->fullscreen_client = NULL;
- if (client->floating) {
- /* For floating clients it’s enough if we just reconfigure that window (in fact,
- * re-rendering the layout will not update the client.) */
- reposition_client(conn, client);
+ client_leave_fullscreen(conn, client);
+ }
+}
+
+/*
+ * Sets the position of the given client in the X stack to the highest (tiling layer is always
+ * on the same position, so this doesn’t matter) below the first floating client, so that
+ * floating windows are always on top.
+ *
+ */
+void client_set_below_floating(xcb_connection_t *conn, Client *client) {
+ /* Ensure that it is below all floating clients */
+ Workspace *ws = client->workspace;
+ Client *first_floating = TAILQ_FIRST(&(ws->floating_clients));
+ if (first_floating == TAILQ_END(&(ws->floating_clients)))
+ return;
+
+ DLOG("Setting below floating\n");
+ uint32_t values[] = { first_floating->frame, XCB_STACK_MODE_BELOW };
+ xcb_configure_window(conn, client->frame, XCB_CONFIG_WINDOW_SIBLING | XCB_CONFIG_WINDOW_STACK_MODE, values);
+
+ if (client->workspace->fullscreen_client == NULL)
+ return;
+
+ DLOG("(and below fullscreen)\n");
+ /* Ensure that the window is still below the fullscreen window */
+ values[0] = client->workspace->fullscreen_client->frame;
+ xcb_configure_window(conn, client->frame, XCB_CONFIG_WINDOW_SIBLING | XCB_CONFIG_WINDOW_STACK_MODE, values);
+}
+
+/*
+ * Returns true if the client is floating. Makes the code more beatiful, as floating
+ * is not simply a boolean, but also saves whether the user selected the current state
+ * or whether it was automatically set.
+ *
+ */
+bool client_is_floating(Client *client) {
+ return (client->floating >= FLOATING_AUTO_ON);
+}
+
+/*
+ * Change the border type for the given client to normal (n), 1px border (p) or
+ * completely borderless (b) without actually re-rendering the layout. Useful
+ * for calling it when initializing a new client.
+ *
+ */
+bool client_init_border(xcb_connection_t *conn, Client *client, char border_type) {
+ switch (border_type) {
+ case 'n':
+ LOG("Changing to normal border\n");
+ client->titlebar_position = TITLEBAR_TOP;
+ client->borderless = false;
+ return true;
+ case 'p':
+ LOG("Changing to 1px border\n");
+ client->titlebar_position = TITLEBAR_OFF;
+ client->borderless = false;
+ return true;
+ case 'b':
+ LOG("Changing to borderless\n");
+ client->titlebar_position = TITLEBAR_OFF;
+ client->borderless = true;
+ return true;
+ default:
+ LOG("Unknown border mode\n");
+ return false;
+ }
+}
+
+/*
+ * Change the border type for the given client to normal (n), 1px border (p) or
+ * completely borderless (b).
+ *
+ */
+void client_change_border(xcb_connection_t *conn, Client *client, char border_type) {
+ if (!client_init_border(conn, client, border_type))
+ return;
+
+ /* Ensure that the child’s position inside our window gets updated */
+ client->force_reconfigure = true;
+
+ /* For clients inside a container, we can simply render the container */
+ if (client->container != NULL)
+ render_container(conn, client->container);
+ else {
+ /* If the client is floating, directly push its size */
+ if (client_is_floating(client))
resize_client(conn, client);
- /* redecorate_window flushes */
- redecorate_window(conn, client);
- } else {
- /* Because the coordinates of the window haven’t changed, it would not be
- re-configured if we don’t set the following flag */
- client->force_reconfigure = true;
- /* We left fullscreen mode, redraw the whole layout to ensure enternotify events are disabled */
- render_layout(conn);
- }
+ /* Otherwise, it may be a dock client, thus render the whole layout */
+ else render_layout(conn);
}
- xcb_flush(conn);
+ redecorate_window(conn, client);
+}
+
+/*
+ * Unmap the client, correctly setting any state which is needed.
+ *
+ */
+void client_unmap(xcb_connection_t *conn, Client *client) {
+ /* Set WM_STATE_WITHDRAWN, it seems like Java apps need it */
+ long data[] = { XCB_WM_STATE_WITHDRAWN, XCB_NONE };
+ xcb_change_property(conn, XCB_PROP_MODE_REPLACE, client->child, atoms[WM_STATE], atoms[WM_STATE], 32, 2, data);
+
+ xcb_unmap_window(conn, client->frame);
+}
+
+/*
+ * Map the client, correctly restoring any state needed.
+ *
+ */
+void client_map(xcb_connection_t *conn, Client *client) {
+ /* Set WM_STATE_NORMAL because GTK applications don’t want to drag & drop if we don’t.
+ * Also, xprop(1) needs that to work. */
+ long data[] = { XCB_WM_STATE_NORMAL, XCB_NONE };
+ xcb_change_property(conn, XCB_PROP_MODE_REPLACE, client->child, atoms[WM_STATE], atoms[WM_STATE], 32, 2, data);
+
+ xcb_map_window(conn, client->frame);
+}
+
+/*
+ * Set the given mark for this client. Used for jumping to the client
+ * afterwards (like m<mark> and '<mark> in vim).
+ *
+ */
+void client_mark(xcb_connection_t *conn, Client *client, const char *mark) {
+ if (client->mark != NULL)
+ free(client->mark);
+ client->mark = sstrdup(mark);
+
+ /* Make sure no other client has this mark set */
+ Client *current;
+ Workspace *ws;
+ TAILQ_FOREACH(ws, workspaces, workspaces)
+ SLIST_FOREACH(current, &(ws->focus_stack), focus_clients) {
+ if (current == client ||
+ current->mark == NULL ||
+ strcmp(current->mark, mark) != 0)
+ continue;
+
+ free(current->mark);
+ current->mark = NULL;
+ /* We can break here since there can only be one other
+ * client with this mark. */
+ break;
+ }
+}
+
+/*
+ * Returns the minimum height of a specific window. The height is calculated
+ * by using 2 pixels (for the client window itself), possibly padding this to
+ * comply with the client’s base_height and then adding the decoration height.
+ *
+ */
+uint32_t client_min_height(Client *client) {
+ uint32_t height = max(2, client->base_height);
+ i3Font *font = load_font(global_conn, config.font);
+
+ if (client->titlebar_position == TITLEBAR_OFF && client->borderless)
+ return height;
+
+ if (client->titlebar_position == TITLEBAR_OFF && !client->borderless)
+ return height + 2;
+
+ return height + font->height + 2 + 2;
+}
+
+/*
+ * See client_min_height.
+ *
+ */
+uint32_t client_min_width(Client *client) {
+ uint32_t width = max(2, client->base_width);
+
+ if (client->titlebar_position == TITLEBAR_OFF && client->borderless)
+ return width;
+
+ if (client->titlebar_position == TITLEBAR_OFF && !client->borderless)
+ return width + 2;
+
+ return width + 2 + 2;
}