*/
#include <stdlib.h>
#include <string.h>
+#include <assert.h>
#include <xcb/xcb.h>
#include <xcb/xcb_icccm.h>
#include "xcb.h"
#include "util.h"
#include "queue.h"
+#include "layout.h"
+#include "client.h"
/*
* Removes the given client from the container, either because it will be inserted into another
* one or because it was unmapped
*
*/
-void client_remove_from_container(xcb_connection_t *conn, Client *client, Container *container) {
+void client_remove_from_container(xcb_connection_t *conn, Client *client, Container *container, bool remove_from_focusstack) {
CIRCLEQ_REMOVE(&(container->clients), client, clients);
- SLIST_REMOVE(&(container->workspace->focus_stack), client, Client, focus_clients);
+ if (remove_from_focusstack)
+ SLIST_REMOVE(&(container->workspace->focus_stack), client, Client, focus_clients);
/* If the container will be empty now and is in stacking mode, we need to
unmap the stack_win */
bool client_matches_class_name(Client *client, char *to_class, char *to_title,
char *to_title_ucs, int to_title_ucs_len) {
/* Check if the given class is part of the window class */
- if (strcasestr(client->window_class, to_class) == NULL)
+ if (client->window_class == NULL || strcasestr(client->window_class, to_class) == NULL)
return false;
/* If no title was given, we’re done */
if (client->name_len > -1) {
/* UCS-2 converted window titles */
- if (memmem(client->name, (client->name_len * 2), to_title_ucs, (to_title_ucs_len * 2)) == NULL)
+ if (client->name == NULL || memmem(client->name, (client->name_len * 2), to_title_ucs, (to_title_ucs_len * 2)) == NULL)
return false;
} else {
/* Legacy hints */
- if (strcasestr(client->name, to_title) == NULL)
+ if (client->name == NULL || strcasestr(client->name, to_title) == NULL)
return false;
}
return true;
}
+
+/*
+ * Enters fullscreen mode for the given client. This is called by toggle_fullscreen
+ * and when moving a fullscreen client to another screen.
+ *
+ */
+void client_enter_fullscreen(xcb_connection_t *conn, Client *client) {
+ Workspace *workspace = client->workspace;
+
+ if (workspace->fullscreen_client != NULL) {
+ LOG("Not entering fullscreen mode, there already is a fullscreen client.\n");
+ return;
+ }
+
+ client->fullscreen = true;
+ workspace->fullscreen_client = client;
+ LOG("Entering fullscreen mode...\n");
+ /* We just entered fullscreen mode, let’s configure the window */
+ uint32_t mask = XCB_CONFIG_WINDOW_X |
+ XCB_CONFIG_WINDOW_Y |
+ XCB_CONFIG_WINDOW_WIDTH |
+ XCB_CONFIG_WINDOW_HEIGHT;
+ uint32_t values[4] = {workspace->rect.x,
+ workspace->rect.y,
+ workspace->rect.width,
+ workspace->rect.height};
+
+ LOG("child itself will be at %dx%d with size %dx%d\n",
+ values[0], values[1], values[2], values[3]);
+
+ xcb_configure_window(conn, client->frame, mask, values);
+
+ /* Child’s coordinates are relative to the parent (=frame) */
+ values[0] = 0;
+ values[1] = 0;
+ xcb_configure_window(conn, client->child, mask, values);
+
+ /* Raise the window */
+ values[0] = XCB_STACK_MODE_ABOVE;
+ xcb_configure_window(conn, client->frame, XCB_CONFIG_WINDOW_STACK_MODE, values);
+
+ Rect child_rect = workspace->rect;
+ child_rect.x = child_rect.y = 0;
+ fake_configure_notify(conn, child_rect, client->child);
+
+ xcb_flush(conn);
+}
+
+/*
+ * Toggles fullscreen mode for the given client. It updates the data structures and
+ * reconfigures (= resizes/moves) the client and its frame to the full size of the
+ * screen. When leaving fullscreen, re-rendering the layout is forced.
+ *
+ */
+void client_toggle_fullscreen(xcb_connection_t *conn, Client *client) {
+ /* dock clients cannot enter fullscreen mode */
+ assert(!client->dock);
+
+ Workspace *workspace = client->workspace;
+
+ if (!client->fullscreen) {
+ client_enter_fullscreen(conn, client);
+ return;
+ }
+
+ LOG("leaving fullscreen mode\n");
+ client->fullscreen = false;
+ workspace->fullscreen_client = NULL;
+ if (client_is_floating(client)) {
+ /* For floating clients it’s enough if we just reconfigure that window (in fact,
+ * re-rendering the layout will not update the client.) */
+ reposition_client(conn, client);
+ resize_client(conn, client);
+ /* redecorate_window flushes */
+ redecorate_window(conn, client);
+ } else {
+ client_set_below_floating(conn, client);
+
+ /* Because the coordinates of the window haven’t changed, it would not be
+ re-configured if we don’t set the following flag */
+ client->force_reconfigure = true;
+ /* We left fullscreen mode, redraw the whole layout to ensure enternotify events are disabled */
+ render_layout(conn);
+ }
+
+ xcb_flush(conn);
+}
+
+/*
+ * Sets the position of the given client in the X stack to the highest (tiling layer is always
+ * on the same position, so this doesn’t matter) below the first floating client, so that
+ * floating windows are always on top.
+ *
+ */
+void client_set_below_floating(xcb_connection_t *conn, Client *client) {
+ /* Ensure that it is below all floating clients */
+ Client *first_floating = TAILQ_FIRST(&(client->workspace->floating_clients));
+ if (first_floating != TAILQ_END(&(client->workspace->floating_clients))) {
+ LOG("Setting below floating\n");
+ uint32_t values[] = { first_floating->frame, XCB_STACK_MODE_BELOW };
+ xcb_configure_window(conn, client->frame, XCB_CONFIG_WINDOW_SIBLING | XCB_CONFIG_WINDOW_STACK_MODE, values);
+ }
+}
+
+/*
+ * Returns true if the client is floating. Makes the code more beatiful, as floating
+ * is not simply a boolean, but also saves whether the user selected the current state
+ * or whether it was automatically set.
+ *
+ */
+bool client_is_floating(Client *client) {
+ return (client->floating >= FLOATING_AUTO_ON);
+}