]> git.sur5r.net Git - i3/i3/blobdiff - src/client.c
Bugfix: Repeatedly try to find screens if none are available (Thanks mxf)
[i3/i3] / src / client.c
index f5409d095f4314056229e2995a1a123ed4a28b15..c3a80c364e39ace84f033404c0748c0cbecc0a6d 100644 (file)
@@ -12,6 +12,7 @@
  */
 #include <stdlib.h>
 #include <string.h>
+#include <assert.h>
 
 #include <xcb/xcb.h>
 #include <xcb/xcb_icccm.h>
 #include "xcb.h"
 #include "util.h"
 #include "queue.h"
+#include "layout.h"
+#include "client.h"
 
 /*
  * Removes the given client from the container, either because it will be inserted into another
  * one or because it was unmapped
  *
  */
-void client_remove_from_container(xcb_connection_t *conn, Client *client, Container *container) {
+void client_remove_from_container(xcb_connection_t *conn, Client *client, Container *container, bool remove_from_focusstack) {
         CIRCLEQ_REMOVE(&(container->clients), client, clients);
 
-        SLIST_REMOVE(&(container->workspace->focus_stack), client, Client, focus_clients);
+        if (remove_from_focusstack)
+                SLIST_REMOVE(&(container->workspace->focus_stack), client, Client, focus_clients);
 
         /* If the container will be empty now and is in stacking mode, we need to
            unmap the stack_win */
@@ -112,7 +116,7 @@ void client_kill(xcb_connection_t *conn, Client *window) {
 bool client_matches_class_name(Client *client, char *to_class, char *to_title,
                                char *to_title_ucs, int to_title_ucs_len) {
         /* Check if the given class is part of the window class */
-        if (strcasestr(client->window_class, to_class) == NULL)
+        if (client->window_class == NULL || strcasestr(client->window_class, to_class) == NULL)
                 return false;
 
         /* If no title was given, we’re done */
@@ -121,13 +125,126 @@ bool client_matches_class_name(Client *client, char *to_class, char *to_title,
 
         if (client->name_len > -1) {
                 /* UCS-2 converted window titles */
-                if (memmem(client->name, (client->name_len * 2), to_title_ucs, (to_title_ucs_len * 2)) == NULL)
+                if (client->name == NULL || memmem(client->name, (client->name_len * 2), to_title_ucs, (to_title_ucs_len * 2)) == NULL)
                         return false;
         } else {
                 /* Legacy hints */
-                if (strcasestr(client->name, to_title) == NULL)
+                if (client->name == NULL || strcasestr(client->name, to_title) == NULL)
                         return false;
         }
 
         return true;
 }
+
+/*
+ * Enters fullscreen mode for the given client. This is called by toggle_fullscreen
+ * and when moving a fullscreen client to another screen.
+ *
+ */
+void client_enter_fullscreen(xcb_connection_t *conn, Client *client) {
+        Workspace *workspace = client->workspace;
+
+        if (workspace->fullscreen_client != NULL) {
+                LOG("Not entering fullscreen mode, there already is a fullscreen client.\n");
+                return;
+        }
+
+        client->fullscreen = true;
+        workspace->fullscreen_client = client;
+        LOG("Entering fullscreen mode...\n");
+        /* We just entered fullscreen mode, let’s configure the window */
+        uint32_t mask = XCB_CONFIG_WINDOW_X |
+                        XCB_CONFIG_WINDOW_Y |
+                        XCB_CONFIG_WINDOW_WIDTH |
+                        XCB_CONFIG_WINDOW_HEIGHT;
+        uint32_t values[4] = {workspace->rect.x,
+                              workspace->rect.y,
+                              workspace->rect.width,
+                              workspace->rect.height};
+
+        LOG("child itself will be at %dx%d with size %dx%d\n",
+                        values[0], values[1], values[2], values[3]);
+
+        xcb_configure_window(conn, client->frame, mask, values);
+
+        /* Child’s coordinates are relative to the parent (=frame) */
+        values[0] = 0;
+        values[1] = 0;
+        xcb_configure_window(conn, client->child, mask, values);
+
+        /* Raise the window */
+        values[0] = XCB_STACK_MODE_ABOVE;
+        xcb_configure_window(conn, client->frame, XCB_CONFIG_WINDOW_STACK_MODE, values);
+
+        Rect child_rect = workspace->rect;
+        child_rect.x = child_rect.y = 0;
+        fake_configure_notify(conn, child_rect, client->child);
+
+        xcb_flush(conn);
+}
+
+/*
+ * Toggles fullscreen mode for the given client. It updates the data structures and
+ * reconfigures (= resizes/moves) the client and its frame to the full size of the
+ * screen. When leaving fullscreen, re-rendering the layout is forced.
+ *
+ */
+void client_toggle_fullscreen(xcb_connection_t *conn, Client *client) {
+        /* dock clients cannot enter fullscreen mode */
+        assert(!client->dock);
+
+        Workspace *workspace = client->workspace;
+
+        if (!client->fullscreen) {
+                client_enter_fullscreen(conn, client);
+                return;
+        }
+
+        LOG("leaving fullscreen mode\n");
+        client->fullscreen = false;
+        workspace->fullscreen_client = NULL;
+        if (client_is_floating(client)) {
+                /* For floating clients it’s enough if we just reconfigure that window (in fact,
+                 * re-rendering the layout will not update the client.) */
+                reposition_client(conn, client);
+                resize_client(conn, client);
+                /* redecorate_window flushes */
+                redecorate_window(conn, client);
+        } else {
+                client_set_below_floating(conn, client);
+
+                /* Because the coordinates of the window haven’t changed, it would not be
+                   re-configured if we don’t set the following flag */
+                client->force_reconfigure = true;
+                /* We left fullscreen mode, redraw the whole layout to ensure enternotify events are disabled */
+                render_layout(conn);
+        }
+
+        xcb_flush(conn);
+}
+
+/*
+ * Sets the position of the given client in the X stack to the highest (tiling layer is always
+ * on the same position, so this doesn’t matter) below the first floating client, so that
+ * floating windows are always on top.
+ *
+ */
+void client_set_below_floating(xcb_connection_t *conn, Client *client) {
+        /* Ensure that it is below all floating clients */
+        Client *first_floating = TAILQ_FIRST(&(client->workspace->floating_clients));
+        if (first_floating != TAILQ_END(&(client->workspace->floating_clients))) {
+                LOG("Setting below floating\n");
+                uint32_t values[] = { first_floating->frame, XCB_STACK_MODE_BELOW };
+                xcb_configure_window(conn, client->frame, XCB_CONFIG_WINDOW_SIBLING | XCB_CONFIG_WINDOW_STACK_MODE, values);
+        }
+}
+
+/*
+ * Returns true if the client is floating. Makes the code more beatiful, as floating
+ * is not simply a boolean, but also saves whether the user selected the current state
+ * or whether it was automatically set.
+ *
+ */
+bool client_is_floating(Client *client) {
+        return (client->floating >= FLOATING_AUTO_ON);
+}