/* The compiler must use the same floating point arithmetic as the target
- * platform, otherwise expressions will yield a different result when
- * evaluated in the compiler or on the target platform. Since writing a target
- * and source library is almost double the work, we will at least add the
- * hooks here, and define functions for a plug in library that may be added
- * at a later time. Currently we use the builtin data types of the compiler
- * that translates cc65.
- */
+** platform, otherwise expressions will yield a different result when
+** evaluated in the compiler or on the target platform. Since writing a target
+** and source library is almost double the work, we will at least add the
+** hooks here, and define functions for a plug in library that may be added
+** at a later time. Currently we use the builtin data types of the compiler
+** that translates cc65.
+*/
/*****************************************************************************/
-/* Code */
+/* Code */
/*****************************************************************************/
D.V = Left.V / Right.V;
return D;
}
-
-
-