}
}
+/*
+ * Raise container to the top if it is floating or inside some floating
+ * container.
+ *
+ */
+static void con_raise(Con *con) {
+ Con *floating = con_inside_floating(con);
+ if (floating) {
+ floating_raise_con(floating);
+ }
+}
+
+/*
+ * Sets input focus to the given container and raises it to the top.
+ *
+ */
+void con_activate(Con *con) {
+ con_focus(con);
+ con_raise(con);
+}
+
/*
* Closes the given container.
*
return NULL;
}
+/*
+ * Returns true if the given container (still) exists.
+ * This can be used, e.g., to make sure a container hasn't been closed in the meantime.
+ *
+ */
+bool con_exists(Con *con) {
+ return con_by_con_id((long)con) != NULL;
+}
+
/*
* Returns the container with the given frame ID or NULL if no such container
* exists.
return NULL;
}
+static int num_focus_heads(Con *con) {
+ int focus_heads = 0;
+
+ Con *current;
+ TAILQ_FOREACH(current, &(con->focus_head), focused) {
+ focus_heads++;
+ }
+
+ return focus_heads;
+}
+
+/*
+ * Iterate over the container's focus stack and return an array with the
+ * containers inside it, ordered from higher focus order to lowest.
+ *
+ */
+Con **get_focus_order(Con *con) {
+ const int focus_heads = num_focus_heads(con);
+ Con **focus_order = smalloc(focus_heads * sizeof(Con *));
+ Con *current;
+ int idx = 0;
+ TAILQ_FOREACH(current, &(con->focus_head), focused) {
+ assert(idx < focus_heads);
+ focus_order[idx++] = current;
+ }
+
+ return focus_order;
+}
+
+/*
+ * Clear the container's focus stack and re-add it using the provided container
+ * array. The function doesn't check if the provided array contains the same
+ * containers with the previous focus stack but will not add floating containers
+ * in the new focus stack if container is not a workspace.
+ *
+ */
+void set_focus_order(Con *con, Con **focus_order) {
+ int focus_heads = 0;
+ while (!TAILQ_EMPTY(&(con->focus_head))) {
+ Con *current = TAILQ_FIRST(&(con->focus_head));
+
+ TAILQ_REMOVE(&(con->focus_head), current, focused);
+ focus_heads++;
+ }
+
+ for (int idx = 0; idx < focus_heads; idx++) {
+ /* Useful when encapsulating a workspace. */
+ if (con->type != CT_WORKSPACE && con_inside_floating(focus_order[idx])) {
+ focus_heads++;
+ continue;
+ }
+
+ TAILQ_INSERT_TAIL(&(con->focus_head), focus_order[idx], focused);
+ }
+}
+
/*
* Returns the number of children of this container.
*
Con *old_focused = focused;
if (fullscreen_mode == CF_GLOBAL && cur_ws != con_ws)
workspace_show(con_ws);
- con_focus(con);
+ con_activate(con);
if (fullscreen_mode != CF_GLOBAL && cur_ws != con_ws)
- con_focus(old_focused);
+ con_activate(old_focused);
con_set_fullscreen_mode(con, fullscreen_mode);
}
/* Prevent moving if this would violate the fullscreen focus restrictions. */
Con *target_ws = con_get_workspace(target);
- if (!con_fullscreen_permits_focusing(target_ws)) {
+ if (!ignore_focus && !con_fullscreen_permits_focusing(target_ws)) {
LOG("Cannot move out of a fullscreen container.\n");
return false;
}
/* 1: save the container which is going to be focused after the current
* container is moved away */
- Con *focus_next = con_next_focused(con);
+ Con *focus_next = NULL;
+ if (!ignore_focus && source_ws == current_ws) {
+ focus_next = con_descend_focused(source_ws);
+ if (focus_next == con || con_has_parent(focus_next, con)) {
+ focus_next = con_next_focused(con);
+ }
+ }
/* 2: we go up one level, but only when target is a normal container */
if (target->type != CT_WORKSPACE) {
floating_fix_coordinates(con, &(source_output->rect), &(dest_output->rect));
} else
DLOG("Not fixing coordinates, fix_coordinates flag = %d\n", fix_coordinates);
-
- /* If moving to a visible workspace, call show so it can be considered
- * focused. Must do before attaching because workspace_show checks to see
- * if focused container is in its area. */
- if (!ignore_focus && workspace_is_visible(target_ws)) {
- workspace_show(target_ws);
-
- /* Don’t warp if told so (when dragging floating windows with the
- * mouse for example) */
- if (dont_warp)
- x_set_warp_to(NULL);
- else
- x_set_warp_to(&(con->rect));
- }
}
/* If moving a fullscreen container and the destination already has a
/* We need to save the focused workspace on the output in case the
* new workspace is hidden and it's necessary to immediately switch
* back to the originally-focused workspace. */
- Con *old_focus = TAILQ_FIRST(&(output_get_content(dest_output)->focus_head));
- con_focus(con_descend_focused(con));
+ Con *old_focus_ws = TAILQ_FIRST(&(output_get_content(dest_output)->focus_head));
+ Con *old_focus = focused;
+ con_activate(con_descend_focused(con));
/* Restore focus if the output's focused workspace has changed. */
- if (con_get_workspace(focused) != old_focus)
+ if (con_get_workspace(focused) != old_focus_ws) {
con_focus(old_focus);
+ }
+
+ /* Restore focus to the currently focused container. */
+ if (old_focus_ws == current_ws && old_focus->type != CT_WORKSPACE) {
+ con_activate(old_focus);
+ }
}
/* 7: when moving to another workspace, we leave the focus on the current
* workspace. (see also #809) */
-
- /* Descend focus stack in case focus_next is a workspace which can
- * occur if we move to the same workspace. Also show current workspace
- * to ensure it is focused. */
if (!ignore_focus) {
workspace_show(current_ws);
if (dont_warp) {
/* Set focus only if con was on current workspace before moving.
* Otherwise we would give focus to some window on different workspace. */
- if (!ignore_focus && source_ws == current_ws)
- con_focus(con_descend_focused(focus_next));
+ if (focus_next)
+ con_activate(con_descend_focused(focus_next));
/* 8. If anything within the container is associated with a startup sequence,
* delete it so child windows won't be created on the old workspace. */
return true;
}
- if (con->type == CT_WORKSPACE) {
+ if (target->type == CT_WORKSPACE) {
DLOG("target container is a workspace, simply moving the container there.\n");
con_move_to_workspace(con, target, true, false, false);
return true;
return HORIZ;
case L_DEFAULT:
- DLOG("Someone called con_orientation() on a con with L_DEFAULT, this is a bug in the code.\n");
+ ELOG("Someone called con_orientation() on a con with L_DEFAULT, this is a bug in the code.\n");
assert(false);
- return HORIZ;
case L_DOCKAREA:
case L_OUTPUT:
- DLOG("con_orientation() called on dockarea/output (%d) container %p\n", con->layout, con);
- assert(false);
- return HORIZ;
-
- default:
- DLOG("con_orientation() ran into default\n");
+ ELOG("con_orientation() called on dockarea/output (%d) container %p\n", con->layout, con);
assert(false);
}
+ /* should not be reached */
+ assert(false);
}
/*
*
*/
Con *con_next_focused(Con *con) {
- Con *next;
- /* floating containers are attached to a workspace, so we focus either the
- * next floating container (if any) or the workspace itself. */
- if (con->type == CT_FLOATING_CON) {
- DLOG("selecting next for CT_FLOATING_CON\n");
- next = TAILQ_NEXT(con, floating_windows);
- DLOG("next = %p\n", next);
- if (!next) {
- next = TAILQ_PREV(con, floating_head, floating_windows);
- DLOG("using prev, next = %p\n", next);
- }
- if (!next) {
- Con *ws = con_get_workspace(con);
- next = ws;
- DLOG("no more floating containers for next = %p, restoring workspace focus\n", next);
- while (next != TAILQ_END(&(ws->focus_head)) && !TAILQ_EMPTY(&(next->focus_head))) {
- next = TAILQ_FIRST(&(next->focus_head));
- if (next == con) {
- DLOG("skipping container itself, we want the next client\n");
- next = TAILQ_NEXT(next, focused);
- }
- }
- if (next == TAILQ_END(&(ws->focus_head))) {
- DLOG("Focus list empty, returning ws\n");
- next = ws;
- }
- } else {
- /* Instead of returning the next CT_FLOATING_CON, we descend it to
- * get an actual window to focus. */
- next = con_descend_focused(next);
- }
- return next;
- }
-
/* dock clients cannot be focused, so we focus the workspace instead */
if (con->parent->type == CT_DOCKAREA) {
DLOG("selecting workspace for dock client\n");
/* if 'con' is not the first entry in the focus stack, use the first one as
* it’s currently focused already */
- Con *first = TAILQ_FIRST(&(con->parent->focus_head));
- if (first != con) {
- DLOG("Using first entry %p\n", first);
- next = first;
+ Con *next = TAILQ_FIRST(&(con->parent->focus_head));
+ if (next != con) {
+ DLOG("Using first entry %p\n", next);
} else {
/* try to focus the next container on the same level as this one or fall
* back to its parent */
next = TAILQ_FIRST(&(next->focus_head));
}
+ if (con->type == CT_FLOATING_CON && next != con->parent) {
+ next = con_descend_focused(next);
+ }
+
return next;
}
con->workspace_layout = ws_layout;
DLOG("Setting layout to %d\n", layout);
con->layout = layout;
- } else if (layout == L_STACKED || layout == L_TABBED) {
+ } else if (layout == L_STACKED || layout == L_TABBED || layout == L_SPLITV || layout == L_SPLITH) {
DLOG("Creating new split container\n");
/* 1: create a new split container */
Con *new = con_new(NULL, NULL);
new->layout = layout;
new->last_split_layout = con->last_split_layout;
- /* Save the container that was focused before we move containers
- * around, but only if the container is visible (otherwise focus
- * will be restored properly automatically when switching). */
- Con *old_focused = TAILQ_FIRST(&(con->focus_head));
- if (old_focused == TAILQ_END(&(con->focus_head)))
- old_focused = NULL;
- if (old_focused != NULL &&
- !workspace_is_visible(con_get_workspace(old_focused)))
- old_focused = NULL;
-
/* 3: move the existing cons of this workspace below the new con */
+ Con **focus_order = get_focus_order(con);
+
DLOG("Moving cons\n");
Con *child;
while (!TAILQ_EMPTY(&(con->nodes_head))) {
con_attach(child, new, true);
}
+ set_focus_order(new, focus_order);
+ free(focus_order);
+
/* 4: attach the new split container to the workspace */
DLOG("Attaching new split to ws\n");
con_attach(new, con, false);
- if (old_focused)
- con_focus(old_focused);
-
tree_flatten(croot);
}
con_force_split_parents_redraw(con);
* change to the opposite split layout. */
if (parent->layout != L_SPLITH && parent->layout != L_SPLITV) {
layout = parent->last_split_layout;
+ /* In case last_split_layout was not initialized… */
+ if (layout == L_DEFAULT) {
+ layout = L_SPLITH;
+ }
} else {
layout = (parent->layout == L_SPLITH) ? L_SPLITV : L_SPLITH;
}
* now let's activate the current layout (next in list) */
if (current_layout_found) {
new_layout = layout;
- free(tm_dup);
break;
}
current_layout_found = true;
}
}
+ free(tm_dup);
if (new_layout != L_DEFAULT) {
con_set_layout(con, new_layout);
/* Allow it only if the container to be focused is contained within the
* current fullscreen container. */
- do {
- if (con->parent == fs)
- return true;
- con = con->parent;
- } while (con);
-
- /* Focusing con would hide it behind a fullscreen window, disallow it. */
- return false;
+ return con_has_parent(con, fs);
}
/*
/* Move first to second. */
result &= _con_move_to_con(first, second, false, false, false, true, false);
+ /* If swapping the containers didn't work we don't need to mess with the focus. */
+ if (!result) {
+ goto swap_end;
+ }
/* If we moved the container holding the focused window to another
* workspace we need to ensure the visible workspace has the focused
* We don't need to check this for the second container because we've only
* moved the first one at this point.*/
if (first_ws != second_ws && focused_within_first) {
- con_focus(con_descend_focused(current_ws));
+ con_activate(con_descend_focused(current_ws));
}
/* Move second to where first has been originally. */
result &= _con_move_to_con(second, fake, false, false, false, true, false);
-
- /* If swapping the containers didn't work we don't need to mess with the focus. */
if (!result) {
goto swap_end;
}
*/
if (focused_within_first) {
if (first_ws == second_ws) {
- con_focus(old_focus);
+ con_activate(old_focus);
} else {
- con_focus(con_descend_focused(second));
+ con_activate(con_descend_focused(second));
}
} else if (focused_within_second) {
if (first_ws == second_ws) {
- con_focus(old_focus);
+ con_activate(old_focus);
} else {
- con_focus(con_descend_focused(first));
+ con_activate(con_descend_focused(first));
}
}