]> git.sur5r.net Git - i3/i3/blobdiff - src/floating.c
Support "resize set W H"
[i3/i3] / src / floating.c
index f5641fffa3b81941e2da4ce5e043f8529ba535e8..0a510f67fa3de0ba8dc6df8ed4e9cf77050552d2 100644 (file)
@@ -42,7 +42,7 @@ void floating_check_size(Con *floating_con) {
     Con *focused_con = con_descend_focused(floating_con);
 
     /* obey size increments */
-    if (focused_con->height_increment || focused_con->width_increment) {
+    if (focused_con->window != NULL && (focused_con->window->height_increment || focused_con->window->width_increment)) {
         Rect border_rect = con_border_style_rect(focused_con);
 
         /* We have to do the opposite calculations that render_con() do
@@ -54,18 +54,18 @@ void floating_check_size(Con *floating_con) {
         if (con_border_style(focused_con) == BS_NORMAL)
             border_rect.height += render_deco_height();
 
-        if (focused_con->height_increment &&
-            floating_con->rect.height >= focused_con->base_height + border_rect.height) {
-            floating_con->rect.height -= focused_con->base_height + border_rect.height;
-            floating_con->rect.height -= floating_con->rect.height % focused_con->height_increment;
-            floating_con->rect.height += focused_con->base_height + border_rect.height;
+        if (focused_con->window->height_increment &&
+            floating_con->rect.height >= focused_con->window->base_height + border_rect.height) {
+            floating_con->rect.height -= focused_con->window->base_height + border_rect.height;
+            floating_con->rect.height -= floating_con->rect.height % focused_con->window->height_increment;
+            floating_con->rect.height += focused_con->window->base_height + border_rect.height;
         }
 
-        if (focused_con->width_increment &&
-            floating_con->rect.width >= focused_con->base_width + border_rect.width) {
-            floating_con->rect.width -= focused_con->base_width + border_rect.width;
-            floating_con->rect.width -= floating_con->rect.width % focused_con->width_increment;
-            floating_con->rect.width += focused_con->base_width + border_rect.width;
+        if (focused_con->window->width_increment &&
+            floating_con->rect.width >= focused_con->window->base_width + border_rect.width) {
+            floating_con->rect.width -= focused_con->window->base_width + border_rect.width;
+            floating_con->rect.width -= floating_con->rect.width % focused_con->window->width_increment;
+            floating_con->rect.width += focused_con->window->base_width + border_rect.width;
         }
     }
 
@@ -426,6 +426,42 @@ void floating_center(Con *con, Rect rect) {
     con->rect.y = rect.y + (rect.height / 2) - (con->rect.height / 2);
 }
 
+/*
+ * Moves the given floating con to the current pointer position.
+ *
+ */
+void floating_move_to_pointer(Con *con) {
+    assert(con->type == CT_FLOATING_CON);
+
+    xcb_query_pointer_reply_t *reply = xcb_query_pointer_reply(conn, xcb_query_pointer(conn, root), NULL);
+    if (reply == NULL) {
+        ELOG("could not query pointer position, not moving this container\n");
+        return;
+    }
+
+    Output *output = get_output_containing(reply->root_x, reply->root_y);
+    if (output == NULL) {
+        ELOG("The pointer is not on any output, cannot move the container here.\n");
+        return;
+    }
+
+    /* Determine where to put the window. */
+    int32_t x = reply->root_x - con->rect.width / 2;
+    int32_t y = reply->root_y - con->rect.height / 2;
+    FREE(reply);
+
+    /* Correct target coordinates to be in-bounds. */
+    x = MAX(x, (int32_t)output->rect.x);
+    y = MAX(y, (int32_t)output->rect.y);
+    if (x + con->rect.width > output->rect.x + output->rect.width)
+        x = output->rect.x + output->rect.width - con->rect.width;
+    if (y + con->rect.height > output->rect.y + output->rect.height)
+        y = output->rect.y + output->rect.height - con->rect.height;
+
+    /* Update container's coordinates to position it correctly. */
+    floating_reposition(con, (Rect){x, y, con->rect.width, con->rect.height});
+}
+
 DRAGGING_CB(drag_window_callback) {
     const struct xcb_button_press_event_t *event = extra;
 
@@ -627,7 +663,7 @@ static void xcb_drag_check_cb(EV_P_ ev_check *w, int revents) {
                 break;
 
             case XCB_KEY_PRESS:
-                DLOG("A key was pressed during drag, reverting changes.");
+                DLOG("A key was pressed during drag, reverting changes.\n");
                 dragloop->result = DRAG_REVERT;
                 handle_event(type, event);
                 break;
@@ -789,6 +825,37 @@ void floating_reposition(Con *con, Rect newrect) {
     tree_render();
 }
 
+/*
+ * Sets size of the CT_FLOATING_CON to specified dimensions. Might limit the
+ * actual size with regard to size constraints taken from user settings.
+ * Additionally, the dimensions may be upscaled until they're divisible by the
+ * window's size hints.
+ *
+ */
+void floating_resize(Con *floating_con, int x, int y) {
+    DLOG("floating resize to %dx%d px\n", x, y);
+    Rect *rect = &floating_con->rect;
+    Con *focused_con = con_descend_focused(floating_con);
+    if (focused_con->window == NULL) {
+        DLOG("No window is focused. Not resizing.\n");
+        return;
+    }
+    int wi = focused_con->window->width_increment;
+    int hi = focused_con->window->height_increment;
+    rect->width = x;
+    rect->height = y;
+    if (wi)
+        rect->width += (wi - 1 - rect->width) % wi;
+    if (hi)
+        rect->height += (hi - 1 - rect->height) % hi;
+
+    floating_check_size(floating_con);
+
+    /* If this is a scratchpad window, don't auto center it from now on. */
+    if (floating_con->scratchpad_state == SCRATCHPAD_FRESH)
+        floating_con->scratchpad_state = SCRATCHPAD_CHANGED;
+}
+
 /*
  * Fixes the coordinates of the floating window whenever the window gets
  * reassigned to a different output (or when the output’s rect changes).