/* check if the parent container is empty and close it if so */
if ((con->parent->type == CT_CON || con->parent->type == CT_FLOATING_CON) && con_num_children(con->parent) == 0) {
DLOG("Old container empty after setting this child to floating, closing\n");
- tree_close(con->parent, false, false);
+ tree_close(con->parent, DONT_KILL_WINDOW, false);
}
char *name;
}
}
+ TAILQ_INSERT_TAIL(&(nc->nodes_head), con, nodes);
+ TAILQ_INSERT_TAIL(&(nc->focus_head), con, focused);
+
/* render the cons to get initial window_rect correct */
render_con(nc, false);
render_con(con, false);
- TAILQ_INSERT_TAIL(&(nc->nodes_head), con, nodes);
- TAILQ_INSERT_TAIL(&(nc->focus_head), con, focused);
// TODO: don’t influence focus handling when Con was not focused before.
if (set_focus)
con_focus(con);
/* 2: kill parent container */
TAILQ_REMOVE(&(con->parent->parent->floating_head), con->parent, floating_windows);
TAILQ_REMOVE(&(con->parent->parent->focus_head), con->parent, focused);
- tree_close(con->parent, false, false);
+ tree_close(con->parent, DONT_KILL_WINDOW, false);
/* 3: re-attach to the parent of the currently focused con on the workspace
* this floating con was on */
DLOG("Need to re-assign!\n");
Con *content = output_get_content(output->con);
- Con *ws = TAILQ_FIRST(&(content->nodes_head));
+ Con *ws = TAILQ_FIRST(&(content->focus_head));
DLOG("Moving con %p / %s to workspace %p / %s\n", con, con->name, ws, ws->name);
con_move_to_workspace(con, ws);
con_focus(con_descend_focused(con));
if (event->event_y <= (con->rect.height / 2))
corner |= BORDER_TOP;
- else corner |= BORDER_RIGHT;
+ else corner |= BORDER_BOTTOM;
struct resize_window_callback_params params = { corner, proportional, event };