]> git.sur5r.net Git - i3/i3/blobdiff - src/floating.c
Merge branch 'next' into master
[i3/i3] / src / floating.c
index a82e2525c2a1e31927f428b56a304838c1b7e6e8..d7a330678d1d2d8227e3037c9a690c3d30bbb861 100644 (file)
@@ -18,6 +18,9 @@ extern xcb_connection_t *conn;
  *
  */
 static Rect total_outputs_dimensions(void) {
+    if (TAILQ_EMPTY(&outputs))
+        return (Rect){0, 0, root_screen->width_in_pixels, root_screen->height_in_pixels};
+
     Output *output;
     /* Use Rect to encapsulate dimensions, ignoring x/y */
     Rect outputs_dimensions = {0, 0, 0, 0};
@@ -42,7 +45,7 @@ void floating_check_size(Con *floating_con) {
     Con *focused_con = con_descend_focused(floating_con);
 
     /* obey size increments */
-    if (focused_con->height_increment || focused_con->width_increment) {
+    if (focused_con->window != NULL && (focused_con->window->height_increment || focused_con->window->width_increment)) {
         Rect border_rect = con_border_style_rect(focused_con);
 
         /* We have to do the opposite calculations that render_con() do
@@ -54,18 +57,18 @@ void floating_check_size(Con *floating_con) {
         if (con_border_style(focused_con) == BS_NORMAL)
             border_rect.height += render_deco_height();
 
-        if (focused_con->height_increment &&
-            floating_con->rect.height >= focused_con->base_height + border_rect.height) {
-            floating_con->rect.height -= focused_con->base_height + border_rect.height;
-            floating_con->rect.height -= floating_con->rect.height % focused_con->height_increment;
-            floating_con->rect.height += focused_con->base_height + border_rect.height;
+        if (focused_con->window->height_increment &&
+            floating_con->rect.height >= focused_con->window->base_height + border_rect.height) {
+            floating_con->rect.height -= focused_con->window->base_height + border_rect.height;
+            floating_con->rect.height -= floating_con->rect.height % focused_con->window->height_increment;
+            floating_con->rect.height += focused_con->window->base_height + border_rect.height;
         }
 
-        if (focused_con->width_increment &&
-            floating_con->rect.width >= focused_con->base_width + border_rect.width) {
-            floating_con->rect.width -= focused_con->base_width + border_rect.width;
-            floating_con->rect.width -= floating_con->rect.width % focused_con->width_increment;
-            floating_con->rect.width += focused_con->base_width + border_rect.width;
+        if (focused_con->window->width_increment &&
+            floating_con->rect.width >= focused_con->window->base_width + border_rect.width) {
+            floating_con->rect.width -= focused_con->window->base_width + border_rect.width;
+            floating_con->rect.width -= floating_con->rect.width % focused_con->window->width_increment;
+            floating_con->rect.width += focused_con->window->base_width + border_rect.width;
         }
     }
 
@@ -366,6 +369,12 @@ void floating_disable(Con *con, bool automatic) {
  *
  */
 void toggle_floating_mode(Con *con, bool automatic) {
+    /* forbid the command to toggle floating on a CT_FLOATING_CON */
+    if (con->type == CT_FLOATING_CON) {
+        ELOG("Cannot toggle floating mode on con = %p because it is of type CT_FLOATING_CON.\n", con);
+        return;
+    }
+
     /* see if the client is already floating */
     if (con_is_floating(con)) {
         LOG("already floating, re-setting to tiling\n");
@@ -412,7 +421,7 @@ bool floating_maybe_reassign_ws(Con *con) {
     Con *content = output_get_content(output->con);
     Con *ws = TAILQ_FIRST(&(content->focus_head));
     DLOG("Moving con %p / %s to workspace %p / %s\n", con, con->name, ws, ws->name);
-    con_move_to_workspace(con, ws, false, true);
+    con_move_to_workspace(con, ws, false, true, false);
     con_focus(con_descend_focused(con));
     return true;
 }
@@ -825,6 +834,37 @@ void floating_reposition(Con *con, Rect newrect) {
     tree_render();
 }
 
+/*
+ * Sets size of the CT_FLOATING_CON to specified dimensions. Might limit the
+ * actual size with regard to size constraints taken from user settings.
+ * Additionally, the dimensions may be upscaled until they're divisible by the
+ * window's size hints.
+ *
+ */
+void floating_resize(Con *floating_con, int x, int y) {
+    DLOG("floating resize to %dx%d px\n", x, y);
+    Rect *rect = &floating_con->rect;
+    Con *focused_con = con_descend_focused(floating_con);
+    if (focused_con->window == NULL) {
+        DLOG("No window is focused. Not resizing.\n");
+        return;
+    }
+    int wi = focused_con->window->width_increment;
+    int hi = focused_con->window->height_increment;
+    rect->width = x;
+    rect->height = y;
+    if (wi)
+        rect->width += (wi - 1 - rect->width) % wi;
+    if (hi)
+        rect->height += (hi - 1 - rect->height) % hi;
+
+    floating_check_size(floating_con);
+
+    /* If this is a scratchpad window, don't auto center it from now on. */
+    if (floating_con->scratchpad_state == SCRATCHPAD_FRESH)
+        floating_con->scratchpad_state = SCRATCHPAD_CHANGED;
+}
+
 /*
  * Fixes the coordinates of the floating window whenever the window gets
  * reassigned to a different output (or when the output’s rect changes).