* are children of the workspace. */
if (con->type == CT_WORKSPACE) {
LOG("This is a workspace, creating new container around content\n");
+ if (con_num_children(con) == 0) {
+ LOG("Workspace is empty, aborting\n");
+ return;
+ }
/* TODO: refactor this with src/con.c:con_set_layout */
Con *new = con_new(NULL);
new->parent = con;
TAILQ_REMOVE(&(con->parent->nodes_head), con, nodes);
TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
- con_fix_percent(con->parent, WINDOW_REMOVE);
+ con_fix_percent(con->parent);
/* 2: create a new container to render the decoration on, add
* it as a floating window to the workspace */
* otherwise. */
nc->parent = con_get_workspace(con);
+ /* check if the parent container is empty and close it if so */
+ if ((con->parent->type == CT_CON || con->parent->type == CT_FLOATING_CON) && con_num_children(con->parent) == 0) {
+ DLOG("Old container empty after setting this child to floating, closing\n");
+ tree_close(con->parent, false, false);
+ }
+
char *name;
asprintf(&name, "[i3 con] floatingcon around %p", con);
x_set_name(nc, name);
free(name);
/* find the height for the decorations */
- i3Font *font = load_font(conn, config.font);
- int deco_height = font->height + 5;
-
- nc->rect = con->rect;
+ int deco_height = config.font.height + 5;
+
+ DLOG("Original rect: (%d, %d) with %d x %d\n", con->rect.x, con->rect.y, con->rect.width, con->rect.height);
+ Rect zero = { 0, 0, 0, 0 };
+ nc->rect = con->geometry;
+ /* If the geometry was not set (split containers), we need to determine a
+ * sensible one by combining the geometry of all children */
+ if (memcmp(&(nc->rect), &zero, sizeof(Rect)) == 0) {
+ DLOG("Geometry not set, combining children\n");
+ Con *child;
+ TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
+ DLOG("child geometry: %d x %d\n", child->geometry.width, child->geometry.height);
+ nc->rect.width += child->geometry.width;
+ nc->rect.height = max(nc->rect.height, child->geometry.height);
+ }
+ }
+ /* Raise the width/height to at least 75x50 (minimum size for windows) */
+ nc->rect.width = max(nc->rect.width, 75);
+ nc->rect.height = max(nc->rect.height, 50);
/* add pixels for the decoration */
/* TODO: don’t add them when the user automatically puts new windows into
* 1pixel/borderless mode */
nc->rect.height += deco_height + 4;
nc->rect.width += 4;
+ DLOG("Floating rect: (%d, %d) with %d x %d\n", nc->rect.x, nc->rect.y, nc->rect.width, nc->rect.height);
nc->orientation = NO_ORIENTATION;
nc->type = CT_FLOATING_CON;
TAILQ_INSERT_TAIL(&(nc->parent->floating_head), nc, floating_windows);
/* 3: attach the child to the new parent container */
con->parent = nc;
+ con->percent = 1.0;
con->floating = FLOATING_USER_ON;
/* Some clients (like GIMP’s color picker window) get mapped
}
}
+ /* render the cons to get initial window_rect correct */
+ render_con(nc, false);
+ render_con(con, false);
+
TAILQ_INSERT_TAIL(&(nc->nodes_head), con, nodes);
TAILQ_INSERT_TAIL(&(nc->focus_head), con, focused);
// TODO: don’t influence focus handling when Con was not focused before.
TAILQ_REMOVE(&(con->parent->parent->focus_head), con->parent, focused);
tree_close(con->parent, false, false);
- /* 3: re-attach to previous parent */
- con->parent = con_get_workspace(con);
+ /* 3: re-attach to the parent of the currently focused con on the workspace
+ * this floating con was on */
+ Con *focused = con_descend_tiling_focused(con_get_workspace(con));
+
+ /* if there is no other container on this workspace, focused will be the
+ * workspace itself */
+ if (focused->type == CT_WORKSPACE)
+ con->parent = focused;
+ else con->parent = focused->parent;
+
+ /* con_fix_percent will adjust the percent value */
+ con->percent = 0.0;
+
TAILQ_INSERT_TAIL(&(con->parent->nodes_head), con, nodes);
TAILQ_INSERT_TAIL(&(con->parent->focus_head), con, focused);
con->floating = FLOATING_USER_OFF;
- con_fix_percent(con->parent, WINDOW_ADD);
+ con_fix_percent(con->parent);
// TODO: don’t influence focus handling when Con was not focused before.
con_focus(con);
}
dest_height = old_rect->height - (new_y - event->root_y);
else dest_height = old_rect->height + (new_y - event->root_y);
- /* TODO: minimum window size */
-#if 0
/* Obey minimum window size */
- dest_width = max(dest_width, client_min_width(client));
- dest_height = max(dest_height, client_min_height(client));
-#endif
+ Rect minimum = con_minimum_size(con);
+ dest_width = max(dest_width, minimum.width);
+ dest_height = max(dest_height, minimum.height);
/* User wants to keep proportions, so we may have to adjust our values */
if (params->proportional) {
void drag_pointer(Con *con, xcb_button_press_event_t *event, xcb_window_t
confine_to, border_t border, callback_t callback, void *extra)
{
- xcb_window_t root = xcb_setup_roots_iterator(xcb_get_setup(conn)).data->root;
uint32_t new_x, new_y;
Rect old_rect;
if (con != NULL)