mesh.cpp \
glmesh.cpp \
loader.cpp \
- window.cpp
+ window.cpp \
+ backdrop.cpp
HEADERS += \
canvas.h \
mesh.h \
glmesh.h \
loader.h \
- window.h
+ window.h \
+ backdrop.h
CONFIG += c++11
-INCLUDEPATH += /usr/local/include/eigen3
-
RESOURCES += \
resources.qrc