#include "xinerama.h"
#include "layout.h"
#include "client.h"
+#include "floating.h"
/*
* Updates *destination with new_value and returns true if it was changed or false
*
*/
void reposition_client(xcb_connection_t *conn, Client *client) {
+ i3Screen *screen;
+
LOG("frame 0x%08x needs to be pushed to %dx%d\n", client->frame, client->rect.x, client->rect.y);
/* Note: We can use a pointer to client->x like an array of uint32_ts
because it is followed by client->y by definition */
xcb_configure_window(conn, client->frame, XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y, &(client->rect.x));
+
+ if (!client_is_floating(client))
+ return;
+
+ /* If the client is floating, we need to check if we moved it to a different workspace */
+ if (client->workspace->screen == (screen = get_screen_containing(client->rect.x, client->rect.y)))
+ return;
+
+ LOG("Client is on workspace %p with screen %p\n", client->workspace, client->workspace->screen);
+ LOG("but screen at %d, %d is %p\n", client->rect.x, client->rect.y, screen);
+ floating_assign_to_workspace(client, &workspaces[screen->current_workspace]);
+ LOG("fixed that\n");
}
/*