* vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
- * © 2009-2010 Michael Stapelberg and contributors (see also: LICENSE)
+ * © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE)
*
* A "match" is a data structure which acts like a mask or expression to match
* certain windows or not. For example, when using commands, you can specify a
match->floating == M_ANY);
}
+/*
+ * Copies the data of a match from src to dest.
+ *
+ */
+void match_copy(Match *dest, Match *src) {
+ memcpy(dest, src, sizeof(Match));
+
+#define STRDUP(field) do { \
+ if (src->field != NULL) \
+ dest->field = sstrdup(src->field); \
+} while (0)
+
+ STRDUP(title);
+ STRDUP(mark);
+ STRDUP(application);
+ STRDUP(class);
+ STRDUP(instance);
+}
+
/*
* Check if a match data structure matches the given window.
*
return true;
}
+ /* TODO: pcre match */
+ if (match->title != NULL && window->name_json != NULL && strcasecmp(match->title, window->name_json) == 0) {
+ LOG("match made by title (%s)\n", window->name_json);
+ return true;
+ }
+
LOG("match->dock = %d, window->dock = %d\n", match->dock, window->dock);
- if (match->dock != -1 && window->dock == match->dock) {
+ if (match->dock != -1 &&
+ ((window->dock == W_DOCK_TOP && match->dock == M_DOCK_TOP) ||
+ (window->dock == W_DOCK_BOTTOM && match->dock == M_DOCK_BOTTOM) ||
+ ((window->dock == W_DOCK_TOP || window->dock == W_DOCK_BOTTOM) &&
+ match->dock == M_DOCK_ANY) ||
+ (window->dock == W_NODOCK && match->dock == M_NODOCK))) {
LOG("match made by dock\n");
return true;
}
return false;
}
-