child->deco_rect.width = child->rect.width;
child->deco_rect.height = deco_height;
- if (children > 1 || (child->border_style != BS_1PIXEL && child->border_style != BS_NONE)) {
+ if (children > 1 || (child->border_style != BS_PIXEL && child->border_style != BS_NONE)) {
child->rect.y += (deco_height * children);
child->rect.height -= (deco_height * children);
}
child->deco_rect.x = x - con->rect.x + i * child->deco_rect.width;
child->deco_rect.y = y - con->rect.y;
- if (children > 1 || (child->border_style != BS_1PIXEL && child->border_style != BS_NONE)) {
+ if (children > 1 || (child->border_style != BS_PIXEL && child->border_style != BS_NONE)) {
child->rect.y += deco_height;
child->rect.height -= deco_height;
child->deco_rect.height = deco_height;
} else {
- child->deco_rect.height = (child->border_style == BS_1PIXEL ? 1 : 0);
+ child->deco_rect.height = (child->border_style == BS_PIXEL ? 1 : 0);
}
}