child->rect.height = rect.height;
child->deco_rect.width = child->rect.width / children;
- child->deco_rect.height = deco_height;
child->deco_rect.x = x - con->rect.x + i * child->deco_rect.width;
child->deco_rect.y = y - con->rect.y;
if (children > 1 || (child->border_style != BS_1PIXEL && child->border_style != BS_NONE)) {
child->rect.y += deco_height;
child->rect.height -= deco_height;
+ child->deco_rect.height = deco_height;
+ } else {
+ child->deco_rect.height = (child->border_style == BS_1PIXEL ? 1 : 0);
}
}