if (croot == NULL)
return;
- printf("-- BEGIN RENDERING --\n");
+ DLOG("-- BEGIN RENDERING --\n");
/* Reset map state for all nodes in tree */
/* TODO: a nicer method to walk all nodes would be good, maybe? */
mark_unmapped(croot);
/* We start rendering at an output */
Con *output;
TAILQ_FOREACH(output, &(croot->nodes_head), nodes) {
- printf("output %p / %s\n", output, output->name);
+ DLOG("output %p / %s\n", output, output->name);
render_con(output, false);
}
x_push_changes(croot);
- printf("-- END RENDERING --\n");
+ DLOG("-- END RENDERING --\n");
}
/*