#include <stdarg.h>
#include <assert.h>
#include <iconv.h>
+#if defined(__OpenBSD__)
+#include <sys/cdefs.h>
+#endif
#include <xcb/xcb_icccm.h>
va_end(args);
}
-/*
- * Prints the message (see printf()) to stderr, then exits the program.
- *
- */
-void die(char *fmt, ...) {
- va_list args;
-
- va_start(args, fmt);
- vfprintf(stderr, fmt, args);
- va_end(args);
-
- exit(EXIT_FAILURE);
-}
-
/*
* The s* functions (safe) are wrappers around malloc, strdup, …, which exits if one of
* the called functions returns NULL, meaning that there is no more memory available
*/
void *smalloc(size_t size) {
void *result = malloc(size);
- exit_if_null(result, "Too less memory for malloc(%d)\n", size);
+ exit_if_null(result, "Error: out of memory (malloc(%zd))\n", size);
return result;
}
void *scalloc(size_t size) {
void *result = calloc(size, 1);
- exit_if_null(result, "Too less memory for calloc(%d)\n", size);
+ exit_if_null(result, "Error: out of memory (calloc(%zd))\n", size);
return result;
}
char *sstrdup(const char *str) {
char *result = strdup(str);
- exit_if_null(result, "Too less memory for strdup()\n");
+ exit_if_null(result, "Error: out of memory (strdup())\n");
return result;
}
return NULL;
}
-/*
- * Unmaps all clients (and stack windows) of the given workspace.
- *
- * This needs to be called separately when temporarily rendering
- * a workspace which is not the active workspace to force
- * reconfiguration of all clients, like in src/xinerama.c when
- * re-assigning a workspace to another screen.
- *
- */
-void unmap_workspace(xcb_connection_t *conn, Workspace *u_ws) {
- Client *client;
- struct Stack_Window *stack_win;
-
- /* Ignore notify events because they would cause focus to be changed */
- ignore_enter_notify_forall(conn, u_ws, true);
-
- /* Unmap all clients of the given workspace */
- int unmapped_clients = 0;
- FOR_TABLE(u_ws)
- CIRCLEQ_FOREACH(client, &(u_ws->table[cols][rows]->clients), clients) {
- xcb_unmap_window(conn, client->frame);
- unmapped_clients++;
- }
-
- /* To find floating clients, we traverse the focus stack */
- SLIST_FOREACH(client, &(u_ws->focus_stack), focus_clients) {
- if (!client_is_floating(client))
- continue;
-
- xcb_unmap_window(conn, client->frame);
- unmapped_clients++;
- }
-
- /* If we did not unmap any clients, the workspace is empty and we can destroy it, at least
- * if it is not the current workspace. */
- if (unmapped_clients == 0 && u_ws != c_ws) {
- /* Re-assign the workspace of all dock clients which use this workspace */
- Client *dock;
- LOG("workspace %p is empty\n", u_ws);
- SLIST_FOREACH(dock, &(u_ws->screen->dock_clients), dock_clients) {
- if (dock->workspace != u_ws)
- continue;
-
- LOG("Re-assigning dock client to c_ws (%p)\n", c_ws);
- dock->workspace = c_ws;
- }
- u_ws->screen = NULL;
- }
-
- /* Unmap the stack windows on the given workspace, if any */
- SLIST_FOREACH(stack_win, &stack_wins, stack_windows)
- if (stack_win->container->workspace == u_ws)
- xcb_unmap_window(conn, stack_win->window);
-
- ignore_enter_notify_forall(conn, u_ws, false);
-}
/*
* Sets the given client as focused by updating the data structures correctly,
Client *old_client = SLIST_FIRST(&(c_ws->focus_stack));
/* Check if the focus needs to be changed at all */
- if (!set_anyways && (old_client == client)) {
- LOG("old_client == client, not changing focus\n");
+ if (!set_anyways && (old_client == client))
return;
- }
/* Store current_row/current_col */
c_ws->current_row = current_row;
current_row = client->container->row;
}
- LOG("set_focus(frame %08x, child %08x, name %s)\n", client->frame, client->child, client->name);
+ CLIENT_LOG(client);
/* Set focus to the entered window, and flush xcb buffer immediately */
xcb_set_input_focus(conn, XCB_INPUT_FOCUS_POINTER_ROOT, client->child, XCB_CURRENT_TIME);
//xcb_warp_pointer(conn, XCB_NONE, client->child, 0, 0, 0, 0, 10, 10);
Client *last_focused = get_last_focused_client(conn, client->container, NULL);
/* In stacking containers, raise the client in respect to the one which was focused before */
- if (client->container->mode == MODE_STACK && client->container->workspace->fullscreen_client == NULL) {
+ if ((client->container->mode == MODE_STACK || client->container->mode == MODE_TABBED) &&
+ client->container->workspace->fullscreen_client == NULL) {
/* We need to get the client again, this time excluding the current client, because
* we might have just gone into stacking mode and need to raise */
Client *last_focused = get_last_focused_client(conn, client->container, client);
redecorate_window(conn, last_focused);
}
+ /* If the last client was a floating client, we need to go to the next
+ * tiling client in stack and re-decorate it. */
+ if (old_client != NULL && client_is_floating(old_client)) {
+ LOG("Coming from floating client, searching next tiling...\n");
+ Client *current;
+ SLIST_FOREACH(current, &(client->workspace->focus_stack), focus_clients) {
+ if (client_is_floating(current))
+ continue;
+
+ LOG("Found window: %p / child %p\n", current->frame, current->child);
+ redecorate_window(conn, current);
+ break;
+ }
+
+ }
+
+ SLIST_REMOVE(&(client->workspace->focus_stack), client, Client, focus_clients);
+ SLIST_INSERT_HEAD(&(client->workspace->focus_stack), client, focus_clients);
+
/* If we’re in stacking mode, this renders the container to update changes in the title
bars and to raise the focused client */
if ((old_client != NULL) && (old_client != client) && !old_client->dock)
redecorate_window(conn, old_client);
- SLIST_REMOVE(&(client->workspace->focus_stack), client, Client, focus_clients);
- SLIST_INSERT_HEAD(&(client->workspace->focus_stack), client, focus_clients);
-
/* redecorate_window flushes, so we don’t need to */
redecorate_window(conn, client);
}
SLIST_REMOVE(&stack_wins, stack_win, Stack_Window, stack_windows);
- xcb_free_gc(conn, stack_win->gc);
+ xcb_free_gc(conn, stack_win->pixmap.gc);
+ xcb_free_pixmap(conn, stack_win->pixmap.id);
xcb_destroy_window(conn, stack_win->window);
stack_win->rect.width = -1;
*
*/
void switch_layout_mode(xcb_connection_t *conn, Container *container, int mode) {
- if (mode == MODE_STACK) {
+ if (mode == MODE_STACK || mode == MODE_TABBED) {
/* When we’re already in stacking mode, nothing has to be done */
- if (container->mode == MODE_STACK)
+ if ((mode == MODE_STACK && container->mode == MODE_STACK) ||
+ (mode == MODE_TABBED && container->mode == MODE_TABBED))
return;
- /* When entering stacking mode, we need to open a window on which we can draw the
- title bars of the clients, it has height 1 because we don’t bother here with
- calculating the correct height - it will be adjusted when rendering anyways. */
- Rect rect = {container->x, container->y, container->width, 1};
+ if (container->mode == MODE_STACK || container->mode == MODE_TABBED)
+ goto after_stackwin;
+
+ /* When entering stacking mode, we need to open a window on
+ * which we can draw the title bars of the clients, it has
+ * height 1 because we don’t bother here with calculating the
+ * correct height - it will be adjusted when rendering anyways.
+ * Also, we need to use max(width, 1) because windows cannot
+ * be created with either width == 0 or height == 0. */
+ Rect rect = {container->x, container->y, max(container->width, 1), 1};
uint32_t mask = 0;
uint32_t values[2];
XCB_EVENT_MASK_EXPOSURE; /* …our window needs to be redrawn */
struct Stack_Window *stack_win = &(container->stack_win);
- stack_win->window = create_window(conn, rect, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_CURSOR_LEFT_PTR, mask, values);
+ stack_win->window = create_window(conn, rect, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_CURSOR_LEFT_PTR, false, mask, values);
+
+ stack_win->rect.height = 0;
- /* Generate a graphics context for the titlebar */
- stack_win->gc = xcb_generate_id(conn);
- xcb_create_gc(conn, stack_win->gc, stack_win->window, 0, 0);
+ /* Initialize the entry for our cached pixmap. It will be
+ * created as soon as it’s needed (see cached_pixmap_prepare). */
+ memset(&(stack_win->pixmap), 0, sizeof(struct Cached_Pixmap));
+ stack_win->pixmap.referred_rect = &stack_win->rect;
+ stack_win->pixmap.referred_drawable = stack_win->window;
stack_win->container = container;
SLIST_INSERT_HEAD(&stack_wins, stack_win, stack_windows);
} else {
- if (container->mode == MODE_STACK)
+ if (container->mode == MODE_STACK || container->mode == MODE_TABBED)
leave_stack_mode(conn, container);
}
+after_stackwin:
container->mode = mode;
/* Force reconfiguration of each client */
}
LOG("Getting clients for class \"%s\" / title \"%s\"\n", to_class, to_title);
- for (int workspace = 0; workspace < 10; workspace++) {
- if (workspaces[workspace].screen == NULL)
+ Workspace *ws;
+ TAILQ_FOREACH(ws, workspaces, workspaces) {
+ if (ws->screen == NULL)
continue;
Client *client;
- SLIST_FOREACH(client, &(workspaces[workspace].focus_stack), focus_clients) {
+ SLIST_FOREACH(client, &(ws->focus_stack), focus_clients) {
LOG("Checking client with class=%s, name=%s\n", client->window_class, client->name);
if (!client_matches_class_name(client, to_class, to_title, to_title_ucs, to_title_ucs_len))
continue;
FREE(to_title_ucs);
return matching;
}
+
+#if defined(__OpenBSD__)
+
+/*
+ * Taken from FreeBSD
+ * Find the first occurrence of the byte string s in byte string l.
+ *
+ */
+void *memmem(const void *l, size_t l_len, const void *s, size_t s_len) {
+ register char *cur, *last;
+ const char *cl = (const char *)l;
+ const char *cs = (const char *)s;
+
+ /* we need something to compare */
+ if (l_len == 0 || s_len == 0)
+ return NULL;
+
+ /* "s" must be smaller or equal to "l" */
+ if (l_len < s_len)
+ return NULL;
+
+ /* special case where s_len == 1 */
+ if (s_len == 1)
+ return memchr(l, (int)*cs, l_len);
+
+ /* the last position where its possible to find "s" in "l" */
+ last = (char *)cl + l_len - s_len;
+
+ for (cur = (char *)cl; cur <= last; cur++)
+ if (cur[0] == cs[0] && memcmp(cur, cs, s_len) == 0)
+ return cur;
+
+ return NULL;
+}
+
+#endif
+