* vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
- * © 2009-2012 Michael Stapelberg and contributors (see also: LICENSE)
+ * © 2009 Michael Stapelberg and contributors (see also: LICENSE)
*
* x.c: Interface to X11, transfers our in-memory state to X11 (see also
* render.c). Basically a big state machine.
bool mapped;
bool unmap_now;
bool child_mapped;
+ bool is_hidden;
/** The con for which this state is. */
Con *con;
(con->window == NULL || !con->window->name_x_changed) &&
!parent->pixmap_recreated &&
!con->pixmap_recreated &&
+ !con->mark_changed &&
memcmp(p, con->deco_render_params, sizeof(struct deco_render_params)) == 0) {
free(p);
goto copy_pixmaps;
parent->pixmap_recreated = false;
con->pixmap_recreated = false;
+ con->mark_changed = false;
/* 2: draw the client.background, but only for the parts around the client_rect */
if (con->window != NULL) {
int indent_px = (indent_level * 5) * indent_mult;
int mark_width = 0;
- if (con->mark != NULL && (con->mark)[0] != '_') {
+ if (config.show_marks && con->mark != NULL && (con->mark)[0] != '_') {
char *formatted_mark;
sasprintf(&formatted_mark, "[%s]", con->mark);
i3String *mark = i3string_from_utf8(formatted_mark);
FREE(formatted_mark);
- mark_width = predict_text_width(mark) + logical_px(2);
+ mark_width = predict_text_width(mark);
draw_text(mark, parent->pixmap, parent->pm_gc,
- con->deco_rect.x + con->deco_rect.width - mark_width,
- con->deco_rect.y + text_offset_y, mark_width - logical_px(2));
+ con->deco_rect.x + con->deco_rect.width - mark_width - logical_px(2),
+ con->deco_rect.y + text_offset_y, mark_width);
I3STRING_FREE(mark);
}
draw_text(win->name,
parent->pixmap, parent->pm_gc,
con->deco_rect.x + logical_px(2) + indent_px, con->deco_rect.y + text_offset_y,
- con->deco_rect.width - logical_px(2) - indent_px - mark_width);
+ con->deco_rect.width - logical_px(2) - indent_px - mark_width - logical_px(2));
after_title:
/* Since we don’t clip the text at all, it might in some cases be painted
x_draw_decoration(con);
}
+/*
+ * Sets or removes the _NET_WM_STATE_HIDDEN property on con if necessary.
+ *
+ */
+static void set_hidden_state(Con *con) {
+ if (con->window == NULL) {
+ return;
+ }
+
+ con_state *state = state_for_frame(con->frame);
+ bool should_be_hidden = con_is_hidden(con);
+ if (should_be_hidden == state->is_hidden)
+ return;
+
+ unsigned int num = 0;
+ uint32_t values[1];
+ if (should_be_hidden) {
+ DLOG("setting _NET_WM_STATE_HIDDEN for con = %p\n", con);
+ values[num++] = A__NET_WM_STATE_HIDDEN;
+ } else {
+ DLOG("removing _NET_WM_STATE_HIDDEN for con = %p\n", con);
+ }
+
+ xcb_change_property(conn, XCB_PROP_MODE_REPLACE, con->window->id, A__NET_WM_STATE, XCB_ATOM_ATOM, 32, num, values);
+ state->is_hidden = should_be_hidden;
+}
+
/*
* This function pushes the properties of each node of the layout tree to
* X11 if they have changed (like the map state, position of the window, …).
fake_absolute_configure_notify(con);
}
+ set_hidden_state(con);
+
/* Handle all children and floating windows of this node. We recurse
* in focus order to display the focused client in a stack first when
* switching workspaces (reduces flickering). */