* vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
- * © 2009-2012 Michael Stapelberg and contributors (see also: LICENSE)
+ * © 2009 Michael Stapelberg and contributors (see also: LICENSE)
*
* x.c: Interface to X11, transfers our in-memory state to X11 (see also
* render.c). Basically a big state machine.
bool mapped;
bool unmap_now;
bool child_mapped;
+ bool is_hidden;
/** The con for which this state is. */
Con *con;
Rect *r = &(con->rect);
Rect *w = &(con->window_rect);
- p->con_rect = (struct width_height) {r->width, r->height};
- p->con_window_rect = (struct width_height) {w->width, w->height};
+ p->con_rect = (struct width_height){r->width, r->height};
+ p->con_window_rect = (struct width_height){w->width, w->height};
p->con_deco_rect = con->deco_rect;
p->background = config.client.background;
p->con_is_leaf = con_is_leaf(con);
(con->window == NULL || !con->window->name_x_changed) &&
!parent->pixmap_recreated &&
!con->pixmap_recreated &&
+ !con->mark_changed &&
memcmp(p, con->deco_render_params, sizeof(struct deco_render_params)) == 0) {
free(p);
goto copy_pixmaps;
parent->pixmap_recreated = false;
con->pixmap_recreated = false;
+ con->mark_changed = false;
/* 2: draw the client.background, but only for the parts around the client_rect */
if (con->window != NULL) {
);
#endif
- xcb_change_gc(conn, con->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]) {config.client.background});
+ xcb_change_gc(conn, con->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){config.client.background});
xcb_poly_fill_rectangle(conn, con->pixmap, con->pm_gc, sizeof(background) / sizeof(xcb_rectangle_t), background);
}
* (left, bottom and right part). We don’t just fill the whole
* rectangle because some childs are not freely resizable and we want
* their background color to "shine through". */
- xcb_change_gc(conn, con->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]) {p->color->background});
+ xcb_change_gc(conn, con->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){p->color->background});
if (!(borders_to_hide & ADJ_LEFT_SCREEN_EDGE)) {
xcb_rectangle_t leftline = {0, 0, br.x, r->height};
xcb_poly_fill_rectangle(conn, con->pixmap, con->pm_gc, 1, &leftline);
if (TAILQ_NEXT(con, nodes) == NULL &&
TAILQ_PREV(con, nodes_head, nodes) == NULL &&
con->parent->type != CT_FLOATING_CON) {
- xcb_change_gc(conn, con->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]) {p->color->indicator});
+ xcb_change_gc(conn, con->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){p->color->indicator});
if (p->parent_layout == L_SPLITH)
- xcb_poly_fill_rectangle(conn, con->pixmap, con->pm_gc, 1, (xcb_rectangle_t[]) {
+ xcb_poly_fill_rectangle(conn, con->pixmap, con->pm_gc, 1, (xcb_rectangle_t[]){
{r->width + (br.width + br.x), br.y, -(br.width + br.x), r->height + br.height}});
else if (p->parent_layout == L_SPLITV)
- xcb_poly_fill_rectangle(conn, con->pixmap, con->pm_gc, 1, (xcb_rectangle_t[]) {
+ xcb_poly_fill_rectangle(conn, con->pixmap, con->pm_gc, 1, (xcb_rectangle_t[]){
{br.x, r->height + (br.height + br.y), r->width + br.width, -(br.height + br.y)}});
}
}
goto copy_pixmaps;
/* 4: paint the bar */
- xcb_change_gc(conn, parent->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]) {p->color->background});
+ xcb_change_gc(conn, parent->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){p->color->background});
xcb_rectangle_t drect = {con->deco_rect.x, con->deco_rect.y, con->deco_rect.width, con->deco_rect.height};
xcb_poly_fill_rectangle(conn, parent->pixmap, parent->pm_gc, 1, &drect);
/* 5: draw two unconnected horizontal lines in border color */
- xcb_change_gc(conn, parent->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]) {p->color->border});
+ xcb_change_gc(conn, parent->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){p->color->border});
Rect *dr = &(con->deco_rect);
adjacent_t borders_to_hide = con_adjacent_borders(con) & config.hide_edge_borders;
int deco_diff_l = borders_to_hide & ADJ_LEFT_SCREEN_EDGE ? 0 : con->current_border_width;
- int deco_diff_r = borders_to_hide & ADJ_RIGHT_SCREEN_EDGE ? 0 : con-> current_border_width;
+ int deco_diff_r = borders_to_hide & ADJ_RIGHT_SCREEN_EDGE ? 0 : con->current_border_width;
if (parent->layout == L_TABBED ||
(parent->layout == L_STACKED && TAILQ_NEXT(con, nodes) != NULL)) {
- deco_diff_l = 0;
- deco_diff_r = 0;
+ deco_diff_l = 0;
+ deco_diff_r = 0;
}
xcb_segment_t segments[] = {
{dr->x, dr->y,
//DLOG("indent_level = %d, indent_mult = %d\n", indent_level, indent_mult);
int indent_px = (indent_level * 5) * indent_mult;
+ int mark_width = 0;
+ if (config.show_marks && con->mark != NULL && (con->mark)[0] != '_') {
+ char *formatted_mark;
+ sasprintf(&formatted_mark, "[%s]", con->mark);
+ i3String *mark = i3string_from_utf8(formatted_mark);
+ FREE(formatted_mark);
+ mark_width = predict_text_width(mark);
+
+ draw_text(mark, parent->pixmap, parent->pm_gc,
+ con->deco_rect.x + con->deco_rect.width - mark_width - logical_px(2),
+ con->deco_rect.y + text_offset_y, mark_width);
+
+ I3STRING_FREE(mark);
+ }
+
draw_text(win->name,
parent->pixmap, parent->pm_gc,
- con->deco_rect.x + 2 + indent_px, con->deco_rect.y + text_offset_y,
- con->deco_rect.width - 2 - indent_px);
+ con->deco_rect.x + logical_px(2) + indent_px, con->deco_rect.y + text_offset_y,
+ con->deco_rect.width - logical_px(2) - indent_px - mark_width - logical_px(2));
after_title:
/* Since we don’t clip the text at all, it might in some cases be painted
/* Draw a 1px separator line before and after every tab, so that tabs can
* be easily distinguished. */
if (parent->layout == L_TABBED) {
- xcb_change_gc(conn, parent->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]) {p->color->border});
+ xcb_change_gc(conn, parent->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){p->color->border});
} else {
- xcb_change_gc(conn, parent->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]) {p->color->background});
+ xcb_change_gc(conn, parent->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){p->color->background});
}
xcb_poly_line(conn, XCB_COORD_MODE_ORIGIN, parent->pixmap, parent->pm_gc, 6,
- (xcb_point_t[]) {
+ (xcb_point_t[]){
{dr->x + dr->width, dr->y},
{dr->x + dr->width, dr->y + dr->height},
{dr->x + dr->width - 1, dr->y},
{dr->x, dr->y},
});
- xcb_change_gc(conn, parent->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]) {p->color->border});
+ xcb_change_gc(conn, parent->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){p->color->border});
xcb_poly_segment(conn, parent->pixmap, parent->pm_gc, 2, segments);
copy_pixmaps:
x_draw_decoration(con);
}
+/*
+ * Sets or removes the _NET_WM_STATE_HIDDEN property on con if necessary.
+ *
+ */
+static void set_hidden_state(Con *con) {
+ if (con->window == NULL) {
+ return;
+ }
+
+ con_state *state = state_for_frame(con->frame);
+ bool should_be_hidden = con_is_hidden(con);
+ if (should_be_hidden == state->is_hidden)
+ return;
+
+ unsigned int num = 0;
+ uint32_t values[1];
+ if (should_be_hidden) {
+ DLOG("setting _NET_WM_STATE_HIDDEN for con = %p\n", con);
+ values[num++] = A__NET_WM_STATE_HIDDEN;
+ } else {
+ DLOG("removing _NET_WM_STATE_HIDDEN for con = %p\n", con);
+ }
+
+ xcb_change_property(conn, XCB_PROP_MODE_REPLACE, con->window->id, A__NET_WM_STATE, XCB_ATOM_ATOM, 32, num, values);
+ state->is_hidden = should_be_hidden;
+}
+
/*
* This function pushes the properties of each node of the layout tree to
* X11 if they have changed (like the map state, position of the window, …).
fake_absolute_configure_notify(con);
}
+ set_hidden_state(con);
+
/* Handle all children and floating windows of this node. We recurse
* in focus order to display the focused client in a stack first when
* switching workspaces (reduces flickering). */
Output *target = get_output_containing(mid_x, mid_y);
if (current != target) {
/* Ignore MotionNotify events generated by warping */
- xcb_change_window_attributes(conn, root, XCB_CW_EVENT_MASK, (uint32_t[]) {XCB_EVENT_MASK_SUBSTRUCTURE_REDIRECT});
+ xcb_change_window_attributes(conn, root, XCB_CW_EVENT_MASK, (uint32_t[]){XCB_EVENT_MASK_SUBSTRUCTURE_REDIRECT});
xcb_warp_pointer(conn, XCB_NONE, root, 0, 0, 0, 0, mid_x, mid_y);
- xcb_change_window_attributes(conn, root, XCB_CW_EVENT_MASK, (uint32_t[]) {ROOT_EVENT_MASK});
+ xcb_change_window_attributes(conn, root, XCB_CW_EVENT_MASK, (uint32_t[]){ROOT_EVENT_MASK});
}
}
warp_to = NULL;