+#undef I3__FILE__
+#define I3__FILE__ "x.c"
/*
* vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
- * © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE)
+ * © 2009-2012 Michael Stapelberg and contributors (see also: LICENSE)
*
* x.c: Interface to X11, transfers our in-memory state to X11 (see also
* render.c). Basically a big state machine.
* every container from con_new().
*
*/
-void x_con_init(Con *con) {
+void x_con_init(Con *con, uint16_t depth) {
/* TODO: maybe create the window when rendering first? we could then even
* get the initial geometry right */
uint32_t mask = 0;
- uint32_t values[2];
-
- /* our own frames should not be managed */
- mask |= XCB_CW_OVERRIDE_REDIRECT;
- values[0] = 1;
-
- /* see include/xcb.h for the FRAME_EVENT_MASK */
- mask |= XCB_CW_EVENT_MASK;
- values[1] = FRAME_EVENT_MASK & ~XCB_EVENT_MASK_ENTER_WINDOW;
+ uint32_t values[5];
+
+ xcb_visualid_t visual = XCB_COPY_FROM_PARENT;
+ xcb_colormap_t win_colormap = XCB_NONE;
+ if (depth != root_depth && depth != XCB_COPY_FROM_PARENT) {
+ /* For custom visuals, we need to create a colormap before creating
+ * this window. It will be freed directly after creating the window. */
+ visual = get_visualid_by_depth(depth);
+ win_colormap = xcb_generate_id(conn);
+ xcb_create_colormap_checked(conn, XCB_COLORMAP_ALLOC_NONE, win_colormap, root, visual);
+
+ /* We explicitly set a background color and border color (even though we
+ * don’t even have a border) because the X11 server requires us to when
+ * using 32 bit color depths, see
+ * http://stackoverflow.com/questions/3645632 */
+ mask |= XCB_CW_BACK_PIXEL;
+ values[0] = root_screen->black_pixel;
+
+ mask |= XCB_CW_BORDER_PIXEL;
+ values[1] = root_screen->black_pixel;
+
+ /* our own frames should not be managed */
+ mask |= XCB_CW_OVERRIDE_REDIRECT;
+ values[2] = 1;
+
+ /* see include/xcb.h for the FRAME_EVENT_MASK */
+ mask |= XCB_CW_EVENT_MASK;
+ values[3] = FRAME_EVENT_MASK & ~XCB_EVENT_MASK_ENTER_WINDOW;
+
+ mask |= XCB_CW_COLORMAP;
+ values[4] = win_colormap;
+ } else {
+ /* our own frames should not be managed */
+ mask = XCB_CW_OVERRIDE_REDIRECT;
+ values[0] = 1;
+
+ /* see include/xcb.h for the FRAME_EVENT_MASK */
+ mask |= XCB_CW_EVENT_MASK;
+ values[1] = FRAME_EVENT_MASK & ~XCB_EVENT_MASK_ENTER_WINDOW;
+
+ mask |= XCB_CW_COLORMAP;
+ values[2] = colormap;
+ }
Rect dims = { -15, -15, 10, 10 };
- con->frame = create_window(conn, dims, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCURSOR_CURSOR_POINTER, false, mask, values);
+ con->frame = create_window(conn, dims, depth, visual, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCURSOR_CURSOR_POINTER, false, mask, values);
+
+ if (win_colormap != XCB_NONE)
+ xcb_free_colormap(conn, win_colormap);
struct con_state *state = scalloc(sizeof(struct con_state));
state->id = con->frame;
void x_draw_decoration(Con *con) {
Con *parent = con->parent;
bool leaf = con_is_leaf(con);
+
/* This code needs to run for:
* • leaf containers
* • non-leaf containers which are in a stacked/tabbed container
*
* It does not need to run for:
+ * • direct children of outputs or dockareas
* • floating containers (they don’t have a decoration)
*/
if ((!leaf &&
parent->layout != L_STACKED &&
parent->layout != L_TABBED) ||
+ parent->type == CT_OUTPUT ||
+ parent->type == CT_DOCKAREA ||
con->type == CT_FLOATING_CON)
return;
p->con_deco_rect = con->deco_rect;
p->background = config.client.background;
p->con_is_leaf = con_is_leaf(con);
+ p->parent_orientation = con_orientation(parent);
if (con->deco_render_params != NULL &&
(con->window == NULL || !con->window->name_x_changed) &&
/* 3: draw a rectangle in border color around the client */
if (p->border_style != BS_NONE && p->con_is_leaf) {
+ /* We might hide some borders adjacent to the screen-edge */
+ adjacent_t borders_to_hide = ADJ_NONE;
+ borders_to_hide = con_adjacent_borders(con) & config.hide_edge_borders;
+
Rect br = con_border_style_rect(con);
#if 0
DLOG("con->rect spans %d x %d\n", con->rect.width, con->rect.height);
* rectangle because some childs are not freely resizable and we want
* their background color to "shine through". */
xcb_change_gc(conn, con->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){ p->color->background });
- xcb_rectangle_t borders[] = {
- { 0, 0, br.x, r->height },
- { 0, r->height + br.height + br.y, r->width, r->height },
- { r->width + br.width + br.x, 0, r->width, r->height }
- };
- xcb_poly_fill_rectangle(conn, con->pixmap, con->pm_gc, 3, borders);
+ if (!(borders_to_hide & ADJ_LEFT_SCREEN_EDGE)) {
+ xcb_rectangle_t leftline = { 0, 0, br.x, r->height };
+ xcb_poly_fill_rectangle(conn, con->pixmap, con->pm_gc, 1, &leftline);
+ }
+ if (!(borders_to_hide & ADJ_RIGHT_SCREEN_EDGE)) {
+ xcb_rectangle_t rightline = { r->width + br.width + br.x, 0, r->width, r->height };
+ xcb_poly_fill_rectangle(conn, con->pixmap, con->pm_gc, 1, &rightline);
+ }
+ if (!(borders_to_hide & ADJ_LOWER_SCREEN_EDGE)) {
+ xcb_rectangle_t bottomline = { 0, r->height + br.height + br.y, r->width, r->height };
+ xcb_poly_fill_rectangle(conn, con->pixmap, con->pm_gc, 1, &bottomline);
+ }
/* 1pixel border needs an additional line at the top */
- if (p->border_style == BS_1PIXEL) {
+ if (p->border_style == BS_1PIXEL && !(borders_to_hide & ADJ_UPPER_SCREEN_EDGE)) {
xcb_rectangle_t topline = { br.x, 0, con->rect.width + br.width + br.x, br.y };
xcb_poly_fill_rectangle(conn, con->pixmap, con->pm_gc, 1, &topline);
}
+
+ /* Highlight the side of the border at which the next window will be
+ * opened if we are rendering a single window within a split container
+ * (which is undistinguishable from a single window outside a split
+ * container otherwise. */
+ if (TAILQ_NEXT(con, nodes) == NULL &&
+ TAILQ_PREV(con, nodes_head, nodes) == NULL &&
+ con->parent->type != CT_FLOATING_CON) {
+ xcb_change_gc(conn, con->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){ p->color->indicator });
+ if (p->parent_orientation == HORIZ)
+ xcb_poly_fill_rectangle(conn, con->pixmap, con->pm_gc, 1, (xcb_rectangle_t[]){
+ { r->width + br.width + br.x, br.y, r->width, r->height + br.height } });
+ else
+ xcb_poly_fill_rectangle(conn, con->pixmap, con->pm_gc, 1, (xcb_rectangle_t[]){
+ { br.x, r->height + br.height + br.y, r->width - (2 * br.x), r->height } });
+ }
+
}
- /* if this is a borderless/1pixel window, we don’t * need to render the
+ /* if this is a borderless/1pixel window, we don’t need to render the
* decoration. */
if (p->border_style != BS_NORMAL)
goto copy_pixmaps;
int text_offset_y = (con->deco_rect.height - config.font.height) / 2;
struct Window *win = con->window;
- if (win == NULL || win->name_x == NULL) {
+ if (win == NULL || win->name == NULL) {
/* this is a non-leaf container, we need to make up a good description */
// TODO: use a good description instead of just "another container"
- draw_text("another container", strlen("another container"), false,
+ draw_text_ascii("another container",
parent->pixmap, parent->pm_gc,
con->deco_rect.x + 2, con->deco_rect.y + text_offset_y,
con->deco_rect.width - 2);
//DLOG("indent_level = %d, indent_mult = %d\n", indent_level, indent_mult);
int indent_px = (indent_level * 5) * indent_mult;
- draw_text(win->name_x, win->name_len, win->uses_net_wm_name,
+ draw_text(win->name,
parent->pixmap, parent->pm_gc,
con->deco_rect.x + 2 + indent_px, con->deco_rect.y + text_offset_y,
con->deco_rect.width - 2 - indent_px);
+ /* Since we don’t clip the text at all, it might in some cases be painted
+ * on the border pixels on the right side of a window. Therefore, we draw
+ * the right border again after rendering the text (and the unconnected
+ * lines in border color). */
+
+ /* Draw a separator line after every tab (except the last one), so that
+ * tabs can be easily distinguished. */
+ if (parent->layout == L_TABBED && TAILQ_NEXT(con, nodes) != NULL) {
+ xcb_change_gc(conn, parent->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){ p->color->border });
+ } else {
+ xcb_change_gc(conn, parent->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){ p->color->background });
+ }
+ xcb_poly_line(conn, XCB_COORD_MODE_ORIGIN, parent->pixmap, parent->pm_gc, 4,
+ (xcb_point_t[]){
+ { dr->x + dr->width - 1, dr->y },
+ { dr->x + dr->width - 1, dr->y + dr->height },
+ { dr->x + dr->width - 2, dr->y },
+ { dr->x + dr->width - 2, dr->y + dr->height }
+ });
+
+ xcb_change_gc(conn, parent->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){ p->color->border });
+ xcb_poly_segment(conn, parent->pixmap, parent->pm_gc, 2, segments);
+
copy_pixmaps:
xcb_copy_area(conn, con->pixmap, con->frame, con->pm_gc, 0, 0, 0, 0, con->rect.width, con->rect.height);
}
xcb_free_pixmap(conn, con->pixmap);
xcb_free_gc(conn, con->pm_gc);
}
- xcb_create_pixmap(conn, root_depth, con->pixmap, con->frame, rect.width, rect.height);
+
+ uint16_t win_depth = root_depth;
+ if (con->window)
+ win_depth = con->window->depth;
+
+ xcb_create_pixmap(conn, win_depth, con->pixmap, con->frame, rect.width, rect.height);
+
/* For the graphics context, we disable GraphicsExposure events.
* Those will be sent when a CopyArea request cannot be fulfilled
* properly due to parts of the source being unmapped or otherwise
}
cookie = xcb_unmap_window(conn, con->frame);
- DLOG("unmapping container (serial %d)\n", cookie.sequence);
+ DLOG("unmapping container %p / %s (serial %d)\n", con, con->name, cookie.sequence);
/* we need to increase ignore_unmap for this container (if it
* contains a window) and for every window "under" this one which
* contains a window */
/* Invalidate focused_id to correctly focus new windows with the same ID */
focused_id = XCB_NONE;
} else {
- DLOG("Updating focus (focused: %p / %s)\n", focused, focused->name);
- /* We remove XCB_EVENT_MASK_FOCUS_CHANGE from the event mask to get
- * no focus change events for our own focus changes. We only want
- * these generated by the clients. */
- if (focused->window != NULL) {
- values[0] = CHILD_EVENT_MASK & ~(XCB_EVENT_MASK_FOCUS_CHANGE);
- xcb_change_window_attributes(conn, focused->window->id, XCB_CW_EVENT_MASK, values);
- }
- xcb_set_input_focus(conn, XCB_INPUT_FOCUS_POINTER_ROOT, to_focus, XCB_CURRENT_TIME);
- if (focused->window != NULL) {
- values[0] = CHILD_EVENT_MASK;
- xcb_change_window_attributes(conn, focused->window->id, XCB_CW_EVENT_MASK, values);
- }
-
+ bool set_focus = true;
if (focused->window != NULL &&
focused->window->needs_take_focus) {
+ DLOG("Updating focus by sending WM_TAKE_FOCUS to window 0x%08x (focused: %p / %s)\n",
+ to_focus, focused, focused->name);
send_take_focus(to_focus);
+ set_focus = !focused->window->doesnt_accept_focus;
+ DLOG("set_focus = %d\n", set_focus);
+ }
+
+ if (set_focus) {
+ DLOG("Updating focus (focused: %p / %s)\n", focused, focused->name);
+ /* We remove XCB_EVENT_MASK_FOCUS_CHANGE from the event mask to get
+ * no focus change events for our own focus changes. We only want
+ * these generated by the clients. */
+ if (focused->window != NULL) {
+ values[0] = CHILD_EVENT_MASK & ~(XCB_EVENT_MASK_FOCUS_CHANGE);
+ xcb_change_window_attributes(conn, focused->window->id, XCB_CW_EVENT_MASK, values);
+ }
+ xcb_set_input_focus(conn, XCB_INPUT_FOCUS_POINTER_ROOT, to_focus, XCB_CURRENT_TIME);
+ if (focused->window != NULL) {
+ values[0] = CHILD_EVENT_MASK;
+ xcb_change_window_attributes(conn, focused->window->id, XCB_CW_EVENT_MASK, values);
+ }
+
+ ewmh_update_active_window(to_focus);
}
- ewmh_update_active_window(to_focus);
focused_id = to_focus;
}
}
* Sets up i3 specific atoms (I3_SOCKET_PATH and I3_CONFIG_PATH)
*
*/
-void x_set_i3_atoms() {
+void x_set_i3_atoms(void) {
+ pid_t pid = getpid();
xcb_change_property(conn, XCB_PROP_MODE_REPLACE, root, A_I3_SOCKET_PATH, A_UTF8_STRING, 8,
(current_socketpath == NULL ? 0 : strlen(current_socketpath)),
current_socketpath);
+ xcb_change_property(conn, XCB_PROP_MODE_REPLACE, root, A_I3_PID, XCB_ATOM_CARDINAL, 32, 1, &pid);
xcb_change_property(conn, XCB_PROP_MODE_REPLACE, root, A_I3_CONFIG_PATH, A_UTF8_STRING, 8,
strlen(current_configpath), current_configpath);
+ xcb_change_property(conn, XCB_PROP_MODE_REPLACE, root, A_I3_SHMLOG_PATH, A_UTF8_STRING, 8,
+ strlen(shmlogname), shmlogname);
}
/*
{
warp_to = rect;
}
+
+/*
+ * Applies the given mask to the event mask of every i3 window decoration X11
+ * window. This is useful to disable EnterNotify while resizing so that focus
+ * is untouched.
+ *
+ */
+void x_mask_event_mask(uint32_t mask) {
+ uint32_t values[] = { FRAME_EVENT_MASK & mask };
+
+ con_state *state;
+ CIRCLEQ_FOREACH_REVERSE(state, &state_head, state) {
+ if (state->mapped)
+ xcb_change_window_attributes(conn, state->id, XCB_CW_EVENT_MASK, values);
+ }
+}