-#undef I3__FILE__
-#define I3__FILE__ "x.c"
/*
* vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
- * © 2009-2012 Michael Stapelberg and contributors (see also: LICENSE)
+ * © 2009 Michael Stapelberg and contributors (see also: LICENSE)
*
* x.c: Interface to X11, transfers our in-memory state to X11 (see also
* render.c). Basically a big state machine.
*/
#include "all.h"
+#ifndef MAX
+#define MAX(x, y) ((x) > (y) ? (x) : (y))
+#endif
+
+xcb_window_t ewmh_window;
+
/* Stores the X11 window ID of the currently focused window */
xcb_window_t focused_id = XCB_NONE;
bool mapped;
bool unmap_now;
bool child_mapped;
+ bool is_hidden;
/** The con for which this state is. */
Con *con;
char *name;
- CIRCLEQ_ENTRY(con_state) state;
- CIRCLEQ_ENTRY(con_state) old_state;
- TAILQ_ENTRY(con_state) initial_mapping_order;
+ CIRCLEQ_ENTRY(con_state)
+ state;
+
+ CIRCLEQ_ENTRY(con_state)
+ old_state;
+
+ TAILQ_ENTRY(con_state)
+ initial_mapping_order;
} con_state;
-CIRCLEQ_HEAD(state_head, con_state) state_head =
+CIRCLEQ_HEAD(state_head, con_state)
+state_head =
CIRCLEQ_HEAD_INITIALIZER(state_head);
-CIRCLEQ_HEAD(old_state_head, con_state) old_state_head =
+CIRCLEQ_HEAD(old_state_head, con_state)
+old_state_head =
CIRCLEQ_HEAD_INITIALIZER(old_state_head);
-TAILQ_HEAD(initial_mapping_head, con_state) initial_mapping_head =
+TAILQ_HEAD(initial_mapping_head, con_state)
+initial_mapping_head =
TAILQ_HEAD_INITIALIZER(initial_mapping_head);
/*
* every container from con_new().
*
*/
-void x_con_init(Con *con, uint16_t depth) {
+void x_con_init(Con *con) {
/* TODO: maybe create the window when rendering first? we could then even
* get the initial geometry right */
uint32_t mask = 0;
uint32_t values[5];
- xcb_visualid_t visual = XCB_COPY_FROM_PARENT;
- xcb_colormap_t win_colormap = XCB_NONE;
- if (depth != root_depth && depth != XCB_COPY_FROM_PARENT) {
- /* For custom visuals, we need to create a colormap before creating
- * this window. It will be freed directly after creating the window. */
- visual = get_visualid_by_depth(depth);
+ xcb_visualid_t visual = get_visualid_by_depth(con->depth);
+ xcb_colormap_t win_colormap;
+ if (con->depth != root_depth) {
+ /* We need to create a custom colormap. */
win_colormap = xcb_generate_id(conn);
- xcb_create_colormap_checked(conn, XCB_COLORMAP_ALLOC_NONE, win_colormap, root, visual);
-
- /* We explicitly set a background color and border color (even though we
- * don’t even have a border) because the X11 server requires us to when
- * using 32 bit color depths, see
- * http://stackoverflow.com/questions/3645632 */
- mask |= XCB_CW_BACK_PIXEL;
- values[0] = root_screen->black_pixel;
-
- mask |= XCB_CW_BORDER_PIXEL;
- values[1] = root_screen->black_pixel;
+ xcb_create_colormap(conn, XCB_COLORMAP_ALLOC_NONE, win_colormap, root, visual);
+ con->colormap = win_colormap;
+ } else {
+ /* Use the default colormap. */
+ win_colormap = colormap;
+ con->colormap = XCB_NONE;
+ }
- /* our own frames should not be managed */
- mask |= XCB_CW_OVERRIDE_REDIRECT;
- values[2] = 1;
+ /* We explicitly set a background color and border color (even though we
+ * don’t even have a border) because the X11 server requires us to when
+ * using 32 bit color depths, see
+ * http://stackoverflow.com/questions/3645632 */
+ mask |= XCB_CW_BACK_PIXEL;
+ values[0] = root_screen->black_pixel;
- /* see include/xcb.h for the FRAME_EVENT_MASK */
- mask |= XCB_CW_EVENT_MASK;
- values[3] = FRAME_EVENT_MASK & ~XCB_EVENT_MASK_ENTER_WINDOW;
+ mask |= XCB_CW_BORDER_PIXEL;
+ values[1] = root_screen->black_pixel;
- mask |= XCB_CW_COLORMAP;
- values[4] = win_colormap;
- } else {
- /* our own frames should not be managed */
- mask = XCB_CW_OVERRIDE_REDIRECT;
- values[0] = 1;
+ /* our own frames should not be managed */
+ mask |= XCB_CW_OVERRIDE_REDIRECT;
+ values[2] = 1;
- /* see include/xcb.h for the FRAME_EVENT_MASK */
- mask |= XCB_CW_EVENT_MASK;
- values[1] = FRAME_EVENT_MASK & ~XCB_EVENT_MASK_ENTER_WINDOW;
+ /* see include/xcb.h for the FRAME_EVENT_MASK */
+ mask |= XCB_CW_EVENT_MASK;
+ values[3] = FRAME_EVENT_MASK & ~XCB_EVENT_MASK_ENTER_WINDOW;
- mask |= XCB_CW_COLORMAP;
- values[2] = colormap;
- }
+ mask |= XCB_CW_COLORMAP;
+ values[4] = win_colormap;
Rect dims = {-15, -15, 10, 10};
- con->frame = create_window(conn, dims, depth, visual, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCURSOR_CURSOR_POINTER, false, mask, values);
-
- if (win_colormap != XCB_NONE)
- xcb_free_colormap(conn, win_colormap);
-
- struct con_state *state = scalloc(sizeof(struct con_state));
- state->id = con->frame;
+ xcb_window_t frame_id = create_window(conn, dims, con->depth, visual, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCURSOR_CURSOR_POINTER, false, mask, values);
+ draw_util_surface_init(conn, &(con->frame), frame_id, get_visualtype_by_id(visual), dims.width, dims.height);
+ xcb_change_property(conn,
+ XCB_PROP_MODE_REPLACE,
+ con->frame.id,
+ XCB_ATOM_WM_CLASS,
+ XCB_ATOM_STRING,
+ 8,
+ (strlen("i3-frame") + 1) * 2,
+ "i3-frame\0i3-frame\0");
+
+ struct con_state *state = scalloc(1, sizeof(struct con_state));
+ state->id = con->frame.id;
state->mapped = false;
state->initial = true;
DLOG("Adding window 0x%08x to lists\n", state->id);
void x_reinit(Con *con) {
struct con_state *state;
- if ((state = state_for_frame(con->frame)) == NULL) {
+ if ((state = state_for_frame(con->frame.id)) == NULL) {
ELOG("window state not found\n");
return;
}
*/
void x_reparent_child(Con *con, Con *old) {
struct con_state *state;
- if ((state = state_for_frame(con->frame)) == NULL) {
+ if ((state = state_for_frame(con->frame.id)) == NULL) {
ELOG("window state for con not found\n");
return;
}
state->need_reparent = true;
- state->old_frame = old->frame;
+ state->old_frame = old->frame.id;
}
/*
void x_move_win(Con *src, Con *dest) {
struct con_state *state_src, *state_dest;
- if ((state_src = state_for_frame(src->frame)) == NULL) {
+ if ((state_src = state_for_frame(src->frame.id)) == NULL) {
ELOG("window state for src not found\n");
return;
}
- if ((state_dest = state_for_frame(dest->frame)) == NULL) {
+ if ((state_dest = state_for_frame(dest->frame.id)) == NULL) {
ELOG("window state for dest not found\n");
return;
}
void x_con_kill(Con *con) {
con_state *state;
- xcb_destroy_window(conn, con->frame);
- xcb_free_pixmap(conn, con->pixmap);
- xcb_free_gc(conn, con->pm_gc);
- state = state_for_frame(con->frame);
+ if (con->colormap != XCB_NONE) {
+ xcb_free_colormap(conn, con->colormap);
+ }
+
+ draw_util_surface_free(conn, &(con->frame));
+ draw_util_surface_free(conn, &(con->frame_buffer));
+ xcb_destroy_window(conn, con->frame.id);
+ xcb_free_pixmap(conn, con->frame_buffer.id);
+ state = state_for_frame(con->frame.id);
CIRCLEQ_REMOVE(&state_head, state, state);
CIRCLEQ_REMOVE(&old_state_head, state, old_state);
TAILQ_REMOVE(&initial_mapping_head, state, initial_mapping_order);
/* Every X11 event is 32 bytes long. Therefore, XCB will copy 32 bytes.
* In order to properly initialize these bytes, we allocate 32 bytes even
* though we only need less for an xcb_configure_notify_event_t */
- void *event = scalloc(32);
+ void *event = scalloc(32, 1);
xcb_client_message_event_t *ev = event;
ev->response_type = XCB_CLIENT_MESSAGE;
free(event);
}
+static void x_draw_title_border(Con *con, struct deco_render_params *p) {
+ assert(con->parent != NULL);
+
+ Rect *dr = &(con->deco_rect);
+ adjacent_t borders_to_hide = con_adjacent_borders(con) & config.hide_edge_borders;
+ int deco_diff_l = borders_to_hide & ADJ_LEFT_SCREEN_EDGE ? 0 : con->current_border_width;
+ int deco_diff_r = borders_to_hide & ADJ_RIGHT_SCREEN_EDGE ? 0 : con->current_border_width;
+ if (con->parent->layout == L_TABBED ||
+ (con->parent->layout == L_STACKED && TAILQ_NEXT(con, nodes) != NULL)) {
+ deco_diff_l = 0;
+ deco_diff_r = 0;
+ }
+
+ draw_util_rectangle(&(con->parent->frame_buffer), p->color->border,
+ dr->x, dr->y, dr->width, 1);
+
+ draw_util_rectangle(&(con->parent->frame_buffer), p->color->border,
+ dr->x + deco_diff_l, dr->y + dr->height - 1, dr->width - (deco_diff_l + deco_diff_r), 1);
+}
+
+static void x_draw_decoration_after_title(Con *con, struct deco_render_params *p) {
+ assert(con->parent != NULL);
+
+ Rect *dr = &(con->deco_rect);
+
+ /* Redraw the right border to cut off any text that went past it.
+ * This is necessary when the text was drawn using XCB since cutting text off
+ * automatically does not work there. For pango rendering, this isn't necessary. */
+ if (!font_is_pango()) {
+ /* We actually only redraw the far right two pixels as that is the
+ * distance we keep from the edge (not the entire border width).
+ * Redrawing the entire border would cause text to be cut off. */
+ draw_util_rectangle(&(con->parent->frame_buffer), p->color->background,
+ dr->x + dr->width - 2 * logical_px(1),
+ dr->y,
+ 2 * logical_px(1),
+ dr->height);
+ }
+
+ /* Draw a 1px separator line before and after every tab, so that tabs can
+ * be easily distinguished. */
+ if (con->parent->layout == L_TABBED) {
+ /* Left side */
+ draw_util_rectangle(&(con->parent->frame_buffer), p->color->border,
+ dr->x, dr->y, 1, dr->height);
+
+ /* Right side */
+ draw_util_rectangle(&(con->parent->frame_buffer), p->color->border,
+ dr->x + dr->width - 1, dr->y, 1, dr->height);
+ }
+
+ /* Redraw the border. */
+ x_draw_title_border(con, p);
+}
+
/*
* Draws the decoration of the given container onto its parent.
*
/* Skip containers whose pixmap has not yet been created (can happen when
* decoration rendering happens recursively for a window for which
* x_push_node() was not yet called) */
- if (leaf && con->pixmap == XCB_NONE)
+ if (leaf && con->frame_buffer.id == XCB_NONE)
return;
/* 1: build deco_params and compare with cache */
- struct deco_render_params *p = scalloc(sizeof(struct deco_render_params));
+ struct deco_render_params *p = scalloc(1, sizeof(struct deco_render_params));
/* find out which colors to use */
if (con->urgent)
(con->window == NULL || !con->window->name_x_changed) &&
!parent->pixmap_recreated &&
!con->pixmap_recreated &&
+ !con->mark_changed &&
memcmp(p, con->deco_render_params, sizeof(struct deco_render_params)) == 0) {
free(p);
goto copy_pixmaps;
parent->pixmap_recreated = false;
con->pixmap_recreated = false;
+ con->mark_changed = false;
- /* 2: draw the client.background, but only for the parts around the client_rect */
+ /* 2: draw the client.background, but only for the parts around the window_rect */
if (con->window != NULL) {
- xcb_rectangle_t background[] = {
- /* top area */
- {0, 0, r->width, w->y},
- /* bottom area */
- {0, (w->y + w->height), r->width, r->height - (w->y + w->height)},
- /* left area */
- {0, 0, w->x, r->height},
- /* right area */
- {w->x + w->width, 0, r->width - (w->x + w->width), r->height}};
-#if 0
- for (int i = 0; i < 4; i++)
- DLOG("rect is (%d, %d) with %d x %d\n",
- background[i].x,
- background[i].y,
- background[i].width,
- background[i].height
- );
-#endif
-
- xcb_change_gc(conn, con->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){config.client.background});
- xcb_poly_fill_rectangle(conn, con->pixmap, con->pm_gc, sizeof(background) / sizeof(xcb_rectangle_t), background);
+ /* top area */
+ draw_util_rectangle(&(con->frame_buffer), config.client.background,
+ 0, 0, r->width, w->y);
+ /* bottom area */
+ draw_util_rectangle(&(con->frame_buffer), config.client.background,
+ 0, w->y + w->height, r->width, r->height - (w->y + w->height));
+ /* left area */
+ draw_util_rectangle(&(con->frame_buffer), config.client.background,
+ 0, 0, w->x, r->height);
+ /* right area */
+ draw_util_rectangle(&(con->frame_buffer), config.client.background,
+ w->x + w->width, 0, r->width - (w->x + w->width), r->height);
}
/* 3: draw a rectangle in border color around the client */
borders_to_hide = con_adjacent_borders(con) & config.hide_edge_borders;
Rect br = con_border_style_rect(con);
-#if 0
- DLOG("con->rect spans %d x %d\n", con->rect.width, con->rect.height);
- DLOG("border_rect spans (%d, %d) with %d x %d\n", br.x, br.y, br.width, br.height);
- DLOG("window_rect spans (%d, %d) with %d x %d\n", con->window_rect.x, con->window_rect.y, con->window_rect.width, con->window_rect.height);
-#endif
- /* These rectangles represents the border around the child window
+ /* These rectangles represent the border around the child window
* (left, bottom and right part). We don’t just fill the whole
* rectangle because some childs are not freely resizable and we want
* their background color to "shine through". */
- xcb_change_gc(conn, con->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){p->color->background});
if (!(borders_to_hide & ADJ_LEFT_SCREEN_EDGE)) {
- xcb_rectangle_t leftline = {0, 0, br.x, r->height};
- xcb_poly_fill_rectangle(conn, con->pixmap, con->pm_gc, 1, &leftline);
+ draw_util_rectangle(&(con->frame_buffer), p->color->child_border, 0, 0, br.x, r->height);
}
if (!(borders_to_hide & ADJ_RIGHT_SCREEN_EDGE)) {
- xcb_rectangle_t rightline = {r->width + (br.width + br.x), 0, -(br.width + br.x), r->height};
- xcb_poly_fill_rectangle(conn, con->pixmap, con->pm_gc, 1, &rightline);
+ draw_util_rectangle(&(con->frame_buffer),
+ p->color->child_border, r->width + (br.width + br.x), 0,
+ -(br.width + br.x), r->height);
}
if (!(borders_to_hide & ADJ_LOWER_SCREEN_EDGE)) {
- xcb_rectangle_t bottomline = {br.x, r->height + (br.height + br.y), r->width + br.width, -(br.height + br.y)};
- xcb_poly_fill_rectangle(conn, con->pixmap, con->pm_gc, 1, &bottomline);
+ draw_util_rectangle(&(con->frame_buffer),
+ p->color->child_border, br.x, r->height + (br.height + br.y),
+ r->width + br.width, -(br.height + br.y));
}
- /* 1pixel border needs an additional line at the top */
+ /* pixel border needs an additional line at the top */
if (p->border_style == BS_PIXEL && !(borders_to_hide & ADJ_UPPER_SCREEN_EDGE)) {
- xcb_rectangle_t topline = {br.x, 0, r->width + br.width, br.y};
- xcb_poly_fill_rectangle(conn, con->pixmap, con->pm_gc, 1, &topline);
+ draw_util_rectangle(&(con->frame_buffer),
+ p->color->child_border, br.x, 0, r->width + br.width, br.y);
}
/* Highlight the side of the border at which the next window will be
if (TAILQ_NEXT(con, nodes) == NULL &&
TAILQ_PREV(con, nodes_head, nodes) == NULL &&
con->parent->type != CT_FLOATING_CON) {
- xcb_change_gc(conn, con->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){p->color->indicator});
- if (p->parent_layout == L_SPLITH)
- xcb_poly_fill_rectangle(conn, con->pixmap, con->pm_gc, 1, (xcb_rectangle_t[]){
- {r->width + (br.width + br.x), br.y, -(br.width + br.x), r->height + br.height}});
- else if (p->parent_layout == L_SPLITV)
- xcb_poly_fill_rectangle(conn, con->pixmap, con->pm_gc, 1, (xcb_rectangle_t[]){
- {br.x, r->height + (br.height + br.y), r->width + br.width, -(br.height + br.y)}});
+ if (p->parent_layout == L_SPLITH) {
+ draw_util_rectangle(&(con->frame_buffer), p->color->indicator,
+ r->width + (br.width + br.x), br.y, -(br.width + br.x), r->height + br.height);
+ } else if (p->parent_layout == L_SPLITV) {
+ draw_util_rectangle(&(con->frame_buffer), p->color->indicator,
+ br.x, r->height + (br.height + br.y), r->width + br.width, -(br.height + br.y));
+ }
}
}
if (p->border_style != BS_NORMAL)
goto copy_pixmaps;
+ /* If the parent hasn't been set up yet, skip the decoration rendering
+ * for now. */
+ if (parent->frame_buffer.id == XCB_NONE)
+ goto copy_pixmaps;
+
+ /* For the first child, we clear the parent pixmap to ensure there's no
+ * garbage left on there. This is important to avoid tearing when using
+ * transparency. */
+ if (con == TAILQ_FIRST(&(con->parent->nodes_head))) {
+ draw_util_clear_surface(&(con->parent->frame_buffer), COLOR_TRANSPARENT);
+ FREE(con->parent->deco_render_params);
+ }
+
/* 4: paint the bar */
- xcb_change_gc(conn, parent->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){p->color->background});
- xcb_rectangle_t drect = {con->deco_rect.x, con->deco_rect.y, con->deco_rect.width, con->deco_rect.height};
- xcb_poly_fill_rectangle(conn, parent->pixmap, parent->pm_gc, 1, &drect);
+ draw_util_rectangle(&(parent->frame_buffer), p->color->background,
+ con->deco_rect.x, con->deco_rect.y, con->deco_rect.width, con->deco_rect.height);
/* 5: draw two unconnected horizontal lines in border color */
- xcb_change_gc(conn, parent->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){p->color->border});
- Rect *dr = &(con->deco_rect);
- adjacent_t borders_to_hide = con_adjacent_borders(con) & config.hide_edge_borders;
- int deco_diff_l = borders_to_hide & ADJ_LEFT_SCREEN_EDGE ? 0 : con->current_border_width;
- int deco_diff_r = borders_to_hide & ADJ_RIGHT_SCREEN_EDGE ? 0 : con->current_border_width;
- if (parent->layout == L_TABBED ||
- (parent->layout == L_STACKED && TAILQ_NEXT(con, nodes) != NULL)) {
- deco_diff_l = 0;
- deco_diff_r = 0;
- }
- xcb_segment_t segments[] = {
- {dr->x, dr->y,
- dr->x + dr->width - 1, dr->y},
- {dr->x + deco_diff_l, dr->y + dr->height - 1,
- dr->x - deco_diff_r + dr->width - 1, dr->y + dr->height - 1}};
- xcb_poly_segment(conn, parent->pixmap, parent->pm_gc, 2, segments);
+ x_draw_title_border(con, p);
/* 6: draw the title */
- set_font_colors(parent->pm_gc, p->color->text, p->color->background);
int text_offset_y = (con->deco_rect.height - config.font.height) / 2;
struct Window *win = con->window;
if (win == NULL) {
- /* we have a split container which gets a representation
- * of its children as title
- */
- char *title;
- char *tree = con_get_tree_representation(con);
- sasprintf(&title, "i3: %s", tree);
- free(tree);
-
- draw_text_ascii(title,
- parent->pixmap, parent->pm_gc,
- con->deco_rect.x + 2, con->deco_rect.y + text_offset_y,
- con->deco_rect.width - 2);
- free(title);
+ i3String *title;
+ if (con->title_format == NULL) {
+ char *_title;
+ char *tree = con_get_tree_representation(con);
+ sasprintf(&_title, "i3: %s", tree);
+ free(tree);
+
+ title = i3string_from_utf8(_title);
+ FREE(_title);
+ } else {
+ title = con_parse_title_format(con);
+ }
+
+ draw_util_text(title, &(parent->frame_buffer),
+ p->color->text, p->color->background,
+ con->deco_rect.x + logical_px(2),
+ con->deco_rect.y + text_offset_y,
+ con->deco_rect.width - 2 * logical_px(2));
+ I3STRING_FREE(title);
goto after_title;
}
- if (win->name == NULL)
- goto copy_pixmaps;
+ int mark_width = 0;
+ if (config.show_marks && !TAILQ_EMPTY(&(con->marks_head))) {
+ char *formatted_mark = sstrdup("");
+ bool had_visible_mark = false;
+
+ mark_t *mark;
+ TAILQ_FOREACH(mark, &(con->marks_head), marks) {
+ if (mark->name[0] == '_')
+ continue;
+ had_visible_mark = true;
+
+ char *buf;
+ sasprintf(&buf, "%s[%s]", formatted_mark, mark->name);
+ free(formatted_mark);
+ formatted_mark = buf;
+ }
- int indent_level = 0,
- indent_mult = 0;
- Con *il_parent = parent;
- if (il_parent->layout != L_STACKED) {
- while (1) {
- //DLOG("il_parent = %p, layout = %d\n", il_parent, il_parent->layout);
- if (il_parent->layout == L_STACKED)
- indent_level++;
- if (il_parent->type == CT_WORKSPACE || il_parent->type == CT_DOCKAREA || il_parent->type == CT_OUTPUT)
- break;
- il_parent = il_parent->parent;
- indent_mult++;
+ if (had_visible_mark) {
+ i3String *mark = i3string_from_utf8(formatted_mark);
+ mark_width = predict_text_width(mark);
+
+ draw_util_text(mark, &(parent->frame_buffer),
+ p->color->text, p->color->background,
+ con->deco_rect.x + con->deco_rect.width - mark_width - logical_px(2),
+ con->deco_rect.y + text_offset_y, mark_width);
+
+ I3STRING_FREE(mark);
}
+
+ FREE(formatted_mark);
}
- //DLOG("indent_level = %d, indent_mult = %d\n", indent_level, indent_mult);
- int indent_px = (indent_level * 5) * indent_mult;
- draw_text(win->name,
- parent->pixmap, parent->pm_gc,
- con->deco_rect.x + 2 + indent_px, con->deco_rect.y + text_offset_y,
- con->deco_rect.width - 2 - indent_px);
+ i3String *title = con->title_format == NULL ? win->name : con_parse_title_format(con);
+ if (title == NULL) {
+ goto copy_pixmaps;
+ }
-after_title:
- /* Since we don’t clip the text at all, it might in some cases be painted
- * on the border pixels on the right side of a window. Therefore, we draw
- * the right border again after rendering the text (and the unconnected
- * lines in border color). */
+ draw_util_text(title, &(parent->frame_buffer),
+ p->color->text, p->color->background,
+ con->deco_rect.x + logical_px(2),
+ con->deco_rect.y + text_offset_y,
+ con->deco_rect.width - mark_width - 2 * logical_px(2));
- /* Draw a 1px separator line before and after every tab, so that tabs can
- * be easily distinguished. */
- if (parent->layout == L_TABBED) {
- xcb_change_gc(conn, parent->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){p->color->border});
- } else {
- xcb_change_gc(conn, parent->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){p->color->background});
+ if (con->title_format != NULL) {
+ I3STRING_FREE(title);
}
- xcb_poly_line(conn, XCB_COORD_MODE_ORIGIN, parent->pixmap, parent->pm_gc, 6,
- (xcb_point_t[]){
- {dr->x + dr->width, dr->y},
- {dr->x + dr->width, dr->y + dr->height},
- {dr->x + dr->width - 1, dr->y},
- {dr->x + dr->width - 1, dr->y + dr->height},
- {dr->x, dr->y + dr->height},
- {dr->x, dr->y},
- });
-
- xcb_change_gc(conn, parent->pm_gc, XCB_GC_FOREGROUND, (uint32_t[]){p->color->border});
- xcb_poly_segment(conn, parent->pixmap, parent->pm_gc, 2, segments);
+after_title:
+ x_draw_decoration_after_title(con, p);
copy_pixmaps:
- xcb_copy_area(conn, con->pixmap, con->frame, con->pm_gc, 0, 0, 0, 0, con->rect.width, con->rect.height);
+ draw_util_copy_surface(&(con->frame_buffer), &(con->frame), 0, 0, 0, 0, con->rect.width, con->rect.height);
}
/*
Con *current;
bool leaf = TAILQ_EMPTY(&(con->nodes_head)) &&
TAILQ_EMPTY(&(con->floating_head));
- con_state *state = state_for_frame(con->frame);
+ con_state *state = state_for_frame(con->frame.id);
if (!leaf) {
TAILQ_FOREACH(current, &(con->nodes_head), nodes)
TAILQ_FOREACH(current, &(con->floating_head), floating_windows)
x_deco_recurse(current);
- if (state->mapped)
- xcb_copy_area(conn, con->pixmap, con->frame, con->pm_gc, 0, 0, 0, 0, con->rect.width, con->rect.height);
+ if (state->mapped) {
+ draw_util_copy_surface(&(con->frame_buffer), &(con->frame), 0, 0, 0, 0, con->rect.width, con->rect.height);
+ }
}
if ((con->type != CT_ROOT && con->type != CT_OUTPUT) &&
x_draw_decoration(con);
}
+/*
+ * Sets or removes the _NET_WM_STATE_HIDDEN property on con if necessary.
+ *
+ */
+static void set_hidden_state(Con *con) {
+ if (con->window == NULL) {
+ return;
+ }
+
+ con_state *state = state_for_frame(con->frame.id);
+ bool should_be_hidden = con_is_hidden(con);
+ if (should_be_hidden == state->is_hidden)
+ return;
+
+ if (should_be_hidden) {
+ DLOG("setting _NET_WM_STATE_HIDDEN for con = %p\n", con);
+ xcb_add_property_atom(conn, con->window->id, A__NET_WM_STATE, A__NET_WM_STATE_HIDDEN);
+ } else {
+ DLOG("removing _NET_WM_STATE_HIDDEN for con = %p\n", con);
+ xcb_remove_property_atom(conn, con->window->id, A__NET_WM_STATE, A__NET_WM_STATE_HIDDEN);
+ }
+
+ state->is_hidden = should_be_hidden;
+}
+
/*
* This function pushes the properties of each node of the layout tree to
* X11 if they have changed (like the map state, position of the window, …).
Rect rect = con->rect;
//DLOG("Pushing changes for node %p / %s\n", con, con->name);
- state = state_for_frame(con->frame);
+ state = state_for_frame(con->frame.id);
if (state->name != NULL) {
DLOG("pushing name %s for con %p\n", state->name, con);
- xcb_change_property(conn, XCB_PROP_MODE_REPLACE, con->frame,
+ xcb_change_property(conn, XCB_PROP_MODE_REPLACE, con->frame.id,
XCB_ATOM_WM_NAME, XCB_ATOM_STRING, 8, strlen(state->name), state->name);
FREE(state->name);
}
xcb_change_window_attributes(conn, state->old_frame, XCB_CW_EVENT_MASK, values);
xcb_change_window_attributes(conn, con->window->id, XCB_CW_EVENT_MASK, values);
- xcb_reparent_window(conn, con->window->id, con->frame, 0, 0);
+ xcb_reparent_window(conn, con->window->id, con->frame.id, 0, 0);
values[0] = FRAME_EVENT_MASK;
xcb_change_window_attributes(conn, state->old_frame, XCB_CW_EVENT_MASK, values);
con->parent->layout == L_STACKED ||
con->parent->layout == L_TABBED);
+ /* The root con and output cons will never require a pixmap. In particular for the
+ * __i3 output, this will likely not work anyway because it might be ridiculously
+ * large, causing an XCB_ALLOC error. */
+ if (con->type == CT_ROOT || con->type == CT_OUTPUT)
+ is_pixmap_needed = false;
+
bool fake_notify = false;
/* Set new position if rect changed (and if height > 0) or if the pixmap
* needs to be recreated */
- if ((is_pixmap_needed && con->pixmap == XCB_NONE) || (memcmp(&(state->rect), &rect, sizeof(Rect)) != 0 &&
- rect.height > 0)) {
+ if ((is_pixmap_needed && con->frame_buffer.id == XCB_NONE) || (memcmp(&(state->rect), &rect, sizeof(Rect)) != 0 &&
+ rect.height > 0)) {
/* We first create the new pixmap, then render to it, set it as the
* background and only afterwards change the window size. This reduces
* flickering. */
/* Check if the container has an unneeded pixmap left over from
* previously having a border or titlebar. */
- if (!is_pixmap_needed && con->pixmap != XCB_NONE) {
- xcb_free_pixmap(conn, con->pixmap);
- con->pixmap = XCB_NONE;
+ if (!is_pixmap_needed && con->frame_buffer.id != XCB_NONE) {
+ draw_util_surface_free(conn, &(con->frame_buffer));
+ xcb_free_pixmap(conn, con->frame_buffer.id);
+ con->frame_buffer.id = XCB_NONE;
}
- if (is_pixmap_needed && (has_rect_changed || con->pixmap == XCB_NONE)) {
- if (con->pixmap == 0) {
- con->pixmap = xcb_generate_id(conn);
- con->pm_gc = xcb_generate_id(conn);
+ if (is_pixmap_needed && (has_rect_changed || con->frame_buffer.id == XCB_NONE)) {
+ if (con->frame_buffer.id == XCB_NONE) {
+ con->frame_buffer.id = xcb_generate_id(conn);
} else {
- xcb_free_pixmap(conn, con->pixmap);
- xcb_free_gc(conn, con->pm_gc);
+ draw_util_surface_free(conn, &(con->frame_buffer));
+ xcb_free_pixmap(conn, con->frame_buffer.id);
}
uint16_t win_depth = root_depth;
if (con->window)
win_depth = con->window->depth;
- xcb_create_pixmap(conn, win_depth, con->pixmap, con->frame, rect.width, rect.height);
+ /* Ensure we have valid dimensions for our surface. */
+ // TODO This is probably a bug in the condition above as we should never enter this path
+ // for height == 0. Also, we should probably handle width == 0 the same way.
+ int width = MAX((int32_t)rect.width, 1);
+ int height = MAX((int32_t)rect.height, 1);
+
+ xcb_create_pixmap(conn, win_depth, con->frame_buffer.id, con->frame.id, width, height);
+ draw_util_surface_init(conn, &(con->frame_buffer), con->frame_buffer.id,
+ get_visualtype_by_id(get_visualid_by_depth(win_depth)), width, height);
/* For the graphics context, we disable GraphicsExposure events.
* Those will be sent when a CopyArea request cannot be fulfilled
* properly due to parts of the source being unmapped or otherwise
* unavailable. Since we always copy from pixmaps to windows, this
* is not a concern for us. */
- uint32_t values[] = {0};
- xcb_create_gc(conn, con->pm_gc, con->pixmap, XCB_GC_GRAPHICS_EXPOSURES, values);
+ xcb_change_gc(conn, con->frame_buffer.gc, XCB_GC_GRAPHICS_EXPOSURES, (uint32_t[]){0});
+ draw_util_surface_set_size(&(con->frame), width, height);
con->pixmap_recreated = true;
/* Don’t render the decoration for windows inside a stack which are
* not visible right now */
+ // TODO Should this work the same way for L_TABBED?
if (!con->parent ||
con->parent->layout != L_STACKED ||
TAILQ_FIRST(&(con->parent->focus_head)) == con)
* window get lost when resizing it, therefore we want to provide it as
* fast as possible) */
xcb_flush(conn);
- xcb_set_window_rect(conn, con->frame, rect);
- if (con->pixmap != XCB_NONE)
- xcb_copy_area(conn, con->pixmap, con->frame, con->pm_gc, 0, 0, 0, 0, con->rect.width, con->rect.height);
+ xcb_set_window_rect(conn, con->frame.id, rect);
+ if (con->frame_buffer.id != XCB_NONE) {
+ draw_util_copy_surface(&(con->frame_buffer), &(con->frame), 0, 0, 0, 0, con->rect.width, con->rect.height);
+ }
xcb_flush(conn);
memcpy(&(state->rect), &rect, sizeof(Rect));
state->child_mapped = true;
}
- cookie = xcb_map_window(conn, con->frame);
+ cookie = xcb_map_window(conn, con->frame.id);
values[0] = FRAME_EVENT_MASK;
- xcb_change_window_attributes(conn, con->frame, XCB_CW_EVENT_MASK, values);
+ xcb_change_window_attributes(conn, con->frame.id, XCB_CW_EVENT_MASK, values);
/* copy the pixmap contents to the frame window immediately after mapping */
- if (con->pixmap != XCB_NONE)
- xcb_copy_area(conn, con->pixmap, con->frame, con->pm_gc, 0, 0, 0, 0, con->rect.width, con->rect.height);
+ if (con->frame_buffer.id != XCB_NONE) {
+ draw_util_copy_surface(&(con->frame_buffer), &(con->frame), 0, 0, 0, 0, con->rect.width, con->rect.height);
+ }
xcb_flush(conn);
- DLOG("mapping container %08x (serial %d)\n", con->frame, cookie.sequence);
+ DLOG("mapping container %08x (serial %d)\n", con->frame.id, cookie.sequence);
state->mapped = con->mapped;
}
fake_absolute_configure_notify(con);
}
+ set_hidden_state(con);
+
/* Handle all children and floating windows of this node. We recurse
* in focus order to display the focused client in a stack first when
* switching workspaces (reduces flickering). */
- TAILQ_FOREACH(current, &(con->focus_head), focused)
- x_push_node(current);
+ TAILQ_FOREACH(current, &(con->focus_head), focused) {
+ x_push_node(current);
+ }
}
/*
con_state *state;
//DLOG("Pushing changes (with unmaps) for node %p / %s\n", con, con->name);
- state = state_for_frame(con->frame);
+ state = state_for_frame(con->frame.id);
/* map/unmap if map state changed, also ensure that the child window
* is changed if we are mapped *and* in initial state (meaning the
A_WM_STATE, A_WM_STATE, 32, 2, data);
}
- cookie = xcb_unmap_window(conn, con->frame);
+ cookie = xcb_unmap_window(conn, con->frame.id);
DLOG("unmapping container %p / %s (serial %d)\n", con, con->name, cookie.sequence);
/* we need to increase ignore_unmap for this container (if it
* contains a window) and for every window "under" this one which
* contains a window */
if (con->window != NULL) {
con->ignore_unmap++;
- DLOG("ignore_unmap for con %p (frame 0x%08x) now %d\n", con, con->frame, con->ignore_unmap);
+ DLOG("ignore_unmap for con %p (frame 0x%08x) now %d\n", con, con->frame.id, con->ignore_unmap);
}
state->mapped = con->mapped;
}
DLOG("-- PUSHING WINDOW STACK --\n");
//DLOG("Disabling EnterNotify\n");
- uint32_t values[1] = {XCB_NONE};
+ /* We need to keep SubstructureRedirect around, otherwise clients can send
+ * ConfigureWindow requests and get them applied directly instead of having
+ * them become ConfigureRequests that i3 handles. */
+ uint32_t values[1] = {XCB_EVENT_MASK_SUBSTRUCTURE_REDIRECT};
CIRCLEQ_FOREACH_REVERSE(state, &state_head, state) {
if (state->mapped)
xcb_change_window_attributes(conn, state->id, XCB_CW_EVENT_MASK, values);
xcb_warp_pointer(conn, XCB_NONE, root, 0, 0, 0, 0, mid_x, mid_y);
xcb_change_window_attributes(conn, root, XCB_CW_EVENT_MASK, (uint32_t[]){ROOT_EVENT_MASK});
}
+
+ free(pointerreply);
}
warp_to = NULL;
}
x_deco_recurse(con);
- xcb_window_t to_focus = focused->frame;
+ xcb_window_t to_focus = focused->frame.id;
if (focused->window != NULL)
to_focus = focused->window->id;
values[0] = CHILD_EVENT_MASK & ~(XCB_EVENT_MASK_FOCUS_CHANGE);
xcb_change_window_attributes(conn, focused->window->id, XCB_CW_EVENT_MASK, values);
}
- xcb_set_input_focus(conn, XCB_INPUT_FOCUS_POINTER_ROOT, to_focus, XCB_CURRENT_TIME);
+ xcb_set_input_focus(conn, XCB_INPUT_FOCUS_POINTER_ROOT, to_focus, last_timestamp);
if (focused->window != NULL) {
values[0] = CHILD_EVENT_MASK;
xcb_change_window_attributes(conn, focused->window->id, XCB_CW_EVENT_MASK, values);
}
if (focused_id == XCB_NONE) {
- DLOG("Still no window focused, better set focus to the root window\n");
- xcb_set_input_focus(conn, XCB_INPUT_FOCUS_POINTER_ROOT, root, XCB_CURRENT_TIME);
+ /* If we still have no window to focus, we focus the EWMH window instead. We use this rather than the
+ * root window in order to avoid an X11 fallback mechanism causing a ghosting effect (see #1378). */
+ DLOG("Still no window focused, better set focus to the EWMH support window (%d)\n", ewmh_window);
+ xcb_set_input_focus(conn, XCB_INPUT_FOCUS_POINTER_ROOT, ewmh_window, last_timestamp);
ewmh_update_active_window(XCB_WINDOW_NONE);
- focused_id = root;
+ focused_id = ewmh_window;
}
xcb_flush(conn);
*/
void x_raise_con(Con *con) {
con_state *state;
- state = state_for_frame(con->frame);
+ state = state_for_frame(con->frame.id);
//DLOG("raising in new stack: %p / %s / %s / xid %08x\n", con, con->name, con->window ? con->window->name_json : "", state->id);
CIRCLEQ_REMOVE(&state_head, state, state);
void x_set_name(Con *con, const char *name) {
struct con_state *state;
- if ((state = state_for_frame(con->frame)) == NULL) {
+ if ((state = state_for_frame(con->frame.id)) == NULL) {
ELOG("window state not found\n");
return;
}