/* TODO: better error handling? */
ELOG("No state found\n");
- assert(true);
+ assert(false);
return NULL;
}
LOG("adding new state for window id 0x%08x\n", state->id);
}
+/*
+ * Re-initializes the associated X window state for this container. You have
+ * to call this when you assign a client to an empty container to ensure that
+ * its state gets updated correctly.
+ *
+ */
+void x_reinit(Con *con) {
+ struct con_state *state;
+
+ if ((state = state_for_frame(con->frame)) == NULL) {
+ ELOG("window state not found\n");
+ return;
+ }
+
+ LOG("resetting state %p to initial\n", state);
+ state->initial = true;
+ memset(&(state->window_rect), 0, sizeof(Rect));
+}
+
void x_con_kill(Con *con) {
con_state *state;
LOG("Pushing changes for node %p / %s\n", con, con->name);
state = state_for_frame(con->frame);
- /* map/unmap if map state changed */
- if (state->mapped != con->mapped) {
+ /* map/unmap if map state changed, also ensure that the child window
+ * is changed if we are mapped *and* in initial state (meaning the
+ * container was empty before, but now got a child) */
+ if (state->mapped != con->mapped || (con->mapped && state->initial)) {
if (!con->mapped) {
LOG("unmapping container\n");
xcb_unmap_window(conn, con->frame);
state->mapped = con->mapped;
}
+ bool fake_notify = false;
/* set new position if rect changed */
if (memcmp(&(state->rect), &(con->rect), sizeof(Rect)) != 0) {
LOG("setting rect (%d, %d, %d, %d)\n", con->rect.x, con->rect.y, con->rect.width, con->rect.height);
xcb_set_window_rect(conn, con->frame, con->rect);
memcpy(&(state->rect), &(con->rect), sizeof(Rect));
+ fake_notify = true;
}
/* dito, but for child windows */
con->window_rect.x, con->window_rect.y, con->window_rect.width, con->window_rect.height);
xcb_set_window_rect(conn, con->window->id, con->window_rect);
memcpy(&(state->rect), &(con->rect), sizeof(Rect));
+ fake_notify = true;
+ }
+
+ if (fake_notify) {
+ LOG("Sending fake configure notify\n");
+ fake_absolute_configure_notify(con);
}
/* handle all children and floating windows of this node */
LOG("\n\n PUSHING CHANGES\n\n");
x_push_node(con);
- LOG("-- PUSHING FOCUS STACK --\n");
+ LOG("-- PUSHING WINDOW STACK --\n");
/* X11 correctly represents the stack if we push it from bottom to top */
CIRCLEQ_FOREACH_REVERSE(state, &state_head, state) {
LOG("stack: 0x%08x\n", state->id);
to_focus = focused->window->id;
if (focused_id != to_focus) {
- LOG("Updating focus\n");
+ LOG("Updating focus (focused: %p / %s)\n", focused, focused->name);
xcb_set_input_focus(conn, XCB_INPUT_FOCUS_POINTER_ROOT, to_focus, XCB_CURRENT_TIME);
}