+#undef I3__FILE__
+#define I3__FILE__ "xcb.c"
/*
* vim:ts=4:sw=4:expandtab
*
* for errors.
*
*/
-xcb_window_t create_window(xcb_connection_t *conn, Rect dims, uint16_t window_class,
+xcb_window_t create_window(xcb_connection_t *conn, Rect dims,
+ uint16_t depth, xcb_visualid_t visual, uint16_t window_class,
enum xcursor_cursor_t cursor, bool map, uint32_t mask, uint32_t *values) {
xcb_window_t result = xcb_generate_id(conn);
- /* If the window class is XCB_WINDOW_CLASS_INPUT_ONLY, depth has to be 0 */
- uint16_t depth = (window_class == XCB_WINDOW_CLASS_INPUT_ONLY ? 0 : XCB_COPY_FROM_PARENT);
+ /* If the window class is XCB_WINDOW_CLASS_INPUT_ONLY, we copy depth and
+ * visual id from the parent window. */
+ if (window_class == XCB_WINDOW_CLASS_INPUT_ONLY) {
+ depth = XCB_COPY_FROM_PARENT;
+ visual = XCB_COPY_FROM_PARENT;
+ }
xcb_create_window(conn,
depth,
dims.x, dims.y, dims.width, dims.height, /* dimensions */
0, /* border = 0, we draw our own */
window_class,
- XCB_WINDOW_CLASS_COPY_FROM_PARENT, /* copy visual from parent */
+ visual,
mask,
values);
xcb_cursor_t cursor_id = xcb_generate_id(conn);
i3Font cursor_font = load_font("cursor", false);
int xcb_cursor = xcursor_get_xcb_cursor(cursor);
- xcb_create_glyph_cursor(conn, cursor_id, cursor_font.id, cursor_font.id,
- xcb_cursor, xcb_cursor + 1, 0, 0, 0, 65535, 65535, 65535);
+ xcb_create_glyph_cursor(conn, cursor_id, cursor_font.specific.xcb.id,
+ cursor_font.specific.xcb.id, xcb_cursor, xcb_cursor + 1, 0, 0, 0,
+ 65535, 65535, 65535);
xcb_change_window_attributes(conn, result, XCB_CW_CURSOR, &cursor_id);
xcb_free_cursor(conn, cursor_id);
}
xcb_configure_window(conn, window, XCB_CONFIG_WINDOW_STACK_MODE, values);
}
-/*
- * Query the width of the given text (16-bit characters, UCS) with given real
- * length (amount of glyphs) using the given font.
- *
- */
-int predict_text_width(const xcb_char2b_t *text, int length) {
- xcb_query_text_extents_cookie_t cookie;
- xcb_query_text_extents_reply_t *reply;
- xcb_generic_error_t *error;
- int width;
-
- cookie = xcb_query_text_extents(conn, config.font.id, length, text);
- if ((reply = xcb_query_text_extents_reply(conn, cookie, &error)) == NULL) {
- ELOG("Could not get text extents (X error code %d)\n",
- error->error_code);
- /* We return the rather safe guess of 7 pixels, because a
- * rendering error is better than a crash. Plus, the user will
- * see the error in his log. */
- return 7;
- }
-
- width = reply->overall_width;
- free(reply);
- return width;
-}
-
/*
* Configures the given window to have the size/position specified by given rect
*
xcb_cursor_t cursor_id = xcb_generate_id(conn);
i3Font cursor_font = load_font("cursor", false);
int xcb_cursor = xcursor_get_xcb_cursor(cursor);
- xcb_create_glyph_cursor(conn, cursor_id, cursor_font.id, cursor_font.id,
- xcb_cursor, xcb_cursor + 1, 0, 0, 0, 65535, 65535, 65535);
+ xcb_create_glyph_cursor(conn, cursor_id, cursor_font.specific.xcb.id,
+ cursor_font.specific.xcb.id, xcb_cursor, xcb_cursor + 1, 0, 0, 0,
+ 65535, 65535, 65535);
xcb_change_window_attributes(conn, root, XCB_CW_CURSOR, &cursor_id);
xcb_free_cursor(conn, cursor_id);
xcb_flush(conn);
}
+
+/*
+ * Get depth of visual specified by visualid
+ *
+ */
+uint16_t get_visual_depth(xcb_visualid_t visual_id){
+ xcb_depth_iterator_t depth_iter;
+
+ depth_iter = xcb_screen_allowed_depths_iterator(root_screen);
+ for (; depth_iter.rem; xcb_depth_next(&depth_iter)) {
+ xcb_visualtype_iterator_t visual_iter;
+
+ visual_iter = xcb_depth_visuals_iterator(depth_iter.data);
+ for (; visual_iter.rem; xcb_visualtype_next(&visual_iter)) {
+ if (visual_id == visual_iter.data->visual_id) {
+ return depth_iter.data->depth;
+ }
+ }
+ }
+ return 0;
+}
+
+/*
+ * Get visualid with specified depth
+ *
+ */
+xcb_visualid_t get_visualid_by_depth(uint16_t depth){
+ xcb_depth_iterator_t depth_iter;
+
+ depth_iter = xcb_screen_allowed_depths_iterator(root_screen);
+ for (; depth_iter.rem; xcb_depth_next(&depth_iter)) {
+ if (depth_iter.data->depth != depth)
+ continue;
+
+ xcb_visualtype_iterator_t visual_iter;
+
+ visual_iter = xcb_depth_visuals_iterator(depth_iter.data);
+ if (!visual_iter.rem)
+ continue;
+ return visual_iter.data->visual_id;
+ }
+ return 0;
+}