my ($class, %args) = @_;
my $pkg = caller;
+ $x ||= i3test::X11->new;
+ # set the pointer to a predictable position in case a previous test has
+ # disturbed it
+ $x->warp_pointer(
+ 0, # src_window (None)
+ $x->get_root_window(), # dst_window (None)
+ 0, # src_x
+ 0, # src_y
+ 0, # src_width
+ 0, # src_height
+ 0, # dst_x
+ 0); # dst_y
+ # Synchronize with X11 to ensure the pointer has been warped before i3
+ # starts up.
+ $x->get_input_focus_reply($x->get_input_focus()->{sequence});
+
$i3_autostart = delete($args{i3_autostart}) // 1;
my $i3_config = delete($args{i3_config}) // '-default';
strict->import;
warnings->import;
- $x ||= i3test::X11->new;
- # set the pointer to a predictable position in case a previous test has
- # disturbed it
- $x->root->warp_pointer(0, 0);
$cv->recv if $i3_autostart;
@_ = ($class);
sub wait_for_event {
my ($timeout, $cb) = @_;
- my $cv = AE::cv;
-
$x->flush;
- # unfortunately, there is no constant for this
- my $ae_read = 0;
-
- my $guard = AE::io $x->get_file_descriptor, $ae_read, sub {
- while (defined(my $event = $x->poll_for_event)) {
- if ($cb->($event)) {
- $cv->send(1);
- last;
- }
- }
- };
-
- # Trigger timeout after $timeout seconds (can be fractional)
- my $t = AE::timer $timeout, 0, sub { warn "timeout ($timeout secs)"; $cv->send(0) };
-
- my $result = $cv->recv;
- undef $t;
- undef $guard;
- return $result;
+ while (defined(my $event = $x->wait_for_event)) {
+ return 1 if $cb->($event);
+ }
}
=head2 wait_for_map($window)
$window->map;
wait_for_map($window);
+
+ # MapWindow is sent before i3 even starts rendering: the window is placed at
+ # temporary off-screen coordinates first, and x_push_changes() sends further
+ # X11 requests to set focus etc. Hence, we sync with i3 before continuing.
+ sync_with_i3();
+
return $window;
}
$_sync_window = open_window(
rect => [ -15, -15, 10, 10 ],
override_redirect => 1,
+ dont_map => 1,
);
}