#!perl
# vim:ts=4:sw=4:expandtab
#
+# Please read the following documents before working on tests:
+# • http://build.i3wm.org/docs/testsuite.html
+# (or docs/testsuite)
+#
+# • http://build.i3wm.org/docs/lib-i3test.html
+# (alternatively: perldoc ./testcases/lib/i3test.pm)
+#
+# • http://build.i3wm.org/docs/ipc.html
+# (or docs/ipc)
+#
+# • http://onyxneon.com/books/modern_perl/modern_perl_a4.pdf
+# (unless you are already familiar with Perl)
+#
# Verifies that scratchpad windows don’t move due to floating point caulcation
# errors when repeatedly hiding/showing, no matter what display resolution.
#
my $i3 = i3(get_socket_path());
+sync_with_i3;
$x->root->warp_pointer(0, 0);
sync_with_i3;
sub verify_scratchpad_doesnt_move {
my ($ws) = @_;
- is(scalar @{get_ws($ws)->{nodes}}, 0, 'no nodes on this ws');
+ is_num_children($ws, 0, 'no nodes on this ws');
my $window = open_window;
-
- is(scalar @{get_ws($ws)->{nodes}}, 1, 'one nodes on this ws');
+ is_num_children($ws, 1, 'one node on this ws');
cmd 'move scratchpad';
-
- is(scalar @{get_ws($ws)->{nodes}}, 0, 'no nodes on this ws');
+ is_num_children($ws, 0, 'no nodes on this ws');
my $last_x = -1;
for (1 .. 20) {
# now on the right output (1024x768)
################################################################################
+sync_with_i3;
$x->root->warp_pointer(683 + 10, 0);
sync_with_i3;