X-Git-Url: https://git.sur5r.net/?a=blobdiff_plain;f=include%2Fdata.h;h=63b18b280e8837b471b437d2e245857071e0ad50;hb=71ccb4bef2850bd5beab8a4ef4669bf53b5a9781;hp=427155432854a8720b43476d80a2664726e653c3;hpb=019347b14c7612eef5998f9a819ff23f7fd76696;p=i3%2Fi3 diff --git a/include/data.h b/include/data.h index 42715543..63b18b28 100644 --- a/include/data.h +++ b/include/data.h @@ -2,13 +2,13 @@ * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager - * © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE) + * © 2009-2012 Michael Stapelberg and contributors (see also: LICENSE) * * include/data.h: This file defines all data structures used by i3 * */ -#ifndef _DATA_H -#define _DATA_H +#ifndef I3_DATA_H +#define I3_DATA_H #define SN_API_NOT_YET_FROZEN 1 #include @@ -17,7 +17,9 @@ #include #include #include +#include +#include "libi3.h" #include "queue.h" /* @@ -53,12 +55,19 @@ typedef struct Window i3Window; *****************************************************************************/ typedef enum { D_LEFT, D_RIGHT, D_UP, D_DOWN } direction_t; typedef enum { NO_ORIENTATION = 0, HORIZ, VERT } orientation_t; -typedef enum { BS_NORMAL = 0, BS_NONE = 1, BS_1PIXEL = 2 } border_style_t; +typedef enum { BS_NORMAL = 0, BS_NONE = 1, BS_PIXEL = 2 } border_style_t; /** parameter to specify whether tree_close() and x_window_kill() should kill * only this specific window or the whole X11 client */ typedef enum { DONT_KILL_WINDOW = 0, KILL_WINDOW = 1, KILL_CLIENT = 2 } kill_window_t; +/** describes if the window is adjacent to the output (physical screen) edges. */ +typedef enum { ADJ_NONE = 0, + ADJ_LEFT_SCREEN_EDGE = (1 << 0), + ADJ_RIGHT_SCREEN_EDGE = (1 << 1), + ADJ_UPPER_SCREEN_EDGE = (1 << 2), + ADJ_LOWER_SCREEN_EDGE = (1 << 4)} adjacent_t; + enum { BIND_NONE = 0, BIND_SHIFT = XCB_MOD_MASK_SHIFT, /* (1 << 0) */ @@ -126,6 +135,7 @@ struct deco_render_params { Rect con_deco_rect; uint32_t background; bool con_is_leaf; + orientation_t parent_orientation; }; /** @@ -159,6 +169,9 @@ struct Startup_Sequence { char *workspace; /** libstartup-notification context for this launch */ SnLauncherContext *context; + /** time at which this sequence should be deleted (after it was marked as + * completed) */ + time_t delete_at; TAILQ_ENTRY(Startup_Sequence) sequences; }; @@ -188,6 +201,20 @@ struct regex { * */ struct Binding { + /** If true, the binding should be executed upon a KeyRelease event, not a + * KeyPress (the default). */ + enum { + /* This binding will only be executed upon KeyPress events */ + B_UPON_KEYPRESS = 0, + /* This binding will be executed either upon a KeyRelease event, or… */ + B_UPON_KEYRELEASE = 1, + /* …upon a KeyRelease event, even if the modifiers don’t match. This + * state is triggered from get_binding() when the corresponding + * KeyPress (!) happens, so that users can release the modifier keys + * before releasing the actual key. */ + B_UPON_KEYRELEASE_IGNORE_MODS = 2, + } release; + /** Symbol the user specified in configfile, if any. This needs to be * stored with the binding to be able to re-convert it into a keycode * if the keyboard mapping changes (using Xmodmap for example) */ @@ -279,9 +306,8 @@ struct Window { char *class_class; char *class_instance; - /** The name of the window as it will be passed to X11 (in UCS2 if the - * application supports _NET_WM_NAME, in COMPOUND_TEXT otherwise). */ - char *name_x; + /** The name of the window. */ + i3String *name; /** The WM_WINDOW_ROLE of this window (for example, the pidgin buddy window * sets "buddy list"). Useful to match specific windows in assignments or @@ -291,19 +317,19 @@ struct Window { /** Flag to force re-rendering the decoration upon changes */ bool name_x_changed; - /** The name of the window as used in JSON (in UTF-8 if the application - * supports _NET_WM_NAME, in COMPOUND_TEXT otherwise) */ - char *name_json; - - /** The length of the name in glyphs (not bytes) */ - size_t name_len; - /** Whether the application used _NET_WM_NAME */ bool uses_net_wm_name; /** Whether the application needs to receive WM_TAKE_FOCUS */ bool needs_take_focus; + /** When this window was marked urgent. 0 means not urgent */ + struct timeval urgent; + + /** Whether this window accepts focus. We store this inverted so that the + * default will be 'accepts focus'. */ + bool doesnt_accept_focus; + /** Whether the window says it is a dock window */ enum { W_NODOCK = 0, W_DOCK_TOP = 1, W_DOCK_BOTTOM = 2 } dock; @@ -314,6 +340,9 @@ struct Window { * (assignments run only once) */ uint32_t nr_assignments; Assignment **ran_assignments; + + /** Depth of the window */ + uint16_t depth; }; /** @@ -331,6 +360,11 @@ struct Match { struct regex *instance; struct regex *mark; struct regex *role; + enum { + U_DONTCHECK = -1, + U_LATEST = 0, + U_OLDEST = 1 + } urgent; enum { M_DONTCHECK = -1, M_NODOCK = 0, @@ -353,6 +387,11 @@ struct Match { */ enum { M_HERE = 0, M_ASSIGN_WS, M_BELOW } insert_where; + /* Whether this match was generated when restarting i3 inplace. + * Leads to not setting focus when managing a new window, because the old + * focus stack should be restored. */ + bool restart_mode; + TAILQ_ENTRY(Match) matches; }; @@ -410,7 +449,6 @@ struct Con { CT_WORKSPACE = 4, CT_DOCKAREA = 5 } type; - orientation_t orientation; struct Con *parent; struct Rect rect; @@ -446,6 +484,7 @@ struct Con { /* the x11 border pixel attribute */ int border_width; + int current_border_width; /* minimum increment size specified for the window (in pixels) */ int width_increment; @@ -457,6 +496,9 @@ struct Con { * inside this container (if any) sets the urgency hint, for example. */ bool urgent; + /* timer used for disabling urgency */ + struct ev_timer *urgency_timer; + /* ids/pixmap/graphics context for the frame window */ xcb_window_t frame; xcb_pixmap_t pixmap; @@ -475,7 +517,29 @@ struct Con { TAILQ_HEAD(swallow_head, Match) swallow_head; enum { CF_NONE = 0, CF_OUTPUT = 1, CF_GLOBAL = 2 } fullscreen_mode; - enum { L_DEFAULT = 0, L_STACKED = 1, L_TABBED = 2, L_DOCKAREA = 3, L_OUTPUT = 4 } layout; + /* layout is the layout of this container: one of split[v|h], stacked or + * tabbed. Special containers in the tree (above workspaces) have special + * layouts like dockarea or output. + * + * last_split_layout is one of splitv or splith to support the old "layout + * default" command which by now should be "layout splitv" or "layout + * splith" explicitly. + * + * workspace_layout is only for type == CT_WORKSPACE cons. When you change + * the layout of a workspace without any children, i3 cannot just set the + * layout (because workspaces need to be splitv/splith to allow focus + * parent and opening new containers). Instead, it stores the requested + * layout in workspace_layout and creates a new split container with that + * layout whenever a new container is attached to the workspace. */ + enum { + L_DEFAULT = 0, + L_STACKED = 1, + L_TABBED = 2, + L_DOCKAREA = 3, + L_OUTPUT = 4, + L_SPLITV = 5, + L_SPLITH = 6 + } layout, last_split_layout, workspace_layout; border_style_t border_style; /** floating? (= not in tiling layout) This cannot be simply a bool * because we want to keep track of whether the status was set by the @@ -510,6 +574,10 @@ struct Con { SCRATCHPAD_FRESH = 1, SCRATCHPAD_CHANGED = 2 } scratchpad_state; + + /* The ID of this container before restarting. Necessary to correctly + * interpret back-references in the JSON (such as the focus stack). */ + int old_id; }; #endif