X-Git-Url: https://git.sur5r.net/?a=blobdiff_plain;f=include%2Fdata.h;h=b122dbfdfc88a4eb26f943e14f7beb928a1c159b;hb=5ad1890838c29ea2c3607d36db895aa7b31ba33c;hp=eba0f968088363202eb519130e05f4bee0ad30e3;hpb=94b1e76af45431f8cb5878679591cd504f629e60;p=i3%2Fi3 diff --git a/include/data.h b/include/data.h index eba0f968..b122dbfd 100644 --- a/include/data.h +++ b/include/data.h @@ -2,7 +2,7 @@ * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager - * © 2009-2012 Michael Stapelberg and contributors (see also: LICENSE) + * © 2009 Michael Stapelberg and contributors (see also: LICENSE) * * include/data.h: This file defines all data structures used by i3 * @@ -46,6 +46,7 @@ typedef struct Con Con; typedef struct Match Match; typedef struct Assignment Assignment; typedef struct Window i3Window; +typedef struct mark_t mark_t; /****************************************************************************** * Helper types @@ -74,17 +75,8 @@ typedef enum { ADJ_NONE = 0, ADJ_UPPER_SCREEN_EDGE = (1 << 2), ADJ_LOWER_SCREEN_EDGE = (1 << 4) } adjacent_t; -enum { - BIND_NONE = 0, - BIND_SHIFT = XCB_MOD_MASK_SHIFT, /* (1 << 0) */ - BIND_CONTROL = XCB_MOD_MASK_CONTROL, /* (1 << 2) */ - BIND_MOD1 = XCB_MOD_MASK_1, /* (1 << 3) */ - BIND_MOD2 = XCB_MOD_MASK_2, /* (1 << 4) */ - BIND_MOD3 = XCB_MOD_MASK_3, /* (1 << 5) */ - BIND_MOD4 = XCB_MOD_MASK_4, /* (1 << 6) */ - BIND_MOD5 = XCB_MOD_MASK_5, /* (1 << 7) */ - BIND_MODE_SWITCH = (1 << 8) -}; +typedef enum { MM_REPLACE, + MM_ADD } mark_mode_t; /** * Container layouts. See Con::layout. @@ -107,6 +99,25 @@ typedef enum { B_MOUSE = 1 } input_type_t; +/** + * Bitmask for matching XCB_XKB_GROUP_1 to XCB_XKB_GROUP_4. + */ +typedef enum { + I3_XKB_GROUP_MASK_ANY = 0, + I3_XKB_GROUP_MASK_1 = (1 << 0), + I3_XKB_GROUP_MASK_2 = (1 << 1), + I3_XKB_GROUP_MASK_3 = (1 << 2), + I3_XKB_GROUP_MASK_4 = (1 << 3) +} i3_xkb_group_mask_t; + +/** + * The lower 16 bits contain a xcb_key_but_mask_t, the higher 16 bits contain + * an i3_xkb_group_mask_t. This type is necessary for the fallback logic to + * work when handling XKB groups (see ticket #1775) and makes the code which + * locates keybindings upon KeyPress/KeyRelease events simpler. + */ +typedef uint32_t i3_event_state_mask_t; + /** * Mouse pointer warping modes. */ @@ -168,7 +179,7 @@ struct deco_render_params { struct width_height con_rect; struct width_height con_window_rect; Rect con_deco_rect; - uint32_t background; + color_t background; layout_t parent_layout; bool con_is_leaf; }; @@ -255,6 +266,10 @@ struct Binding { B_UPON_KEYRELEASE_IGNORE_MODS = 2, } release; + /** If this is true for a mouse binding, the binding should be executed + * when the button is pressed over the window border. */ + bool border; + /** If this is true for a mouse binding, the binding should be executed * when the button is pressed over any part of the window, not just the * title bar (default). */ @@ -265,8 +280,10 @@ struct Binding { /** Keycode to bind */ uint32_t keycode; - /** Bitmask consisting of BIND_MOD_1, BIND_MODE_SWITCH, … */ - uint32_t mods; + /** Bitmask which is applied against event->state for KeyPress and + * KeyRelease events to determine whether this binding applies to the + * current state. */ + i3_event_state_mask_t event_state_mask; /** Symbol the user specified in configfile, if any. This needs to be * stored with the binding to be able to re-convert it into a keycode @@ -359,6 +376,8 @@ struct Window { /** The name of the window. */ i3String *name; + /** The format with which the window's name should be displayed. */ + char *title_format; /** The WM_WINDOW_ROLE of this window (for example, the pidgin buddy window * sets "buddy list"). Useful to match specific windows in assignments or @@ -378,6 +397,9 @@ struct Window { * default will be 'accepts focus'. */ bool doesnt_accept_focus; + /** The _NET_WM_WINDOW_TYPE for this window. */ + xcb_atom_t window_type; + /** Whether the window says it is a dock window */ enum { W_NODOCK = 0, W_DOCK_TOP = 1, @@ -391,6 +413,18 @@ struct Window { /** Depth of the window */ uint16_t depth; + + /* the wanted size of the window, used in combination with size + * increments (see below). */ + int base_width; + int base_height; + + /* minimum increment size specified for the window (in pixels) */ + int width_increment; + int height_increment; + + /* aspect ratio from WM_NORMAL_HINTS (MPlayer uses this for example) */ + double aspect_ratio; }; /** @@ -402,12 +436,17 @@ struct Window { * */ struct Match { + /* Set if a criterion was specified incorrectly. */ + char *error; + struct regex *title; struct regex *application; struct regex *class; struct regex *instance; struct regex *mark; struct regex *window_role; + struct regex *workspace; + xcb_atom_t window_type; enum { U_DONTCHECK = -1, U_LATEST = 0, @@ -460,7 +499,7 @@ struct Assignment { * * A_COMMAND = run the specified command for the matching window * A_TO_WORKSPACE = assign the matching window to the specified workspace - * A_TO_OUTPUT = assign the matching window to the specified output + * A_NO_FOCUS = don't focus matched window when it is managed * * While the type is a bitmask, only one value can be set at a time. It is * a bitmask to allow filtering for multiple types, for example in the @@ -471,17 +510,16 @@ struct Assignment { A_ANY = 0, A_COMMAND = (1 << 0), A_TO_WORKSPACE = (1 << 1), - A_TO_OUTPUT = (1 << 2) + A_NO_FOCUS = (1 << 2) } type; /** the criteria to check if a window matches */ Match match; - /** destination workspace/output/command, depending on the type */ + /** destination workspace/command, depending on the type */ union { char *command; char *workspace; - char *output; } dest; TAILQ_ENTRY(Assignment) assignments; @@ -492,6 +530,12 @@ typedef enum { CF_NONE = 0, CF_OUTPUT = 1, CF_GLOBAL = 2 } fullscreen_mode_t; +struct mark_t { + char *name; + + TAILQ_ENTRY(mark_t) marks; +}; + /** * A 'Con' represents everything from the X11 root window down to a single X11 window. * @@ -510,11 +554,10 @@ struct Con { * change. */ uint8_t ignore_unmap; - /* ids/pixmap/graphics context for the frame window */ + /* The surface used for the frame window. */ + surface_t frame; + surface_t frame_buffer; bool pixmap_recreated; - xcb_window_t frame; - xcb_pixmap_t pixmap; - xcb_gcontext_t pm_gc; enum { CT_ROOT = 0, @@ -531,8 +574,14 @@ struct Con { struct Con *parent; + /* The position and size for this con. These coordinates are absolute. Note + * that the rect of a container does not include the decoration. */ struct Rect rect; + /* The position and size of the actual client window. These coordinates are + * relative to the container's rect. */ struct Rect window_rect; + /* The position and size of the container's decoration. These coordinates + * are relative to the container's parent's rect. */ struct Rect deco_rect; /** the geometry this window requested when getting mapped */ struct Rect geometry; @@ -544,26 +593,17 @@ struct Con { * displayed on whichever of the containers is currently visible */ char *sticky_group; - /* user-definable mark to jump to this container later */ - char *mark; + /* user-definable marks to jump to this container later */ + TAILQ_HEAD(marks_head, mark_t) marks_head; + /* cached to decide whether a redraw is needed */ + bool mark_changed; double percent; - /* aspect ratio from WM_NORMAL_HINTS (MPlayer uses this for example) */ - double aspect_ratio; - /* the wanted size of the window, used in combination with size - * increments (see below). */ - int base_width; - int base_height; - /* the x11 border pixel attribute */ int border_width; int current_border_width; - /* minimum increment size specified for the window (in pixels) */ - int width_increment; - int height_increment; - struct Window *window; /* timer used for disabling urgency */ @@ -581,6 +621,12 @@ struct Con { TAILQ_HEAD(swallow_head, Match) swallow_head; fullscreen_mode_t fullscreen_mode; + + /* Whether this window should stick to the glass. This corresponds to + * the _NET_WM_STATE_STICKY atom and will only be respected if the + * window is floating. */ + bool sticky; + /* layout is the layout of this container: one of split[v|h], stacked or * tabbed. Special containers in the tree (above workspaces) have special * layouts like dockarea or output.