X-Git-Url: https://git.sur5r.net/?a=blobdiff_plain;f=include%2Ffloating.h;h=a7813099c3283117265364a62dc6f23284ee5754;hb=9bd2224520741c743759b81c26b7a65ecf0af6fe;hp=bea5f7a2885c5474afa5f037e140a4f3c4d15804;hpb=db62b5a4df3d7ee7ac9363e4c430ea0155abba25;p=i3%2Fi3 diff --git a/include/floating.h b/include/floating.h index bea5f7a2..a7813099 100644 --- a/include/floating.h +++ b/include/floating.h @@ -2,13 +2,15 @@ * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager - * © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE) + * © 2009 Michael Stapelberg and contributors (see also: LICENSE) * * floating.c: Floating windows. * */ #pragma once +#include + #include "tree.h" /** Callback for dragging */ @@ -64,25 +66,18 @@ void floating_raise_con(Con *con); */ bool floating_maybe_reassign_ws(Con *con); -#if 0 /** - * Removes the floating client from its workspace and attaches it to the new - * workspace. This is centralized here because it may happen if you move it - * via keyboard and if you move it using your mouse. + * Centers a floating con above the specified rect. * */ -void floating_assign_to_workspace(Client *client, Workspace *new_workspace); +void floating_center(Con *con, Rect rect); /** - * Called whenever the user clicks on a border (not the titlebar!) of a - * floating window. Determines on which border the user clicked and launches - * the drag_pointer function with the resize_callback. + * Moves the given floating con to the current pointer position. * */ -int floating_border_click(xcb_connection_t *conn, Client *client, - xcb_button_press_event_t *event); +void floating_move_to_pointer(Con *con); -#endif /** * Called when the user clicked on the titlebar of a floating window. * Calls the drag_pointer function with the drag_window callback @@ -99,39 +94,18 @@ void floating_drag_window(Con *con, const xcb_button_press_event_t *event); void floating_resize_window(Con *con, const bool proportional, const xcb_button_press_event_t *event); /** - * Called when a floating window is created or resized. - * This function resizes the window if its size is higher or lower than the - * configured maximum/minimum size, respectively. - * - */ -void floating_check_size(Con *floating_con); - -#if 0 -/** - * Changes focus in the given direction for floating clients. + * Called when a floating window is created or resized. This function resizes + * the window if its size is higher or lower than the configured maximum/minimum + * size, respectively or when adjustments are needed to conform to the + * configured size increments or aspect ratio limits. * - * Changing to the left/right means going to the previous/next floating client, - * changing to top/bottom means cycling through the Z-index. - * - */ -void floating_focus_direction(xcb_connection_t *conn, Client *currently_focused, - direction_t direction); - -/** - * Moves the client 10px to the specified direction. + * When prefer_height is true and the window needs to be resized because of the + * configured aspect ratio, the width is adjusted first, preserving the previous + * height. * */ -void floating_move(xcb_connection_t *conn, Client *currently_focused, - direction_t direction); +void floating_check_size(Con *floating_con, bool prefer_height); -/** - * Hides all floating clients (or show them if they are currently hidden) on - * the specified workspace. - * - */ -void floating_toggle_hide(xcb_connection_t *conn, Workspace *workspace); - -#endif /** * This is the return value of a drag operation like drag_pointer. * @@ -174,7 +148,16 @@ drag_result_t drag_pointer(Con *con, const xcb_button_press_event_t *event, * outputs. * */ -void floating_reposition(Con *con, Rect newrect); +bool floating_reposition(Con *con, Rect newrect); + +/** + * Sets size of the CT_FLOATING_CON to specified dimensions. Might limit the + * actual size with regard to size constraints taken from user settings. + * Additionally, the dimensions may be upscaled until they're divisible by the + * window's size hints. + * + */ +void floating_resize(Con *floating_con, uint32_t x, uint32_t y); /** * Fixes the coordinates of the floating window whenever the window gets