X-Git-Url: https://git.sur5r.net/?a=blobdiff_plain;f=include%2Frandr.h;h=bfbfd5a90bcbabcec5b261ad39e8c51d6686cb0f;hb=d968d39b27daa98848a28756eed678ec6b95cae9;hp=50e19938eb14c4a371bc1fcbf45b3a08928543ff;hpb=818e02ef3545b000e104b79cf52610ac0f1765cd;p=i3%2Fi3 diff --git a/include/randr.h b/include/randr.h index 50e19938..bfbfd5a9 100644 --- a/include/randr.h +++ b/include/randr.h @@ -1,62 +1,137 @@ /* - * vim:ts=8:expandtab + * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager + * © 2009 Michael Stapelberg and contributors (see also: LICENSE) * - * © 2009-2010 Michael Stapelberg and contributors - * - * See file LICENSE for license information. + * For more information on RandR, please see the X.org RandR specification at + * https://cgit.freedesktop.org/xorg/proto/randrproto/tree/randrproto.txt + * (take your time to read it completely, it answers all questions). * */ +#pragma once + +#include + #include "data.h" #include -#ifndef _RANDR_H -#define _RANDR_H - TAILQ_HEAD(outputs_head, xoutput); extern struct outputs_head outputs; +typedef enum { + CLOSEST_OUTPUT = 0, + FARTHEST_OUTPUT = 1 +} output_close_far_t; + /** - * Returns true if both screen objects describe the same screen (checks their - * size and position). + * We have just established a connection to the X server and need the initial + * XRandR information to setup workspaces for each screen. * */ -bool screens_are_equal(Output *screen1, Output *screen2); +void randr_init(int *event_base, const bool disable_randr15); /** - * We have just established a connection to the X server and need the initial - * XRandR information to setup workspaces for each screen. + * Initializes a CT_OUTPUT Con (searches existing ones from inplace restart + * before) to use for the given Output. + * + */ +void output_init_con(Output *output); + +/** + * Initializes at least one workspace for this output, trying the following + * steps until there is at least one workspace: + * + * • Move existing workspaces, which are assigned to be on the given output, to + * the output. + * • Create the first assigned workspace for this output. + * • Create the first unused workspace. * */ -void initialize_randr(xcb_connection_t *conn, int *event_base); +void init_ws_for_output(Output *output, Con *content); + +/** + * Initializes the specified output, assigning the specified workspace to it. + * + */ +//void initialize_output(xcb_connection_t *conn, Output *output, Workspace *workspace); /** * (Re-)queries the outputs via RandR and stores them in the list of outputs. * */ -void randr_query_screens(xcb_connection_t *conn); +void randr_query_outputs(void); + +/** + * Disables the output and moves its content. + * + */ +void randr_disable_output(Output *output); /** * Returns the first output which is active. * */ -Output *get_first_output(); +Output *get_first_output(void); /** - * Looks in virtual_screens for the i3Screen which contains coordinates x, y + * Returns the output with the given name or NULL. + * If require_active is true, only active outputs are considered. * */ -Output *get_screen_containing(int x, int y); +Output *get_output_by_name(const char *name, const bool require_active); /** - * Gets the screen which is the last one in the given direction, for example - * the screen on the most bottom when direction == D_DOWN, the screen most - * right when direction == D_RIGHT and so on. + * Returns the active (!) output which contains the coordinates x, y or NULL + * if there is no output which contains these coordinates. * - * This function always returns a screen. + */ +Output *get_output_containing(unsigned int x, unsigned int y); + +/** + * Returns the active output which spans exactly the area specified by + * rect or NULL if there is no output like this. + * + */ +Output *get_output_with_dimensions(Rect rect); + +/* + * In contained_by_output, we check if any active output contains part of the container. + * We do this by checking if the output rect is intersected by the Rect. + * This is the 2-dimensional counterpart of get_output_containing. + * Since we don't actually need the outputs intersected by the given Rect (There could + * be many), we just return true or false for convenience. + * + */ +bool contained_by_output(Rect rect); + +/** + * Gets the output which is the next one in the given direction. + * + * If close_far == CLOSEST_OUTPUT, then the output next to the current one will + * selected. If close_far == FARTHEST_OUTPUT, the output which is the last one + * in the given direction will be selected. + * + * NULL will be returned when no active outputs are present in the direction + * specified (note that ‘current’ counts as such an output). * */ -Output *get_screen_most(direction_t direction, Output *current); +Output *get_output_next(direction_t direction, Output *current, output_close_far_t close_far); -#endif +/** + * Like get_output_next with close_far == CLOSEST_OUTPUT, but wraps. + * + * For example if get_output_next(D_DOWN, x, FARTHEST_OUTPUT) = NULL, then + * get_output_next_wrap(D_DOWN, x) will return the topmost output. + * + * This function always returns a output: if no active outputs can be found, + * current itself is returned. + * + */ +Output *get_output_next_wrap(direction_t direction, Output *current); + +/* + * Creates an output covering the root window. + * + */ +Output *create_root_output(xcb_connection_t *conn);