X-Git-Url: https://git.sur5r.net/?a=blobdiff_plain;f=servers%2Fslapd%2Fresult.c;h=9384b591dcd095e23015407bb5f1fb239b8852f4;hb=18beda81a0e6b476afbef81e5fd676804142ca32;hp=2636d51d6b769a522bd34763233437f9d14e70ae;hpb=5e3820fd7ae244e6df08aeff172e6902dee9356d;p=openldap diff --git a/servers/slapd/result.c b/servers/slapd/result.c index 2636d51d6b..9384b591dc 100644 --- a/servers/slapd/result.c +++ b/servers/slapd/result.c @@ -2,7 +2,7 @@ /* $OpenLDAP$ */ /* This work is part of OpenLDAP Software . * - * Copyright 1998-2005 The OpenLDAP Foundation. + * Copyright 1998-2006 The OpenLDAP Foundation. * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -286,6 +286,144 @@ send_ldap_controls( Operation *o, BerElement *ber, LDAPControl **c ) return rc; } +/* + * slap_response_play() + * + * plays the callback list; rationale: a callback can + * - remove itself from the list, by setting op->o_callback = NULL; + * malloc()'ed callbacks should free themselves from inside the + * sc_response() function. + * - replace itself with another (list of) callback(s), by setting + * op->o_callback = a new (list of) callback(s); in this case, it + * is the callback's responsibility to to append existing subsequent + * callbacks to the end of the list that is passed to the sc_response() + * function. + * - modify the list of subsequent callbacks by modifying the value + * of the sc_next field from inside the sc_response() function; this + * case does not require any handling from inside slap_response_play() + * + * To stop execution of the playlist, the sc_response() function must return + * a value different from SLAP_SC_CONTINUE. + * + * The same applies to slap_cleanup_play(); only, there is no means to stop + * execution of the playlist, since all cleanup functions must be called. + */ +static int +slap_response_play( + Operation *op, + SlapReply *rs ) +{ + int rc; + +#ifdef NEW_CB + slap_callback *sc = op->o_callback, **scp; + + rc = SLAP_CB_CONTINUE; + for ( scp = ≻ *scp; ) { + slap_callback *sc_next = (*scp)->sc_next, **sc_nextp = &(*scp)->sc_next; + + op->o_callback = *scp; + if ( op->o_callback->sc_response ) { + rc = op->o_callback->sc_response( op, rs ); + if ( op->o_callback == NULL ) { + /* the callback has been removed; + * repair the list */ + *scp = sc_next; + sc_nextp = scp; + + } else if ( op->o_callback != *scp ) { + /* a new callback has been inserted + * in place of the existing one; repair the list */ + *scp = op->o_callback; + sc_nextp = scp; + } + if ( rc != SLAP_CB_CONTINUE ) break; + } + scp = sc_nextp; + } + + op->o_callback = sc; +#else /* ! NEW_CB */ + slap_callback *sc = op->o_callback, **sc_prev = &sc, *sc_next; + + rc = SLAP_CB_CONTINUE; + for ( sc_next = op->o_callback; sc_next; op->o_callback = sc_next) { + sc_next = op->o_callback->sc_next; + if ( op->o_callback->sc_response ) { + slap_callback *sc2 = op->o_callback; + rc = op->o_callback->sc_response( op, rs ); + if ( op->o_callback != sc2 ) { + *sc_prev = op->o_callback; + } + if ( rc != SLAP_CB_CONTINUE || !op->o_callback ) break; + if ( op->o_callback != sc2 ) continue; + } + sc_prev = &op->o_callback->sc_next; + } + + op->o_callback = sc; +#endif /* ! NEW_CB */ + + return rc; +} + +static int +slap_cleanup_play( + Operation *op, + SlapReply *rs ) +{ +#ifdef NEW_CB + slap_callback *sc = op->o_callback, **scp; + + for ( scp = ≻ *scp; ) { + slap_callback *sc_next = (*scp)->sc_next, **sc_nextp = &(*scp)->sc_next; + + op->o_callback = *scp; + if ( op->o_callback->sc_cleanup ) { + (void)op->o_callback->sc_cleanup( op, rs ); + if ( op->o_callback == NULL ) { + /* the callback has been removed; + * repair the list */ + *scp = sc_next; + sc_nextp = scp; + + } else if ( op->o_callback != *scp ) { + /* a new callback has been inserted + * after the existing one; repair the list */ + /* a new callback has been inserted + * in place of the existing one; repair the list */ + *scp = op->o_callback; + sc_nextp = scp; + } + /* don't care about the result; do all cleanup */ + } + scp = sc_nextp; + } + + op->o_callback = sc; +#else /* ! NEW_CB */ + slap_callback *sc = op->o_callback, **sc_prev = &sc, *sc_next; + + for ( sc_next = op->o_callback; sc_next; op->o_callback = sc_next) { + sc_next = op->o_callback->sc_next; + if ( op->o_callback->sc_cleanup ) { + slap_callback *sc2 = op->o_callback; + (void)op->o_callback->sc_cleanup( op, rs ); + if ( op->o_callback != sc2 ) { + *sc_prev = op->o_callback; + } + if ( !op->o_callback ) break; + if ( op->o_callback != sc2 ) continue; + } + sc_prev = &op->o_callback->sc_next; + } + + op->o_callback = sc; +#endif /* ! NEW_CB */ + + return LDAP_SUCCESS; +} + static int send_ldap_response( Operation *op, @@ -302,25 +440,10 @@ send_ldap_response( } if ( op->o_callback ) { - slap_callback *sc = op->o_callback, **sc_prev = &sc, *sc_next; - - rc = SLAP_CB_CONTINUE; - for ( sc_next = op->o_callback; sc_next; op->o_callback = sc_next) { - sc_next = op->o_callback->sc_next; - if ( op->o_callback->sc_response ) { - slap_callback *sc2 = op->o_callback; - rc = op->o_callback->sc_response( op, rs ); - if ( op->o_callback != sc2 ) { - *sc_prev = op->o_callback; - } - if ( rc != SLAP_CB_CONTINUE || !op->o_callback ) break; - if ( op->o_callback != sc2 ) continue; - } - sc_prev = &op->o_callback->sc_next; + rc = slap_response_play( op, rs ); + if ( rc != SLAP_CB_CONTINUE ) { + goto clean2; } - - op->o_callback = sc; - if ( rc != SLAP_CB_CONTINUE ) goto clean2; } #ifdef LDAP_CONNECTIONLESS @@ -458,25 +581,9 @@ cleanup:; clean2:; if ( op->o_callback ) { - slap_callback *sc = op->o_callback, **sc_prev = &sc, *sc_next; - - for ( sc_next = op->o_callback; sc_next; op->o_callback = sc_next) { - sc_next = op->o_callback->sc_next; - if ( op->o_callback->sc_cleanup ) { - slap_callback *sc2 = op->o_callback; - (void)op->o_callback->sc_cleanup( op, rs ); - if ( op->o_callback != sc2 ) { - *sc_prev = op->o_callback; - } - if ( !op->o_callback ) break; - if ( op->o_callback != sc2 ) continue; - } - sc_prev = &op->o_callback->sc_next; - } - op->o_callback = sc; + (void)slap_cleanup_play( op, rs ); } - if ( rs->sr_matched && rs->sr_flags & REP_MATCHED_MUSTBEFREED ) { free( (char *)rs->sr_matched ); rs->sr_matched = NULL; @@ -704,7 +811,7 @@ slap_send_search_entry( Operation *op, SlapReply *rs ) /* NOTE: moved before overlays callback circling because * they may modify entry and other stuff in rs */ /* check for special all operational attributes ("+") type */ - /* FIXME: maybe we could se this flag at the operation level; + /* FIXME: maybe we could set this flag at the operation level; * however, in principle the caller of send_search_entry() may * change the attribute list at each call */ rs->sr_attr_flags = slap_attr_flags( rs->sr_attrs ); @@ -715,26 +822,10 @@ slap_send_search_entry( Operation *op, SlapReply *rs ) } if ( op->o_callback ) { - slap_callback *sc = op->o_callback, **sc_prev = &sc, *sc_next; - - rc = SLAP_CB_CONTINUE; - for ( sc_next = op->o_callback; sc_next; op->o_callback = sc_next ) - { - sc_next = op->o_callback->sc_next; - if ( op->o_callback->sc_response ) { - slap_callback *sc2 = op->o_callback; - rc = op->o_callback->sc_response( op, rs ); - if ( op->o_callback != sc2 ) { - *sc_prev = op->o_callback; - } - if ( rc != SLAP_CB_CONTINUE || !op->o_callback ) break; - if ( op->o_callback != sc2 ) continue; - } - sc_prev = &op->o_callback->sc_next; + rc = slap_response_play( op, rs ); + if ( rc != SLAP_CB_CONTINUE ) { + goto error_return; } - - op->o_callback = sc; - if ( rc != SLAP_CB_CONTINUE ) goto error_return; } Debug( LDAP_DEBUG_TRACE, "=> send_search_entry: conn %lu dn=\"%s\"%s\n", @@ -1173,22 +1264,7 @@ slap_send_search_entry( Operation *op, SlapReply *rs ) error_return:; if ( op->o_callback ) { - slap_callback *sc = op->o_callback, **sc_prev = &sc, *sc_next; - - for ( sc_next = op->o_callback; sc_next; op->o_callback = sc_next) { - sc_next = op->o_callback->sc_next; - if ( op->o_callback->sc_cleanup ) { - slap_callback *sc2 = op->o_callback; - (void)op->o_callback->sc_cleanup( op, rs ); - if ( op->o_callback != sc2 ) { - *sc_prev = op->o_callback; - } - if ( !op->o_callback ) break; - if ( op->o_callback != sc2 ) continue; - } - sc_prev = &op->o_callback->sc_next; - } - op->o_callback = sc; + (void)slap_cleanup_play( op, rs ); } if ( e_flags ) { @@ -1232,25 +1308,10 @@ slap_send_search_reference( Operation *op, SlapReply *rs ) rs->sr_type = REP_SEARCHREF; if ( op->o_callback ) { - slap_callback *sc = op->o_callback, **sc_prev = &sc, *sc_next; - - rc = SLAP_CB_CONTINUE; - for ( sc_next = op->o_callback; sc_next; op->o_callback = sc_next) { - sc_next = op->o_callback->sc_next; - if ( op->o_callback->sc_response ) { - slap_callback *sc2 = op->o_callback; - rc = op->o_callback->sc_response( op, rs ); - if ( op->o_callback != sc2 ) { - *sc_prev = op->o_callback; - } - if ( rc != SLAP_CB_CONTINUE || !op->o_callback ) break; - if ( op->o_callback != sc2 ) continue; - } - sc_prev = &op->o_callback->sc_next; + rc = slap_response_play( op, rs ); + if ( rc != SLAP_CB_CONTINUE ) { + goto rel; } - - op->o_callback = sc; - if ( rc != SLAP_CB_CONTINUE ) goto rel; } Debug( LDAP_DEBUG_TRACE, @@ -1376,22 +1437,7 @@ slap_send_search_reference( Operation *op, SlapReply *rs ) rel: if ( op->o_callback ) { - slap_callback *sc = op->o_callback, **sc_prev = &sc, *sc_next; - - for ( sc_next = op->o_callback; sc_next; op->o_callback = sc_next) { - sc_next = op->o_callback->sc_next; - if ( op->o_callback->sc_cleanup ) { - slap_callback *sc2 = op->o_callback; - (void)op->o_callback->sc_cleanup( op, rs ); - if ( op->o_callback != sc2 ) { - *sc_prev = op->o_callback; - } - if ( rc != SLAP_CB_CONTINUE || !op->o_callback ) break; - if ( op->o_callback != sc2 ) continue; - } - sc_prev = &op->o_callback->sc_next; - } - op->o_callback = sc; + (void)slap_cleanup_play( op, rs ); } return rc; @@ -1484,6 +1530,7 @@ int slap_read_controls( myop.o_bd = NULL; myop.o_res_ber = ber; myop.o_callback = NULL; + myop.ors_slimit = 1; rc = slap_send_search_entry( &myop, rs ); if( rc ) return rc;