X-Git-Url: https://git.sur5r.net/?a=blobdiff_plain;f=src%2Fcon.c;h=45021f5f71320cf56cbde11e2a4a392fe653e593;hb=08f64f011d00da966b474d4f93f7f55b78387fb7;hp=57dda39b4f15b2fbadd2256926b266cd74747b7b;hpb=fa44383cc6efac430e0503c4c29dc6145a2a5d5d;p=i3%2Fi3 diff --git a/src/con.c b/src/con.c index 57dda39b..45021f5f 100644 --- a/src/con.c +++ b/src/con.c @@ -24,6 +24,8 @@ char *colors[] = { "#aa00aa" }; +static void con_on_remove_child(Con *con); + /* * Create a new container (and attach it to the given parent, if not NULL). * This function initializes the data structures and creates the appropriate @@ -32,14 +34,15 @@ char *colors[] = { */ Con *con_new(Con *parent) { Con *new = scalloc(sizeof(Con)); + new->on_remove_child = con_on_remove_child; TAILQ_INSERT_TAIL(&all_cons, new, all_cons); new->type = CT_CON; new->border_style = config.default_border; static int cnt = 0; - LOG("opening window %d\n", cnt); + DLOG("opening window %d\n", cnt); /* TODO: remove window coloring after test-phase */ - LOG("color %s\n", colors[cnt]); + DLOG("color %s\n", colors[cnt]); new->name = strdup(colors[cnt]); //uint32_t cp = get_colorpixel(colors[cnt]); cnt++; @@ -56,8 +59,19 @@ Con *con_new(Con *parent) { TAILQ_INIT(&(new->focus_head)); TAILQ_INIT(&(new->swallow_head)); - if (parent != NULL) - con_attach(new, parent, false); + if (parent != NULL) { + /* Set layout of ws if this is the first child of the ws and the user + * wanted something different than the default layout. */ + if (parent->type == CT_WORKSPACE && + con_is_leaf(parent) && + config.default_layout != L_DEFAULT) { + con_set_layout(new, config.default_layout); + con_attach(new, parent, false); + con_set_layout(parent, config.default_layout); + } else { + con_attach(new, parent, false); + } + } return new; } @@ -120,8 +134,9 @@ void con_attach(Con *con, Con *parent, bool ignore_focus) { } } - /* Insert the container after the tiling container, if found */ - if (current) { + /* Insert the container after the tiling container, if found. + * When adding to a CT_OUTPUT, just append one after another. */ + if (current && parent->type != CT_OUTPUT) { DLOG("Inserting con = %p after last focused tiling con %p\n", con, current); TAILQ_INSERT_AFTER(nodes_head, current, con, nodes); @@ -223,10 +238,32 @@ Con *con_get_workspace(Con *con) { Con *result = con; while (result != NULL && result->type != CT_WORKSPACE) result = result->parent; - assert(result != NULL); return result; } +/* + * Searches parenst of the given 'con' until it reaches one with the specified + * 'orientation'. Aborts when it comes across a floating_con. + * + */ +Con *con_parent_with_orientation(Con *con, orientation_t orientation) { + DLOG("Searching for parent of Con %p with orientation %d\n", con, orientation); + Con *parent = con->parent; + if (parent->type == CT_FLOATING_CON) + return NULL; + while (con_orientation(parent) != orientation) { + DLOG("Need to go one level further up\n"); + parent = parent->parent; + /* Abort when we reach a floating con */ + if (parent && parent->type == CT_FLOATING_CON) + parent = NULL; + if (parent == NULL) + break; + } + DLOG("Result: %p\n", parent); + return parent; +} + /* * helper data structure for the breadth-first-search in * con_get_fullscreen_con() @@ -273,6 +310,12 @@ Con *con_get_fullscreen_con(Con *con) { entry->con = child; TAILQ_INSERT_TAIL(&bfs_head, entry, entries); } + + TAILQ_FOREACH(child, &(current->floating_head), floating_windows) { + entry = smalloc(sizeof(struct bfs_entry)); + entry->con = child; + TAILQ_INSERT_TAIL(&bfs_head, entry, entries); + } } return NULL; @@ -284,7 +327,7 @@ Con *con_get_fullscreen_con(Con *con) { */ bool con_is_floating(Con *con) { assert(con != NULL); - LOG("checking if con %p is floating\n", con); + DLOG("checking if con %p is floating\n", con); return (con->floating >= FLOATING_AUTO_ON); } @@ -301,7 +344,7 @@ Con *con_inside_floating(Con *con) { if (con->floating >= FLOATING_AUTO_ON) return con->parent; - if (con->type == CT_WORKSPACE) + if (con->type == CT_WORKSPACE || con->type == CT_OUTPUT) return NULL; return con_inside_floating(con->parent); @@ -334,24 +377,41 @@ Con *con_by_frame_id(xcb_window_t frame) { } /* - * Returns the first container which wants to swallow this window + * Returns the first container below 'con' which wants to swallow this window * TODO: priority * */ -Con *con_for_window(i3Window *window, Match **store_match) { - Con *con; +Con *con_for_window(Con *con, i3Window *window, Match **store_match) { + Con *child; Match *match; - LOG("searching con for window %p\n", window); - LOG("class == %s\n", window->class_class); + DLOG("searching con for window %p starting at con %p\n", window, con); + DLOG("class == %s\n", window->class_class); - TAILQ_FOREACH(con, &all_cons, all_cons) - TAILQ_FOREACH(match, &(con->swallow_head), matches) { + TAILQ_FOREACH(child, &(con->nodes_head), nodes) { + TAILQ_FOREACH(match, &(child->swallow_head), matches) { if (!match_matches_window(match, window)) continue; if (store_match != NULL) *store_match = match; - return con; + return child; } + Con *result = con_for_window(child, window, store_match); + if (result != NULL) + return result; + } + + TAILQ_FOREACH(child, &(con->floating_head), floating_windows) { + TAILQ_FOREACH(match, &(child->swallow_head), matches) { + if (!match_matches_window(match, window)) + continue; + if (store_match != NULL) + *store_match = match; + return child; + } + Con *result = con_for_window(child, window, store_match); + if (result != NULL) + return result; + } return NULL; } @@ -376,20 +436,41 @@ int con_num_children(Con *con) { * container. * */ -void con_fix_percent(Con *con, int action) { +void con_fix_percent(Con *con) { Con *child; int children = con_num_children(con); - /* TODO: better document why this math works */ - double fix; - if (action == WINDOW_ADD) - fix = (1.0 - (1.0 / (children+1))); - else - fix = 1.0 / (1.0 - (1.0 / (children+1))); + // calculate how much we have distributed and how many containers + // with a percentage set we have + double total = 0.0; + int children_with_percent = 0; TAILQ_FOREACH(child, &(con->nodes_head), nodes) { - if (child->percent <= 0.0) - continue; - child->percent *= fix; + if (child->percent > 0.0) { + total += child->percent; + ++children_with_percent; + } + } + + // if there were children without a percentage set, set to a value that + // will make those children proportional to all others + if (children_with_percent != children) { + TAILQ_FOREACH(child, &(con->nodes_head), nodes) { + if (child->percent <= 0.0) { + if (children_with_percent == 0) + total += (child->percent = 1.0); + else total += (child->percent = total / children_with_percent); + } + } + } + + // if we got a zero, just distribute the space equally, otherwise + // distribute according to the proportions we got + if (total == 0.0) { + TAILQ_FOREACH(child, &(con->nodes_head), nodes) + child->percent = 1.0 / children; + } else if (total != 1.0) { + TAILQ_FOREACH(child, &(con->nodes_head), nodes) + child->percent /= total; } } @@ -400,7 +481,13 @@ void con_fix_percent(Con *con, int action) { */ void con_toggle_fullscreen(Con *con) { Con *workspace, *fullscreen; - LOG("toggling fullscreen for %p / %s\n", con, con->name); + + if (con->type == CT_WORKSPACE) { + DLOG("You cannot make a workspace fullscreen.\n"); + return; + } + + DLOG("toggling fullscreen for %p / %s\n", con, con->name); if (con->fullscreen_mode == CF_NONE) { /* 1: check if there already is a fullscreen con */ workspace = con_get_workspace(con); @@ -416,7 +503,7 @@ void con_toggle_fullscreen(Con *con) { /* 1: disable fullscreen */ con->fullscreen_mode = CF_NONE; } - LOG("mode now: %d\n", con->fullscreen_mode); + DLOG("mode now: %d\n", con->fullscreen_mode); /* update _NET_WM_STATE if this container has a window */ /* TODO: when a window is assigned to a container which is already @@ -428,10 +515,10 @@ void con_toggle_fullscreen(Con *con) { unsigned int num = 0; if (con->fullscreen_mode != CF_NONE) - values[num++] = atoms[_NET_WM_STATE_FULLSCREEN]; + values[num++] = A__NET_WM_STATE_FULLSCREEN; xcb_change_property(conn, XCB_PROP_MODE_REPLACE, con->window->id, - atoms[_NET_WM_STATE], ATOM, 32, num, values); + A__NET_WM_STATE, A_ATOM, 32, num, values); } /* @@ -441,33 +528,73 @@ void con_toggle_fullscreen(Con *con) { * */ void con_move_to_workspace(Con *con, Con *workspace) { + if (con->type == CT_WORKSPACE) { + DLOG("Moving workspaces is not yet implemented.\n"); + return; + } + if (con_is_floating(con)) { DLOG("Using FLOATINGCON instead\n"); con = con->parent; } + Con *source_output = con_get_output(con), + *dest_output = con_get_output(workspace); + /* 1: save the container which is going to be focused after the current * container is moved away */ Con *focus_next = con_next_focused(con); - /* 2: get the focused container of this workspace by going down as far as - * possible */ - Con *next = workspace; - - while (!TAILQ_EMPTY(&(next->focus_head))) - next = TAILQ_FIRST(&(next->focus_head)); + /* 2: get the focused container of this workspace */ + Con *next = con_descend_focused(workspace); /* 3: we go up one level, but only when next is a normal container */ - if (next->type != CT_WORKSPACE) + if (next->type != CT_WORKSPACE) { + DLOG("next originally = %p / %s / type %d\n", next, next->name, next->type); next = next->parent; + } + + /* 4: if the target container is floating, we get the workspace instead. + * Only tiling windows need to get inserted next to the current container. + * */ + Con *floatingcon = con_inside_floating(next); + if (floatingcon != NULL) { + DLOG("floatingcon, going up even further\n"); + next = floatingcon->parent; + } + + if (con->type == CT_FLOATING_CON) { + Con *ws = con_get_workspace(next); + DLOG("This is a floating window, using workspace %p / %s\n", ws, ws->name); + next = ws; + } DLOG("Re-attaching container to %p / %s\n", next, next->name); - /* 4: re-attach the con to the parent of this focused container */ + /* 5: re-attach the con to the parent of this focused container */ + Con *parent = con->parent; con_detach(con); con_attach(con, next, false); - /* 5: keep focus on the current workspace */ - con_focus(focus_next); + /* 6: fix the percentages */ + con_fix_percent(parent); + con->percent = 0.0; + con_fix_percent(next); + + /* 7: focus the con on the target workspace (the X focus is only updated by + * calling tree_render(), so for the "real" focus this is a no-op) */ + con_focus(con); + + /* 8: when moving to a visible workspace on a different output, we keep the + * con focused. Otherwise, we leave the focus on the current workspace as we + * don’t want to focus invisible workspaces */ + if (source_output != dest_output && + workspace_is_visible(workspace)) { + DLOG("Moved to a different output, focusing target\n"); + } else { + con_focus(focus_next); + } + + CALL(parent, on_remove_child); } /* @@ -515,16 +642,32 @@ Con *con_next_focused(Con *con) { DLOG("Focus list empty, returning ws\n"); next = ws; } + } else { + /* Instead of returning the next CT_FLOATING_CON, we descend it to + * get an actual window to focus. */ + next = con_descend_focused(next); } return next; } - /* try to focus the next container on the same level as this one */ - next = TAILQ_NEXT(con, focused); + /* dock clients cannot be focused, so we focus the workspace instead */ + if (con->parent->type == CT_DOCKAREA) { + DLOG("selecting workspace for dock client\n"); + return con_descend_focused(output_get_content(con->parent->parent)); + } - /* if that was not possible, go up to its parent */ - if (next == TAILQ_END(&(parent->nodes_head))) - next = con->parent; + /* if 'con' is not the first entry in the focus stack, use the first one as + * it’s currently focused already */ + Con *first = TAILQ_FIRST(&(con->parent->focus_head)); + if (first != con) { + DLOG("Using first entry %p\n", first); + next = first; + } else { + /* try to focus the next container on the same level as this one or fall + * back to its parent */ + if (!(next = TAILQ_NEXT(con, focused))) + next = con->parent; + } /* now go down the focus stack as far as * possible, excluding the current container */ @@ -545,7 +688,7 @@ Con *con_get_next(Con *con, char way, orientation_t orientation) { /* 1: get the first parent with the same orientation */ Con *cur = con; while (con_orientation(cur->parent) != orientation) { - LOG("need to go one level further up\n"); + DLOG("need to go one level further up\n"); if (cur->parent->type == CT_WORKSPACE) { LOG("that's a workspace, we can't go further up\n"); return NULL; @@ -571,6 +714,44 @@ Con *con_get_next(Con *con, char way, orientation_t orientation) { return next; } +/* + * Returns the focused con inside this client, descending the tree as far as + * possible. This comes in handy when attaching a con to a workspace at the + * currently focused position, for example. + * + */ +Con *con_descend_focused(Con *con) { + Con *next = con; + while (!TAILQ_EMPTY(&(next->focus_head))) + next = TAILQ_FIRST(&(next->focus_head)); + return next; +} + +/* + * Returns the focused con inside this client, descending the tree as far as + * possible. This comes in handy when attaching a con to a workspace at the + * currently focused position, for example. + * + * Works like con_descend_focused but considers only tiling cons. + * + */ +Con *con_descend_tiling_focused(Con *con) { + Con *next = con; + Con *before; + Con *child; + do { + before = next; + TAILQ_FOREACH(child, &(next->focus_head), focused) { + if (child->type == CT_FLOATING_CON) + continue; + + next = child; + break; + } + } while (before != next); + return next; +} + /* * Returns a "relative" Rect which contains the amount of pixels that need to @@ -601,6 +782,8 @@ Rect con_border_style_rect(Con *con) { * borderless and the only element in the tabbed container, the border is not * rendered. * + * For children of a CT_DOCKAREA, the border style is always none. + * */ int con_border_style(Con *con) { Con *fs = con_get_fullscreen_con(con->parent); @@ -610,10 +793,13 @@ int con_border_style(Con *con) { } if (con->parent->layout == L_STACKED) - return BS_NORMAL; + return (con_num_children(con->parent) == 1 ? con->border_style : BS_NORMAL); if (con->parent->layout == L_TABBED && con->border_style != BS_NORMAL) - return con_num_children(con->parent) == 1 ? con->border_style : BS_NORMAL; + return (con_num_children(con->parent) == 1 ? con->border_style : BS_NORMAL); + + if (con->parent->type == CT_DOCKAREA) + return BS_NONE; return con->border_style; } @@ -641,7 +827,11 @@ void con_set_layout(Con *con, int layout) { /* 3: While the layout is irrelevant in stacked/tabbed mode, it needs * to be set. Otherwise, this con will not be interpreted as a split * container. */ - new->orientation = HORIZ; + if (config.default_orientation == NO_ORIENTATION) { + new->orientation = (con->rect.height > con->rect.width) ? VERT : HORIZ; + } else { + new->orientation = config.default_orientation; + } Con *old_focused = TAILQ_FIRST(&(con->focus_head)); if (old_focused == TAILQ_END(&(con->focus_head))) @@ -663,8 +853,97 @@ void con_set_layout(Con *con, int layout) { if (old_focused) con_focus(old_focused); + tree_flatten(croot); + return; } con->layout = layout; } + +/* + * Callback which will be called when removing a child from the given con. + * Kills the container if it is empty and replaces it with the child if there + * is exactly one child. + * + */ +static void con_on_remove_child(Con *con) { + DLOG("on_remove_child\n"); + + /* Every container 'above' (in the hierarchy) the workspace content should + * not be closed when the last child was removed */ + if (con->type == CT_WORKSPACE || + con->type == CT_OUTPUT || + con->type == CT_ROOT || + con->type == CT_DOCKAREA) { + DLOG("not handling, type = %d\n", con->type); + return; + } + + /* TODO: check if this container would swallow any other client and + * don’t close it automatically. */ + int children = con_num_children(con); + if (children == 0) { + DLOG("Container empty, closing\n"); + tree_close(con, DONT_KILL_WINDOW, false); + return; + } +} + +/* + * Determines the minimum size of the given con by looking at its children (for + * split/stacked/tabbed cons). Will be called when resizing floating cons + * + */ +Rect con_minimum_size(Con *con) { + DLOG("Determining minimum size for con %p\n", con); + + if (con_is_leaf(con)) { + DLOG("leaf node, returning 75x50\n"); + return (Rect){ 0, 0, 75, 50 }; + } + + if (con->type == CT_FLOATING_CON) { + DLOG("floating con\n"); + Con *child = TAILQ_FIRST(&(con->nodes_head)); + return con_minimum_size(child); + } + + if (con->layout == L_STACKED || con->layout == L_TABBED) { + uint32_t max_width = 0, max_height = 0, deco_height = 0; + Con *child; + TAILQ_FOREACH(child, &(con->nodes_head), nodes) { + Rect min = con_minimum_size(child); + deco_height += child->deco_rect.height; + max_width = max(max_width, min.width); + max_height = max(max_height, min.height); + } + DLOG("stacked/tabbed now, returning %d x %d + deco_rect = %d\n", + max_width, max_height, deco_height); + return (Rect){ 0, 0, max_width, max_height + deco_height }; + } + + /* For horizontal/vertical split containers we sum up the width (h-split) + * or height (v-split) and use the maximum of the height (h-split) or width + * (v-split) as minimum size. */ + if (con->orientation == HORIZ || con->orientation == VERT) { + uint32_t width = 0, height = 0; + Con *child; + TAILQ_FOREACH(child, &(con->nodes_head), nodes) { + Rect min = con_minimum_size(child); + if (con->orientation == HORIZ) { + width += min.width; + height = max(height, min.height); + } else { + height += min.height; + width = max(width, min.width); + } + } + DLOG("split container, returning width = %d x height = %d\n", width, height); + return (Rect){ 0, 0, width, height }; + } + + ELOG("Unhandled case, type = %d, layout = %d, orientation = %d\n", + con->type, con->layout, con->orientation); + assert(false); +}