X-Git-Url: https://git.sur5r.net/?a=blobdiff_plain;f=src%2Fcon.c;h=559c1375bc62a5ef13500449561aa01bbba0843e;hb=c488bf7a765584f567bf59e2af67610e48052d16;hp=0f7a5cbb4937d30fb4f85ec4a84c2897b2d761b3;hpb=31e8d7f2f81f115f70c1fc3eb404b0cfbc13ddf4;p=i3%2Fi3 diff --git a/src/con.c b/src/con.c index 0f7a5cbb..559c1375 100644 --- a/src/con.c +++ b/src/con.c @@ -28,6 +28,20 @@ char *colors[] = { static void con_on_remove_child(Con *con); +/* + * force parent split containers to be redrawn + * + */ +static void con_force_split_parents_redraw(Con *con) { + Con *parent = con; + + while (parent && parent->type != CT_WORKSPACE && parent->type != CT_DOCKAREA) { + if (!con_is_leaf(parent)) + FREE(parent->deco_render_params); + parent = parent->parent; + } +} + /* * Create a new container (and attach it to the given parent, if not NULL). * This function initializes the data structures and creates the appropriate @@ -41,6 +55,7 @@ Con *con_new(Con *parent, i3Window *window) { new->type = CT_CON; new->window = window; new->border_style = config.default_border; + new->current_border_width = -1; static int cnt = 0; DLOG("opening window %d\n", cnt); @@ -162,6 +177,7 @@ add_to_focus_head: * This way, we have the option to insert Cons without having * to focus them. */ TAILQ_INSERT_TAIL(focus_head, con, focused); + con_force_split_parents_redraw(con); } /* @@ -169,6 +185,7 @@ add_to_focus_head: * */ void con_detach(Con *con) { + con_force_split_parents_redraw(con); if (con->type == CT_FLOATING_CON) { TAILQ_REMOVE(&(con->parent->floating_head), con, floating_windows); TAILQ_REMOVE(&(con->parent->focus_head), con, focused); @@ -195,8 +212,14 @@ void con_focus(Con *con) { con_focus(con->parent); focused = con; - if (con->urgent) { + /* We can't blindly reset non-leaf containers since they might have + * other urgent children. Therefore we only reset leafs and propagate + * the changes upwards via con_update_parents_urgency() which does proper + * checks before resetting the urgency. + */ + if (con->urgent && con_is_leaf(con)) { con->urgent = false; + con_update_parents_urgency(con); workspace_update_urgent_flag(con_get_workspace(con)); } } @@ -209,6 +232,32 @@ bool con_is_leaf(Con *con) { return TAILQ_EMPTY(&(con->nodes_head)); } +/** + * Returns true if this node has regular or floating children. + * + */ +bool con_has_children(Con *con) { + return (!con_is_leaf(con) || !TAILQ_EMPTY(&(con->floating_head))); +} + +/* + * Returns true if a container should be considered split. + * + */ +bool con_is_split(Con *con) { + if (con_is_leaf(con)) + return false; + + switch (con->layout) { + case L_DOCKAREA: + case L_OUTPUT: + return false; + + default: + return true; + } +} + /* * Returns true if this node accepts a window (if the node swallows windows, * it might already have swallowed enough and cannot hold any more). @@ -219,7 +268,7 @@ bool con_accepts_window(Con *con) { if (con->type == CT_WORKSPACE) return false; - if (con->split) { + if (con_is_split(con)) { DLOG("container %p does not accept windows, it is a split container.\n", con); return false; } @@ -337,6 +386,14 @@ Con *con_get_fullscreen_con(Con *con, int fullscreen_mode) { return NULL; } +/** + * Returns true if the container is internal, such as __i3_scratch + * + */ +bool con_is_internal(Con *con) { + return (con->name[0] == '_' && con->name[1] == '_'); +} + /* * Returns true if the node is floating. * @@ -576,11 +633,6 @@ void con_toggle_fullscreen(Con *con, int fullscreen_mode) { * */ void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp) { - if (con->type == CT_WORKSPACE) { - DLOG("Moving workspaces is not yet implemented.\n"); - return; - } - /* Prevent moving if this would violate the fullscreen focus restrictions. */ if (!con_fullscreen_permits_focusing(workspace)) { LOG("Cannot move out of a fullscreen container"); @@ -598,6 +650,25 @@ void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool return; } + if (con->type == CT_WORKSPACE) { + /* Re-parent all of the old workspace's floating windows. */ + Con *child; + while (!TAILQ_EMPTY(&(source_ws->floating_head))) { + child = TAILQ_FIRST(&(source_ws->floating_head)); + con_move_to_workspace(child, workspace, true, true); + } + + /* If there are no non-floating children, ignore the workspace. */ + if (con_is_leaf(con)) + return; + + con = workspace_encapsulate(con); + if (con == NULL) { + ELOG("Workspace failed to move its contents into a container!\n"); + return; + } + } + /* Save the current workspace. So we can call workspace_show() by the end * of this function. */ Con *current_ws = con_get_workspace(focused); @@ -655,6 +726,14 @@ void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool } } + /* If moving a fullscreen container and the destination already has a + * fullscreen window on it, un-fullscreen the target's fullscreen con. */ + Con *fullscreen = con_get_fullscreen_con(workspace, CF_OUTPUT); + if (con->fullscreen_mode != CF_NONE && fullscreen != NULL) { + con_toggle_fullscreen(fullscreen, CF_OUTPUT); + fullscreen = NULL; + } + DLOG("Re-attaching container to %p / %s\n", next, next->name); /* 5: re-attach the con to the parent of this focused container */ Con *parent = con->parent; @@ -671,34 +750,61 @@ void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool * invisible. * We don’t focus the con for i3 pseudo workspaces like __i3_scratch and * we don’t focus when there is a fullscreen con on that workspace. */ - if ((workspace->name[0] != '_' || workspace->name[1] != '_') && - con_get_fullscreen_con(workspace, CF_OUTPUT) == NULL) { - /* We need to save focus on workspace level and restore it afterwards. - * Otherwise, we might focus a different workspace without actually - * switching workspaces. */ + if (!con_is_internal(workspace) && !fullscreen) { + /* We need to save the focused workspace on the output in case the + * new workspace is hidden and it's necessary to immediately switch + * back to the originally-focused workspace. */ Con *old_focus = TAILQ_FIRST(&(output_get_content(dest_output)->focus_head)); con_focus(con_descend_focused(con)); - con_focus(old_focus); + + /* Restore focus if the output's focused workspace has changed. */ + if (con_get_workspace(focused) != old_focus) + con_focus(old_focus); } - /* 8: when moving to a visible workspace on a different output, we keep the - * con focused. Otherwise, we leave the focus on the current workspace as we - * don’t want to focus invisible workspaces */ - if (source_output != dest_output && - workspace_is_visible(workspace) && - workspace->name[0] != '_' && - workspace->name[1] != '_') { - DLOG("Moved to a different output, focusing target\n"); - } else { - /* Descend focus stack in case focus_next is a workspace which can - * occur if we move to the same workspace. Also show current workspace - * to ensure it is focused. */ - workspace_show(current_ws); - - /* Set focus only if con was on current workspace before moving. - * Otherwise we would give focus to some window on different workspace. */ - if (source_ws == current_ws) + /* 8: when moving to another workspace, we leave the focus on the current + * workspace. (see also #809) */ + + /* Descend focus stack in case focus_next is a workspace which can + * occur if we move to the same workspace. Also show current workspace + * to ensure it is focused. */ + workspace_show(current_ws); + + /* Set focus only if con was on current workspace before moving. + * Otherwise we would give focus to some window on different workspace. */ + if (source_ws == current_ws) con_focus(con_descend_focused(focus_next)); + + /* If anything within the container is associated with a startup sequence, + * delete it so child windows won't be created on the old workspace. */ + struct Startup_Sequence *sequence; + xcb_get_property_cookie_t cookie; + xcb_get_property_reply_t *startup_id_reply; + + if (!con_is_leaf(con)) { + Con *child; + TAILQ_FOREACH(child, &(con->nodes_head), nodes) { + if (!child->window) + continue; + + cookie = xcb_get_property(conn, false, child->window->id, + A__NET_STARTUP_ID, XCB_GET_PROPERTY_TYPE_ANY, 0, 512); + startup_id_reply = xcb_get_property_reply(conn, cookie, NULL); + + sequence = startup_sequence_get(child->window, startup_id_reply, true); + if (sequence != NULL) + startup_sequence_delete(sequence); + } + } + + if (con->window) { + cookie = xcb_get_property(conn, false, con->window->id, + A__NET_STARTUP_ID, XCB_GET_PROPERTY_TYPE_ANY, 0, 512); + startup_id_reply = xcb_get_property_reply(conn, cookie, NULL); + + sequence = startup_sequence_get(con->window, startup_id_reply, true); + if (sequence != NULL) + startup_sequence_delete(sequence); } CALL(parent, on_remove_child); @@ -893,6 +999,7 @@ Con *con_descend_tiling_focused(Con *con) { */ Con *con_descend_direction(Con *con, direction_t direction) { Con *most = NULL; + Con *current; int orientation = con_orientation(con); DLOG("con_descend_direction(%p, orientation %d, direction %d)\n", con, orientation, direction); if (direction == D_LEFT || direction == D_RIGHT) { @@ -906,7 +1013,12 @@ Con *con_descend_direction(Con *con, direction_t direction) { /* Wrong orientation. We use the last focused con. Within that con, * we recurse to chose the left/right con or at least the last * focused one. */ - most = TAILQ_FIRST(&(con->focus_head)); + TAILQ_FOREACH(current, &(con->focus_head), focused) { + if (current->type != CT_FLOATING_CON) { + most = current; + break; + } + } } else { /* If the con has no orientation set, it’s not a split container * but a container with a client window, so stop recursing */ @@ -925,7 +1037,12 @@ Con *con_descend_direction(Con *con, direction_t direction) { /* Wrong orientation. We use the last focused con. Within that con, * we recurse to chose the top/bottom con or at least the last * focused one. */ - most = TAILQ_FIRST(&(con->focus_head)); + TAILQ_FOREACH(current, &(con->focus_head), focused) { + if (current->type != CT_FLOATING_CON) { + most = current; + break; + } + } } else { /* If the con has no orientation set, it’s not a split container * but a container with a client window, so stop recursing */ @@ -946,52 +1063,38 @@ Con *con_descend_direction(Con *con, direction_t direction) { */ Rect con_border_style_rect(Con *con) { adjacent_t borders_to_hide = ADJ_NONE; + int border_width = con->current_border_width; + DLOG("The border width for con is set to: %d\n", con->current_border_width); Rect result; + if (con->current_border_width < 0) + border_width = config.default_border_width; + DLOG("Effective border width is set to: %d\n", border_width); /* Shortcut to avoid calling con_adjacent_borders() on dock containers. */ int border_style = con_border_style(con); if (border_style == BS_NONE) return (Rect){ 0, 0, 0, 0 }; borders_to_hide = con_adjacent_borders(con) & config.hide_edge_borders; - switch (border_style) { - case BS_NORMAL: - result = (Rect){2, 0, -(2 * 2), -2}; - if (borders_to_hide & ADJ_LEFT_SCREEN_EDGE) { - result.x -= 2; - result.width += 2; - } - if (borders_to_hide & ADJ_RIGHT_SCREEN_EDGE) { - result.width += 2; - } - /* With normal borders we never hide the upper border */ - if (borders_to_hide & ADJ_LOWER_SCREEN_EDGE) { - result.height += 2; - } - return result; - - case BS_1PIXEL: - result = (Rect){1, 1, -2, -2}; - if (borders_to_hide & ADJ_LEFT_SCREEN_EDGE) { - result.x -= 1; - result.width += 1; - } - if (borders_to_hide & ADJ_RIGHT_SCREEN_EDGE) { - result.width += 1; - } - if (borders_to_hide & ADJ_UPPER_SCREEN_EDGE) { - result.y -= 1; - result.height += 1; - } - if (borders_to_hide & ADJ_LOWER_SCREEN_EDGE) { - result.height += 1; - } - return result; - - case BS_NONE: - return (Rect){0, 0, 0, 0}; - - default: - assert(false); + if (border_style == BS_NORMAL) { + result = (Rect){border_width, 0 , -(2 * border_width), -(border_width)}; + } else { + result = (Rect){border_width, border_width, -(2 * border_width), -(2 * border_width)}; + } + if (borders_to_hide & ADJ_LEFT_SCREEN_EDGE) { + result.x -= border_width; + result.width += border_width; + } + if (borders_to_hide & ADJ_RIGHT_SCREEN_EDGE) { + result.width += border_width; + } + if (borders_to_hide & ADJ_UPPER_SCREEN_EDGE && (border_style != BS_NORMAL)) { + result.y -= border_width; + result.height += border_width; + } + if (borders_to_hide & ADJ_LOWER_SCREEN_EDGE) { + result.height += border_width; } + return result; + } /* @@ -1046,10 +1149,11 @@ int con_border_style(Con *con) { * floating window. * */ -void con_set_border_style(Con *con, int border_style) { +void con_set_border_style(Con *con, int border_style, int border_width) { /* Handle the simple case: non-floating containerns */ if (!con_is_floating(con)) { con->border_style = border_style; + con->current_border_width = border_width; return; } @@ -1068,9 +1172,10 @@ void con_set_border_style(Con *con, int border_style) { /* Change the border style, get new border/decoration values. */ con->border_style = border_style; + con->current_border_width = border_width; bsr = con_border_style_rect(con); int deco_height = - (con->border_style == BS_NORMAL ? config.font.height + 5 : 0); + (con->border_style == BS_NORMAL ? render_deco_height() : 0); con->rect.x -= bsr.x; con->rect.y -= bsr.y; @@ -1125,7 +1230,6 @@ void con_set_layout(Con *con, int layout) { * split. */ new->layout = layout; new->last_split_layout = con->last_split_layout; - new->split = true; Con *old_focused = TAILQ_FIRST(&(con->focus_head)); if (old_focused == TAILQ_END(&(con->focus_head))) @@ -1149,6 +1253,7 @@ void con_set_layout(Con *con, int layout) { tree_flatten(croot); } + con_force_split_parents_redraw(con); return; } @@ -1169,6 +1274,7 @@ void con_set_layout(Con *con, int layout) { } else { con->layout = layout; } + con_force_split_parents_redraw(con); } /* @@ -1248,6 +1354,8 @@ static void con_on_remove_child(Con *con) { return; } + con_force_split_parents_redraw(con); + /* TODO: check if this container would swallow any other client and * don’t close it automatically. */ int children = con_num_children(con); @@ -1294,7 +1402,7 @@ Rect con_minimum_size(Con *con) { /* For horizontal/vertical split containers we sum up the width (h-split) * or height (v-split) and use the maximum of the height (h-split) or width * (v-split) as minimum size. */ - if (con->split) { + if (con_is_split(con)) { uint32_t width = 0, height = 0; Con *child; TAILQ_FOREACH(child, &(con->nodes_head), nodes) { @@ -1312,7 +1420,7 @@ Rect con_minimum_size(Con *con) { } ELOG("Unhandled case, type = %d, layout = %d, split = %d\n", - con->type, con->layout, con->split); + con->type, con->layout, con_is_split(con)); assert(false); } @@ -1378,3 +1486,147 @@ bool con_fullscreen_permits_focusing(Con *con) { /* Focusing con would hide it behind a fullscreen window, disallow it. */ return false; } + +/* + * + * Checks if the given container has an urgent child. + * + */ +bool con_has_urgent_child(Con *con) { + Con *child; + + if (con_is_leaf(con)) + return con->urgent; + + /* We are not interested in floating windows since they can only be + * attached to a workspace → nodes_head instead of focus_head */ + TAILQ_FOREACH(child, &(con->nodes_head), nodes) { + if (con_has_urgent_child(child)) + return true; + } + + return false; +} + +/* + * Make all parent containers urgent if con is urgent or clear the urgent flag + * of all parent containers if there are no more urgent children left. + * + */ +void con_update_parents_urgency(Con *con) { + Con *parent = con->parent; + + bool new_urgency_value = con->urgent; + while (parent && parent->type != CT_WORKSPACE && parent->type != CT_DOCKAREA) { + if (new_urgency_value) { + parent->urgent = true; + } else { + /* We can only reset the urgency when the parent + * has no other urgent children */ + if (!con_has_urgent_child(parent)) + parent->urgent = false; + } + parent = parent->parent; + } +} + +/* + * Set urgency flag to the container, all the parent containers and the workspace. + * + */ +void con_set_urgency(Con *con, bool urgent) { + if (focused == con) { + DLOG("Ignoring urgency flag for current client\n"); + con->window->urgent.tv_sec = 0; + con->window->urgent.tv_usec = 0; + return; + } + + if (con->urgency_timer == NULL) { + con->urgent = urgent; + } else + DLOG("Discarding urgency WM_HINT because timer is running\n"); + + //CLIENT_LOG(con); + if (con->window) { + if (con->urgent) { + gettimeofday(&con->window->urgent, NULL); + } else { + con->window->urgent.tv_sec = 0; + con->window->urgent.tv_usec = 0; + } + } + + con_update_parents_urgency(con); + + if (con->urgent == urgent) + LOG("Urgency flag changed to %d\n", con->urgent); + + Con *ws; + /* Set the urgency flag on the workspace, if a workspace could be found + * (for dock clients, that is not the case). */ + if ((ws = con_get_workspace(con)) != NULL) + workspace_update_urgent_flag(ws); +} + +/* + * Create a string representing the subtree under con. + * + */ +char *con_get_tree_representation(Con *con) { + /* this code works as follows: + * 1) create a string with the layout type (D/V/H/T/S) and an opening bracket + * 2) append the tree representation of the children to the string + * 3) add closing bracket + * + * The recursion ends when we hit a leaf, in which case we return the + * class_instance of the contained window. + */ + + /* end of recursion */ + if (con_is_leaf(con)) { + if (!con->window) + return sstrdup("nowin"); + + if (!con->window->class_instance) + return sstrdup("noinstance"); + + return sstrdup(con->window->class_instance); + } + + char *buf; + /* 1) add the Layout type to buf */ + if (con->layout == L_DEFAULT) + buf = sstrdup("D["); + else if (con->layout == L_SPLITV) + buf = sstrdup("V["); + else if (con->layout == L_SPLITH) + buf = sstrdup("H["); + else if (con->layout == L_TABBED) + buf = sstrdup("T["); + else if (con->layout == L_STACKED) + buf = sstrdup("S["); + else { + ELOG("BUG: Code not updated to account for new layout type\n"); + assert(false); + } + + /* 2) append representation of children */ + Con *child; + TAILQ_FOREACH(child, &(con->nodes_head), nodes) { + char *child_txt = con_get_tree_representation(child); + + char *tmp_buf; + sasprintf(&tmp_buf, "%s%s%s", buf, + (TAILQ_FIRST(&(con->nodes_head)) == child ? "" : " "), child_txt); + free(buf); + buf = tmp_buf; + } + + /* 3) close the brackets */ + char *complete_buf; + sasprintf(&complete_buf, "%s]", buf); + free(buf); + + return complete_buf; +}