X-Git-Url: https://git.sur5r.net/?a=blobdiff_plain;f=src%2Ffloating.c;h=90e5024e8dc11773cd5711ef902b001368c3e497;hb=c36042dfb1c3556dafd6dc7f0bfdb2bfe26104b7;hp=2ba08330c3c218982bb3eb27dd27105cc896c945;hpb=42db9de7ec1c0b82ced3fa08abd238c5ba12d844;p=i3%2Fi3 diff --git a/src/floating.c b/src/floating.c index 2ba08330..90e5024e 100644 --- a/src/floating.c +++ b/src/floating.c @@ -2,22 +2,22 @@ * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager + * © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE) * - * © 2009-2010 Michael Stapelberg and contributors - * - * See file LICENSE for license information. - * - * src/floating.c: contains all functions for handling floating clients + * floating.c: Floating windows. * */ - - #include "all.h" extern xcb_connection_t *conn; void floating_enable(Con *con, bool automatic) { - bool set_focus = true; + bool set_focus = (con == focused); + + if (con->parent && con->parent->type == CT_DOCKAREA) { + LOG("Container is a dock window, not enabling floating mode.\n"); + return; + } if (con_is_floating(con)) { LOG("Container is already in floating mode, not doing anything.\n"); @@ -80,16 +80,17 @@ void floating_enable(Con *con, bool automatic) { /* we need to set the parent afterwards instead of passing it as an * argument to con_new() because nc would be inserted into the tiling layer * otherwise. */ - nc->parent = con_get_workspace(con); + Con *ws = con_get_workspace(con); + nc->parent = ws; /* check if the parent container is empty and close it if so */ if ((con->parent->type == CT_CON || con->parent->type == CT_FLOATING_CON) && con_num_children(con->parent) == 0) { DLOG("Old container empty after setting this child to floating, closing\n"); - tree_close(con->parent, DONT_KILL_WINDOW, false); + tree_close(con->parent, DONT_KILL_WINDOW, false, false); } char *name; - asprintf(&name, "[i3 con] floatingcon around %p", con); + sasprintf(&name, "[i3 con] floatingcon around %p", con); x_set_name(nc, name); free(name); @@ -97,6 +98,7 @@ void floating_enable(Con *con, bool automatic) { int deco_height = config.font.height + 5; DLOG("Original rect: (%d, %d) with %d x %d\n", con->rect.x, con->rect.y, con->rect.width, con->rect.height); + DLOG("Geometry = (%d, %d) with %d x %d\n", con->geometry.x, con->geometry.y, con->geometry.width, con->geometry.height); Rect zero = { 0, 0, 0, 0 }; nc->rect = con->geometry; /* If the geometry was not set (split containers), we need to determine a @@ -116,22 +118,12 @@ void floating_enable(Con *con, bool automatic) { /* add pixels for the decoration */ /* TODO: don’t add them when the user automatically puts new windows into * 1pixel/borderless mode */ - nc->rect.height += deco_height + 4; + nc->rect.height += deco_height + 2; nc->rect.width += 4; - DLOG("Floating rect: (%d, %d) with %d x %d\n", nc->rect.x, nc->rect.y, nc->rect.width, nc->rect.height); - nc->orientation = NO_ORIENTATION; - nc->type = CT_FLOATING_CON; - TAILQ_INSERT_TAIL(&(nc->parent->floating_head), nc, floating_windows); - TAILQ_INSERT_TAIL(&(nc->parent->focus_head), nc, focused); - - /* 3: attach the child to the new parent container */ - con->parent = nc; - con->percent = 1.0; - con->floating = FLOATING_USER_ON; - /* 4: set the border style as specified with new_float */ - if (automatic) - con->border_style = config.default_floating_border; + /* Honor the X11 border */ + nc->rect.height += con->border_width * 2; + nc->rect.width += con->border_width * 2; /* Some clients (like GIMP’s color picker window) get mapped * to (0, 0), so we push them to a reasonable position @@ -145,12 +137,41 @@ void floating_enable(Con *con, bool automatic) { nc->rect.y = leader->rect.y + (leader->rect.height / 2) - (nc->rect.height / 2); } else { /* center the window on workspace as fallback */ - Con *ws = nc->parent; nc->rect.x = ws->rect.x + (ws->rect.width / 2) - (nc->rect.width / 2); nc->rect.y = ws->rect.y + (ws->rect.height / 2) - (nc->rect.height / 2); } } + /* Sanity check: Are the coordinates on the appropriate output? If not, we + * need to change them */ + Output *current_output = get_output_containing(nc->rect.x, nc->rect.y); + Con *correct_output = con_get_output(ws); + if (!current_output || current_output->con != correct_output) { + DLOG("This floating window is on the wrong output, fixing coordinates (currently (%d, %d))\n", + nc->rect.x, nc->rect.y); + /* Take the relative coordinates of the current output, then add them + * to the coordinate space of the correct output */ + uint32_t rel_x = (nc->rect.x - (current_output ? current_output->con->rect.x : 0)); + uint32_t rel_y = (nc->rect.y - (current_output ? current_output->con->rect.y : 0)); + nc->rect.x = correct_output->rect.x + rel_x; + nc->rect.y = correct_output->rect.y + rel_y; + } + + DLOG("Floating rect: (%d, %d) with %d x %d\n", nc->rect.x, nc->rect.y, nc->rect.width, nc->rect.height); + nc->orientation = NO_ORIENTATION; + nc->type = CT_FLOATING_CON; + TAILQ_INSERT_TAIL(&(ws->floating_head), nc, floating_windows); + TAILQ_INSERT_TAIL(&(ws->focus_head), nc, focused); + + /* 3: attach the child to the new parent container */ + con->parent = nc; + con->percent = 1.0; + con->floating = FLOATING_USER_ON; + + /* 4: set the border style as specified with new_float */ + if (automatic) + con->border_style = config.default_floating_border; + TAILQ_INSERT_TAIL(&(nc->nodes_head), con, nodes); TAILQ_INSERT_TAIL(&(nc->focus_head), con, focused); @@ -158,7 +179,6 @@ void floating_enable(Con *con, bool automatic) { render_con(nc, false); render_con(con, false); - // TODO: don’t influence focus handling when Con was not focused before. if (set_focus) con_focus(con); @@ -172,7 +192,6 @@ void floating_enable(Con *con, bool automatic) { return; ELOG("No output found at destination coordinates, centering floating window on current ws\n"); - Con *ws = nc->parent; nc->rect.x = ws->rect.x + (ws->rect.width / 2) - (nc->rect.width / 2); nc->rect.y = ws->rect.y + (ws->rect.height / 2) - (nc->rect.height / 2); } @@ -192,7 +211,7 @@ void floating_disable(Con *con, bool automatic) { /* 2: kill parent container */ TAILQ_REMOVE(&(con->parent->parent->floating_head), con->parent, floating_windows); TAILQ_REMOVE(&(con->parent->parent->focus_head), con->parent, focused); - tree_close(con->parent, DONT_KILL_WINDOW, false); + tree_close(con->parent, DONT_KILL_WINDOW, false, false); /* 3: re-attach to the parent of the currently focused con on the workspace * this floating con was on */ @@ -271,13 +290,13 @@ bool floating_maybe_reassign_ws(Con *con) { Con *content = output_get_content(output->con); Con *ws = TAILQ_FIRST(&(content->focus_head)); DLOG("Moving con %p / %s to workspace %p / %s\n", con, con->name, ws, ws->name); - con_move_to_workspace(con, ws); + con_move_to_workspace(con, ws, false, true); con_focus(con_descend_focused(con)); return true; } DRAGGING_CB(drag_window_callback) { - struct xcb_button_press_event_t *event = extra; + const struct xcb_button_press_event_t *event = extra; /* Reposition the client correctly while moving */ con->rect.x = old_rect->x + (new_x - event->root_x); @@ -298,7 +317,7 @@ DRAGGING_CB(drag_window_callback) { * Calls the drag_pointer function with the drag_window callback * */ -void floating_drag_window(Con *con, xcb_button_press_event_t *event) { +void floating_drag_window(Con *con, const xcb_button_press_event_t *event) { DLOG("floating_drag_window\n"); /* Push changes before dragging, so that the window gets raised now and not @@ -318,14 +337,14 @@ void floating_drag_window(Con *con, xcb_button_press_event_t *event) { * */ struct resize_window_callback_params { - border_t corner; - bool proportional; - xcb_button_press_event_t *event; + const border_t corner; + const bool proportional; + const xcb_button_press_event_t *event; }; DRAGGING_CB(resize_window_callback) { - struct resize_window_callback_params *params = extra; - xcb_button_press_event_t *event = params->event; + const struct resize_window_callback_params *params = extra; + const xcb_button_press_event_t *event = params->event; border_t corner = params->corner; int32_t dest_x = con->rect.x; @@ -378,8 +397,8 @@ DRAGGING_CB(resize_window_callback) { * Calls the drag_pointer function with the resize_window callback * */ -void floating_resize_window(Con *con, bool proportional, - xcb_button_press_event_t *event) { +void floating_resize_window(Con *con, const bool proportional, + const xcb_button_press_event_t *event) { DLOG("floating_resize_window\n"); /* corner saves the nearest corner to the original click. It contains @@ -407,8 +426,8 @@ void floating_resize_window(Con *con, bool proportional, * the event and the new coordinates (x, y). * */ -void drag_pointer(Con *con, xcb_button_press_event_t *event, xcb_window_t - confine_to, border_t border, callback_t callback, void *extra) +void drag_pointer(Con *con, const xcb_button_press_event_t *event, xcb_window_t + confine_to, border_t border, callback_t callback, const void *extra) { uint32_t new_x, new_y; Rect old_rect; @@ -496,31 +515,6 @@ void drag_pointer(Con *con, xcb_button_press_event_t *event, xcb_window_t } #if 0 -/* - * Changes focus in the given direction for floating clients. - * - * Changing to the left/right means going to the previous/next floating client, - * changing to top/bottom means cycling through the Z-index. - * - */ -void floating_focus_direction(xcb_connection_t *conn, Client *currently_focused, direction_t direction) { - DLOG("floating focus\n"); - - if (direction == D_LEFT || direction == D_RIGHT) { - /* Go to the next/previous floating client */ - Client *client; - - while ((client = (direction == D_LEFT ? TAILQ_PREV(currently_focused, floating_clients_head, floating_clients) : - TAILQ_NEXT(currently_focused, floating_clients))) != - TAILQ_END(&(currently_focused->workspace->floating_clients))) { - if (!client->floating) - continue; - set_focus(conn, client, true); - return; - } - } -} - /* * Moves the client 10px to the specified direction. *