X-Git-Url: https://git.sur5r.net/?a=blobdiff_plain;f=src%2Ffloating.c;h=bfb130fbdf2b168ee9fb036e90eb75df06834429;hb=d2d6d6e0;hp=14988818418c972e70a9d1181cf10d990c886256;hpb=458e2a2e46027844d733540ddea1701fcfca230a;p=i3%2Fi3 diff --git a/src/floating.c b/src/floating.c index 14988818..bfb130fb 100644 --- a/src/floating.c +++ b/src/floating.c @@ -59,13 +59,18 @@ static void floating_set_hint_atom(Con *con, bool floating) { xcb_flush(conn); } -/** - * Called when a floating window is created or resized. - * This function resizes the window if its size is higher or lower than the - * configured maximum/minimum size, respectively. +/* + * Called when a floating window is created or resized. This function resizes + * the window if its size is higher or lower than the configured maximum/minimum + * size, respectively or when adjustments are needed to conform to the + * configured size increments or aspect ratio limits. + * + * When prefer_height is true and the window needs to be resized because of the + * configured aspect ratio, the width is adjusted first, preserving the previous + * height. * */ -void floating_check_size(Con *floating_con) { +void floating_check_size(Con *floating_con, bool prefer_height) { /* Define reasonable minimal and maximal sizes for floating windows */ const int floating_sane_min_height = 50; const int floating_sane_min_width = 75; @@ -83,31 +88,89 @@ void floating_check_size(Con *floating_con) { border_rect.height += render_deco_height(); } - if (focused_con->window != NULL) { - if (focused_con->window->min_width) { + i3Window *window = focused_con->window; + if (window != NULL) { + /* ICCCM says: If a base size is not provided, the minimum size is to be used in its place + * and vice versa. */ + int min_width = (window->min_width ? window->min_width : window->base_width); + int min_height = (window->min_height ? window->min_height : window->base_height); + int base_width = (window->base_width ? window->base_width : window->min_width); + int base_height = (window->base_height ? window->base_height : window->min_height); + + if (min_width) { + floating_con->rect.width -= border_rect.width; + floating_con->rect.width = max(floating_con->rect.width, min_width); + floating_con->rect.width += border_rect.width; + } + + if (min_height) { + floating_con->rect.height -= border_rect.height; + floating_con->rect.height = max(floating_con->rect.height, min_height); + floating_con->rect.height += border_rect.height; + } + + if (window->max_width) { floating_con->rect.width -= border_rect.width; - floating_con->rect.width = max(floating_con->rect.width, focused_con->window->min_width); + floating_con->rect.width = min(floating_con->rect.width, window->max_width); floating_con->rect.width += border_rect.width; } - if (focused_con->window->min_height) { + if (window->max_height) { floating_con->rect.height -= border_rect.height; - floating_con->rect.height = max(floating_con->rect.height, focused_con->window->min_height); + floating_con->rect.height = min(floating_con->rect.height, window->max_height); floating_con->rect.height += border_rect.height; } - if (focused_con->window->height_increment && - floating_con->rect.height >= focused_con->window->base_height + border_rect.height) { - floating_con->rect.height -= focused_con->window->base_height + border_rect.height; - floating_con->rect.height -= floating_con->rect.height % focused_con->window->height_increment; - floating_con->rect.height += focused_con->window->base_height + border_rect.height; + /* Obey the aspect ratio, if any, unless we are in fullscreen mode. + * + * The spec isn’t explicit on whether the aspect ratio hints should be + * respected during fullscreen mode. Other WMs such as Openbox don’t do + * that, and this post suggests that this is the correct way to do it: + * https://mail.gnome.org/archives/wm-spec-list/2003-May/msg00007.html + * + * Ignoring aspect ratio during fullscreen was necessary to fix MPlayer + * subtitle rendering, see https://bugs.i3wm.org/594 */ + const double min_ar = window->min_aspect_ratio; + const double max_ar = window->max_aspect_ratio; + if (floating_con->fullscreen_mode == CF_NONE && (min_ar > 0 || max_ar > 0)) { + /* The ICCCM says to subtract the base size from the window size for + * aspect ratio calculations. However, unlike determining the base + * size itself we must not fall back to using the minimum size in + * this case according to the ICCCM. */ + double width = floating_con->rect.width - window->base_width - border_rect.width; + double height = floating_con->rect.height - window->base_height - border_rect.height; + const double ar = (double)width / (double)height; + double new_ar = -1; + if (min_ar > 0 && ar < min_ar) { + new_ar = min_ar; + } else if (max_ar > 0 && ar > max_ar) { + new_ar = max_ar; + } + if (new_ar > 0) { + if (prefer_height) { + width = round(height * new_ar); + height = round(width / new_ar); + } else { + height = round(width / new_ar); + width = round(height * new_ar); + } + floating_con->rect.width = width + window->base_width + border_rect.width; + floating_con->rect.height = height + window->base_height + border_rect.height; + } } - if (focused_con->window->width_increment && - floating_con->rect.width >= focused_con->window->base_width + border_rect.width) { - floating_con->rect.width -= focused_con->window->base_width + border_rect.width; - floating_con->rect.width -= floating_con->rect.width % focused_con->window->width_increment; - floating_con->rect.width += focused_con->window->base_width + border_rect.width; + if (window->height_increment && + floating_con->rect.height >= base_height + border_rect.height) { + floating_con->rect.height -= base_height + border_rect.height; + floating_con->rect.height -= floating_con->rect.height % window->height_increment; + floating_con->rect.height += base_height + border_rect.height; + } + + if (window->width_increment && + floating_con->rect.width >= base_width + border_rect.width) { + floating_con->rect.width -= base_width + border_rect.width; + floating_con->rect.width -= floating_con->rect.width % window->width_increment; + floating_con->rect.width += base_width + border_rect.width; } } @@ -176,11 +239,36 @@ void floating_enable(Con *con, bool automatic) { return; } + Con *focus_head_placeholder = NULL; + bool focus_before_parent = true; + if (!set_focus) { + /* Find recursively the ancestor container which is a child of our workspace. + * We need to reuse its focus position later. */ + Con *ancestor = con; + while (ancestor->parent->type != CT_WORKSPACE) { + focus_before_parent &= TAILQ_FIRST(&(ancestor->parent->focus_head)) == ancestor; + ancestor = ancestor->parent; + } + /* Consider the part of the focus stack of our current workspace: + * [ ... S_{i-1} S_{i} S_{i+1} ... ] + * Where S_{x} is a container tree and the container 'con' that is beeing switched to + * floating belongs in S_{i}. The new floating container, 'nc', will have the + * workspace as its parent so it needs to be placed in this stack. If C was focused + * we just need to call con_focus(). Otherwise, nc must be placed before or after S_{i}. + * We should avoid using the S_{i} container for our operations since it might get + * killed if it has no other children. So, the two possible positions are after S_{i-1} + * or before S_{i+1}. + */ + if (focus_before_parent) { + focus_head_placeholder = TAILQ_PREV(ancestor, focus_head, focused); + } else { + focus_head_placeholder = TAILQ_NEXT(ancestor, focused); + } + } + /* 1: detach the container from its parent */ /* TODO: refactor this with tree_close_internal() */ - TAILQ_REMOVE(&(con->parent->nodes_head), con, nodes); - TAILQ_REMOVE(&(con->parent->focus_head), con, focused); - + con_detach(con); con_fix_percent(con->parent); /* 2: create a new container to render the decoration on, add @@ -196,12 +284,23 @@ void floating_enable(Con *con, bool automatic) { /* We insert nc already, even though its rect is not yet calculated. This * is necessary because otherwise the workspace might be empty (and get * closed in tree_close_internal()) even though it’s not. */ - if (set_focus) { - TAILQ_INSERT_TAIL(&(ws->floating_head), nc, floating_windows); + TAILQ_INSERT_HEAD(&(ws->floating_head), nc, floating_windows); + + struct focus_head *fh = &(ws->focus_head); + if (focus_before_parent) { + if (focus_head_placeholder) { + TAILQ_INSERT_AFTER(fh, focus_head_placeholder, nc, focused); + } else { + TAILQ_INSERT_HEAD(fh, nc, focused); + } } else { - TAILQ_INSERT_HEAD(&(ws->floating_head), nc, floating_windows); + if (focus_head_placeholder) { + TAILQ_INSERT_BEFORE(focus_head_placeholder, nc, focused); + } else { + /* Also used for the set_focus case */ + TAILQ_INSERT_TAIL(fh, nc, focused); + } } - TAILQ_INSERT_TAIL(&(ws->focus_head), nc, focused); /* check if the parent container is empty and close it if so */ if ((con->parent->type == CT_CON || con->parent->type == CT_FLOATING_CON) && @@ -210,7 +309,7 @@ void floating_enable(Con *con, bool automatic) { Con *parent = con->parent; /* clear the pointer before calling tree_close_internal in which the memory is freed */ con->parent = NULL; - tree_close_internal(parent, DONT_KILL_WINDOW, false, false); + tree_close_internal(parent, DONT_KILL_WINDOW, false); } char *name; @@ -265,7 +364,7 @@ void floating_enable(Con *con, bool automatic) { nc->rect.height += con->border_width * 2; nc->rect.width += con->border_width * 2; - floating_check_size(nc); + floating_check_size(nc, false); /* Some clients (like GIMP’s color picker window) get mapped * to (0, 0), so we push them to a reasonable position @@ -284,10 +383,7 @@ void floating_enable(Con *con, bool automatic) { /* Sanity check: Are the coordinates on the appropriate output? If not, we * need to change them */ - Output *current_output = get_output_containing(nc->rect.x + - (nc->rect.width / 2), - nc->rect.y + (nc->rect.height / 2)); - + Output *current_output = get_output_from_rect(nc->rect); Con *correct_output = con_get_output(ws); if (!current_output || current_output->con != correct_output) { DLOG("This floating window is on the wrong output, fixing coordinates (currently (%d, %d))\n", @@ -295,11 +391,13 @@ void floating_enable(Con *con, bool automatic) { /* If moving from one output to another, keep the relative position * consistent (e.g. a centered dialog will remain centered). */ - if (current_output) + if (current_output) { floating_fix_coordinates(nc, ¤t_output->con->rect, &correct_output->rect); - else { - nc->rect.x = correct_output->rect.x; - nc->rect.y = correct_output->rect.y; + /* Make sure that the result is in the correct output. */ + current_output = get_output_from_rect(nc->rect); + } + if (!current_output || current_output->con != correct_output) { + floating_center(nc, ws->rect); } } @@ -314,27 +412,11 @@ void floating_enable(Con *con, bool automatic) { DLOG("Corrected y = %d (deco_height = %d)\n", nc->rect.y, deco_height); /* render the cons to get initial window_rect correct */ - render_con(nc, false); - render_con(con, false); + render_con(nc); if (set_focus) - con_focus(con); - - /* Check if we need to re-assign it to a different workspace because of its - * coordinates and exit if that was done successfully. */ - if (floating_maybe_reassign_ws(nc)) { - goto done; - } - - /* Sanitize coordinates: Check if they are on any output */ - if (get_output_containing(nc->rect.x, nc->rect.y) != NULL) { - goto done; - } - - ELOG("No output found at destination coordinates, centering floating window on current ws\n"); - floating_center(nc, ws->rect); + con_activate(con); -done: floating_set_hint_atom(nc, true); ipc_send_window_event("floating", con); } @@ -345,45 +427,26 @@ void floating_disable(Con *con, bool automatic) { return; } - const bool set_focus = (con == focused); - Con *ws = con_get_workspace(con); - Con *parent = con->parent; - - /* 1: detach from parent container */ - TAILQ_REMOVE(&(con->parent->nodes_head), con, nodes); - TAILQ_REMOVE(&(con->parent->focus_head), con, focused); - - /* 2: kill parent container */ - TAILQ_REMOVE(&(con->parent->parent->floating_head), con->parent, floating_windows); - TAILQ_REMOVE(&(con->parent->parent->focus_head), con->parent, focused); - /* clear the pointer before calling tree_close_internal in which the memory is freed */ - con->parent = NULL; - tree_close_internal(parent, DONT_KILL_WINDOW, true, false); - - /* 3: re-attach to the parent of the currently focused con on the workspace - * this floating con was on */ - Con *focused = con_descend_tiling_focused(ws); - - /* if there is no other container on this workspace, focused will be the - * workspace itself */ - if (focused->type == CT_WORKSPACE) - con->parent = focused; - else - con->parent = focused->parent; + if (con_is_internal(ws)) { + LOG("Can't disable floating for container in internal workspace.\n"); + return; + } + Con *tiling_focused = con_descend_tiling_focused(ws); - /* con_fix_percent will adjust the percent value */ - con->percent = 0.0; + if (tiling_focused->type == CT_WORKSPACE) { + Con *parent = con->parent; + con_detach(con); + con->parent = NULL; + tree_close_internal(parent, DONT_KILL_WINDOW, true); + con_attach(con, tiling_focused, false); + con->percent = 0.0; + con_fix_percent(con->parent); + } else { + insert_con_into(con, tiling_focused, AFTER); + } con->floating = FLOATING_USER_OFF; - - con_attach(con, con->parent, false); - - con_fix_percent(con->parent); - - if (set_focus) - con_focus(con); - floating_set_hint_atom(con, false); ipc_send_window_event("floating", con); } @@ -429,9 +492,7 @@ void floating_raise_con(Con *con) { * */ bool floating_maybe_reassign_ws(Con *con) { - Output *output = get_output_containing( - con->rect.x + (con->rect.width / 2), - con->rect.y + (con->rect.height / 2)); + Output *output = get_output_from_rect(con->rect); if (!output) { ELOG("No output found at destination coordinates?\n"); @@ -449,7 +510,8 @@ bool floating_maybe_reassign_ws(Con *con) { Con *ws = TAILQ_FIRST(&(content->focus_head)); DLOG("Moving con %p / %s to workspace %p / %s\n", con, con->name, ws, ws->name); con_move_to_workspace(con, ws, false, true, false); - con_focus(con_descend_focused(con)); + workspace_show(ws); + con_activate(con_descend_focused(con)); return true; } @@ -505,7 +567,7 @@ DRAGGING_CB(drag_window_callback) { con->rect.x = old_rect->x + (new_x - event->root_x); con->rect.y = old_rect->y + (new_y - event->root_y); - render_con(con, false); + render_con(con); x_push_node(con); xcb_flush(conn); @@ -541,8 +603,10 @@ void floating_drag_window(Con *con, const xcb_button_press_event_t *event) { } /* If the user cancelled, undo the changes. */ - if (drag_result == DRAG_REVERT) + if (drag_result == DRAG_REVERT) { floating_reposition(con, initial_rect); + return; + } /* If this is a scratchpad window, don't auto center it from now on. */ if (con->scratchpad_state == SCRATCHPAD_FRESH) @@ -597,7 +661,7 @@ DRAGGING_CB(resize_window_callback) { con->rect = (Rect){dest_x, dest_y, dest_width, dest_height}; /* Obey window size */ - floating_check_size(con); + floating_check_size(con, false); /* If not the lower right corner is grabbed, we must also reposition * the client by exactly the amount we resized it */ @@ -610,9 +674,7 @@ DRAGGING_CB(resize_window_callback) { con->rect.x = dest_x; con->rect.y = dest_y; - /* TODO: don’t re-render the whole tree just because we change - * coordinates of a floating window */ - tree_render(); + render_con(con); x_push_changes(croot); } @@ -686,8 +748,7 @@ struct drag_x11_cb { const void *extra; }; -static void xcb_drag_prepare_cb(EV_P_ ev_prepare *w, int revents) { - struct drag_x11_cb *dragloop = (struct drag_x11_cb *)w->data; +static bool drain_drag_events(EV_P, struct drag_x11_cb *dragloop) { xcb_motion_notify_event_t *last_motion_notify = NULL; xcb_generic_event_t *event; @@ -746,12 +807,21 @@ static void xcb_drag_prepare_cb(EV_P_ ev_prepare *w, int revents) { if (last_motion_notify != (xcb_motion_notify_event_t *)event) free(event); - if (dragloop->result != DRAGGING) - return; + if (dragloop->result != DRAGGING) { + ev_break(EV_A_ EVBREAK_ONE); + if (dragloop->result == DRAG_SUCCESS) { + /* Ensure motion notify events are handled. */ + break; + } else { + free(last_motion_notify); + return true; + } + } } - if (last_motion_notify == NULL) - return; + if (last_motion_notify == NULL) { + return true; + } /* Ensure that we are either dragging the resize handle (con is NULL) or that the * container still exists. The latter might not be true, e.g., if the window closed @@ -764,9 +834,17 @@ static void xcb_drag_prepare_cb(EV_P_ ev_prepare *w, int revents) { last_motion_notify->root_y, dragloop->extra); } - free(last_motion_notify); + FREE(last_motion_notify); xcb_flush(conn); + return dragloop->result != DRAGGING; +} + +static void xcb_drag_prepare_cb(EV_P_ ev_prepare *w, int revents) { + struct drag_x11_cb *dragloop = (struct drag_x11_cb *)w->data; + while (!drain_drag_events(EV_A, dragloop)) { + /* repeatedly drain events: draining might produce additional ones */ + } } /* @@ -777,8 +855,7 @@ static void xcb_drag_prepare_cb(EV_P_ ev_prepare *w, int revents) { * rect of the client, the event and the new coordinates (x, y). * */ -drag_result_t drag_pointer(Con *con, const xcb_button_press_event_t *event, xcb_window_t - confine_to, +drag_result_t drag_pointer(Con *con, const xcb_button_press_event_t *event, xcb_window_t confine_to, border_t border, int cursor, callback_t callback, const void *extra) { xcb_cursor_t xcursor = (cursor && xcursor_supported) ? xcursor_get_cursor(cursor) : XCB_NONE; @@ -841,8 +918,7 @@ drag_result_t drag_pointer(Con *con, const xcb_button_press_event_t *event, xcb_ main_set_x11_cb(false); ev_prepare_start(main_loop, prepare); - while (loop.result == DRAGGING) - ev_run(main_loop, EVRUN_ONCE); + ev_loop(main_loop, 0); ev_prepare_stop(main_loop, prepare); main_set_x11_cb(true); @@ -861,23 +937,28 @@ drag_result_t drag_pointer(Con *con, const xcb_button_press_event_t *event, xcb_ * outputs. * */ -void floating_reposition(Con *con, Rect newrect) { +bool floating_reposition(Con *con, Rect newrect) { /* Sanity check: Are the new coordinates on any output? If not, we * ignore that request. */ - if (!contained_by_output(newrect)) { + if (!output_containing_rect(newrect)) { ELOG("No output found at destination coordinates. Not repositioning.\n"); - return; + return false; } con->rect = newrect; - floating_maybe_reassign_ws(con); + bool reassigned = floating_maybe_reassign_ws(con); /* If this is a scratchpad window, don't auto center it from now on. */ if (con->scratchpad_state == SCRATCHPAD_FRESH) con->scratchpad_state = SCRATCHPAD_CHANGED; - tree_render(); + /* Workspace change will already result in a tree_render. */ + if (!reassigned) { + render_con(con); + x_push_node(con); + } + return true; } /* @@ -887,7 +968,7 @@ void floating_reposition(Con *con, Rect newrect) { * window's size hints. * */ -void floating_resize(Con *floating_con, int x, int y) { +void floating_resize(Con *floating_con, uint32_t x, uint32_t y) { DLOG("floating resize to %dx%d px\n", x, y); Rect *rect = &floating_con->rect; Con *focused_con = con_descend_focused(floating_con); @@ -897,6 +978,7 @@ void floating_resize(Con *floating_con, int x, int y) { } int wi = focused_con->window->width_increment; int hi = focused_con->window->height_increment; + bool prefer_height = (rect->width == x); rect->width = x; rect->height = y; if (wi) @@ -904,7 +986,7 @@ void floating_resize(Con *floating_con, int x, int y) { if (hi) rect->height += (hi - 1 - rect->height) % hi; - floating_check_size(floating_con); + floating_check_size(floating_con, prefer_height); /* If this is a scratchpad window, don't auto center it from now on. */ if (floating_con->scratchpad_state == SCRATCHPAD_FRESH)