X-Git-Url: https://git.sur5r.net/?a=blobdiff_plain;f=src%2Frender.c;h=5bdc2e218519ed364b6295d1899c9b2011aea87d;hb=b644fb5f26c1768b70c5b49d8cd917a63a2d1d91;hp=9d214ce6fe3c98b58d4f637bee1fb16a54b5f751;hpb=0eb5eb34cdb88527b31d7827cf803ccdcbce4eea;p=i3%2Fi3 diff --git a/src/render.c b/src/render.c index 9d214ce6..5bdc2e21 100644 --- a/src/render.c +++ b/src/render.c @@ -8,6 +8,94 @@ * container (for debugging purposes) */ static bool show_debug_borders = false; +/* + * Renders a container with layout L_OUTPUT. In this layout, all CT_DOCKAREAs + * get the height of their content and the remaining CT_CON gets the rest. + * + */ +static void render_l_output(Con *con) { + Con *child, *dockchild; + + int x = con->rect.x; + int y = con->rect.y; + int height = con->rect.height; + DLOG("Available height: %d\n", height); + + /* Find the content container and ensure that there is exactly one. Also + * check for any non-CT_DOCKAREA clients. */ + Con *content = NULL; + TAILQ_FOREACH(child, &(con->nodes_head), nodes) { + if (child->type == CT_CON) { + if (content != NULL) { + DLOG("More than one CT_CON on output container\n"); + assert(false); + } + content = child; + } else if (child->type != CT_DOCKAREA) { + DLOG("Child %p of type %d is inside the OUTPUT con\n", child, child->type); + assert(false); + } + } + + assert(content != NULL); + + /* We need to find out if there is a fullscreen con on the current workspace + * and take the short-cut to render it directly (the user does not want to + * see the dockareas in that case) */ + Con *ws = con_get_fullscreen_con(content); + Con *fullscreen = con_get_fullscreen_con(ws); + if (fullscreen) { + DLOG("got fs node: %p\n", fullscreen); + fullscreen->rect = con->rect; + x_raise_con(fullscreen); + render_con(fullscreen, true); + return; + } + + /* First pass: determine the height of all CT_DOCKAREAs (the sum of their + * children) and figure out how many pixels we have left for the rest */ + TAILQ_FOREACH(child, &(con->nodes_head), nodes) { + if (child->type != CT_DOCKAREA) + continue; + + child->rect.height = 0; + TAILQ_FOREACH(dockchild, &(child->nodes_head), nodes) + child->rect.height += dockchild->geometry.height; + DLOG("This dockarea's height: %d\n", child->rect.height); + + height -= child->rect.height; + } + + DLOG("Remaining: %d\n", height); + + /* Second pass: Set the widths/heights */ + TAILQ_FOREACH(child, &(con->nodes_head), nodes) { + if (child->type == CT_CON) { + child->rect.x = x; + child->rect.y = y; + child->rect.width = con->rect.width; + child->rect.height = height; + } + + child->rect.x = x; + child->rect.y = y; + child->rect.width = con->rect.width; + + child->deco_rect.x = 0; + child->deco_rect.y = 0; + child->deco_rect.width = 0; + child->deco_rect.height = 0; + + y += child->rect.height; + + DLOG("child at (%d, %d) with (%d x %d)\n", + child->rect.x, child->rect.y, child->rect.width, child->rect.height); + DLOG("x now %d, y now %d\n", x, y); + x_raise_con(child); + render_con(child, false); + } +} + /* * "Renders" the given container (and its children), meaning that all rects are * updated correctly. Note that this function does not call any xcb_* @@ -52,6 +140,7 @@ void render_con(Con *con, bool render_fullscreen) { *inset = rect_add(*inset, con_border_style_rect(con)); /* Obey x11 border */ + DLOG("X11 border: %d\n", con->border_width); inset->width -= (2 * con->border_width); inset->height -= (2 * con->border_width); @@ -95,7 +184,7 @@ void render_con(Con *con, bool render_fullscreen) { } /* Check for fullscreen nodes */ - Con *fullscreen = con_get_fullscreen_con(con); + Con *fullscreen = (con->type == CT_OUTPUT ? NULL : con_get_fullscreen_con(con)); if (fullscreen) { DLOG("got fs node: %p\n", fullscreen); fullscreen->rect = rect; @@ -105,12 +194,12 @@ void render_con(Con *con, bool render_fullscreen) { } /* find the height for the decorations */ - i3Font *font = load_font(conn, config.font); - int deco_height = font->height + 5; + int deco_height = config.font.height + 5; /* precalculate the sizes to be able to correct rounding errors */ int sizes[children]; if (con->layout == L_DEFAULT && children > 0) { + assert(!TAILQ_EMPTY(&con->nodes_head)); Con *child; int i = 0, assigned = 0; int total = con->orientation == HORIZ ? rect.width : rect.height; @@ -118,16 +207,26 @@ void render_con(Con *con, bool render_fullscreen) { double percentage = child->percent > 0.0 ? child->percent : 1.0 / children; assigned += sizes[i++] = percentage * total; } - while (assigned < total) { - for (i = 0; i < children && assigned < total; ++i) { - ++sizes[i]; - ++assigned; + assert(assigned == total || + (assigned > total && assigned - total <= children * 2) || + (assigned < total && total - assigned <= children * 2)); + int signal = assigned < total ? 1 : -1; + while (assigned != total) { + for (i = 0; i < children && assigned != total; ++i) { + sizes[i] += signal; + assigned += signal; } } } + if (con->layout == L_OUTPUT) { + render_l_output(con); + } else { + + /* FIXME: refactor this into separate functions: */ Con *child; TAILQ_FOREACH(child, &(con->nodes_head), nodes) { + assert(children > 0); /* default layout */ if (con->layout == L_DEFAULT) { @@ -198,6 +297,21 @@ void render_con(Con *con, bool render_fullscreen) { } } + /* dockarea layout */ + else if (con->layout == L_DOCKAREA) { + DLOG("dockarea con\n"); + child->rect.x = x; + child->rect.y = y; + child->rect.width = rect.width; + child->rect.height = child->geometry.height; + + child->deco_rect.x = 0; + child->deco_rect.y = 0; + child->deco_rect.width = 0; + child->deco_rect.height = 0; + y += child->rect.height; + } + DLOG("child at (%d, %d) with (%d x %d)\n", child->rect.x, child->rect.y, child->rect.width, child->rect.height); DLOG("x now %d, y now %d\n", x, y); @@ -208,16 +322,22 @@ void render_con(Con *con, bool render_fullscreen) { /* in a stacking or tabbed container, we ensure the focused client is raised */ if (con->layout == L_STACKED || con->layout == L_TABBED) { - Con *foc = TAILQ_FIRST(&(con->focus_head)); - if (foc != TAILQ_END(&(con->focus_head))) { - DLOG("con %p is stacking, raising %p\n", con, foc); - x_raise_con(foc); - /* by rendering the stacked container again, we handle the case - * that we have a non-leaf-container inside the stack. */ - render_con(foc, false); + DLOG("stacked/tabbed, raising focused reverse\n"); + TAILQ_FOREACH_REVERSE(child, &(con->focus_head), focus_head, focused) + x_raise_con(child); + DLOG("done\n"); + if ((child = TAILQ_FIRST(&(con->focus_head)))) { + DLOG("con %p is stacking, raising %p\n", con, child); + /* By rendering the stacked container again, we handle the case + * that we have a non-leaf-container inside the stack. In that + * case, the children of the non-leaf-container need to be raised + * aswell. */ + render_con(child, false); } } + } + Con *child; TAILQ_FOREACH(child, &(con->floating_head), floating_windows) { DLOG("render floating:\n"); DLOG("floating child at (%d,%d) with %d x %d\n", child->rect.x, child->rect.y, child->rect.width, child->rect.height);