X-Git-Url: https://git.sur5r.net/?a=blobdiff_plain;f=src%2Ftree.c;h=96766b6a4f9346e37682d44f03c45a3e84728441;hb=b87bc70cd6184f3fd066587df960a628a34e17fd;hp=d1c587d5b9d7de97a4a098b9cef4882428cfc505;hpb=9d2d602d6086e66a98389b17b475c092a6c1ac37;p=i3%2Fi3 diff --git a/src/tree.c b/src/tree.c index d1c587d5..96766b6a 100644 --- a/src/tree.c +++ b/src/tree.c @@ -330,6 +330,13 @@ bool tree_close_internal(Con *con, kill_window_t kill_window, bool dont_kill_par DLOG("parent container killed\n"); } + if (ws == con) { + DLOG("Closing a workspace container, updating EWMH atoms\n"); + ewmh_update_number_of_desktops(); + ewmh_update_desktop_names(); + ewmh_update_wm_desktop(); + } + con_free(con); /* in the case of floating windows, we already focused another container @@ -344,12 +351,12 @@ bool tree_close_internal(Con *con, kill_window_t kill_window, bool dont_kill_par DLOG("focusing %p / %s\n", next, next->name); if (next->type == CT_DOCKAREA) { /* Instead of focusing the dockarea, we need to restore focus to the workspace */ - con_focus(con_descend_focused(output_get_content(next->parent))); + con_activate(con_descend_focused(output_get_content(next->parent))); } else { if (!force_set_focus && con != focused) DLOG("not changing focus, the container was not focused before\n"); else - con_focus(next); + con_activate(next); } } else { DLOG("not focusing because we're not killing anybody\n"); @@ -433,7 +440,7 @@ bool level_up(void) { /* Skip over floating containers and go directly to the grandparent * (which should always be a workspace) */ if (focused->parent->type == CT_FLOATING_CON) { - con_focus(focused->parent->parent); + con_activate(focused->parent->parent); return true; } @@ -444,7 +451,7 @@ bool level_up(void) { ELOG("'focus parent': Focus is already on the workspace, cannot go higher than that.\n"); return false; } - con_focus(focused->parent); + con_activate(focused->parent); return true; } @@ -469,7 +476,7 @@ bool level_down(void) { next = TAILQ_FIRST(&(next->focus_head)); } - con_focus(next); + con_activate(next); return true; } @@ -560,13 +567,20 @@ static bool _tree_next(Con *con, char way, orientation_t orientation, bool wrap) if (!workspace) return false; - Con *focus = con_descend_tiling_focused(workspace); - if (focus == workspace) { - focus = con_descend_focused(workspace); + /* Use descend_focused first to give higher priority to floating or + * tiling fullscreen containers. */ + Con *focus = con_descend_focused(workspace); + if (focus->fullscreen_mode == CF_NONE) { + Con *focus_tiling = con_descend_tiling_focused(workspace); + /* If descend_tiling returned a workspace then focus is either a + * floating container or the same workspace. */ + if (focus_tiling != workspace) { + focus = focus_tiling; + } } workspace_show(workspace); - con_focus(focus); + con_activate(focus); x_set_warp_to(&(focus->rect)); return true; } @@ -604,7 +618,7 @@ static bool _tree_next(Con *con, char way, orientation_t orientation, bool wrap) TAILQ_INSERT_HEAD(&(parent->floating_head), last, floating_windows); } - con_focus(con_descend_focused(next)); + con_activate(con_descend_focused(next)); return true; } @@ -653,7 +667,7 @@ static bool _tree_next(Con *con, char way, orientation_t orientation, bool wrap) /* 3: focus choice comes in here. at the moment we will go down * until we find a window */ /* TODO: check for window, atm we only go down as far as possible */ - con_focus(con_descend_focused(next)); + con_activate(con_descend_focused(next)); return true; }