+SYMBOLS {
+ __LOADADDR__: type = import;
+ __EXEHDR__: type = import;
+ __STACKSIZE__: type = weak, value = $0800; # 2k stack
+ __OVERLAYSIZE__: type = weak, value = $1000; # 4k overlay
+}
+MEMORY {
+ ZP: file = "", define = yes, start = $0002, size = $001A;
+ LOADADDR: file = %O, start = $07FF, size = $0002;
+ HEADER: file = %O, start = $0801, size = $000C;
+ RAM: file = %O, define = yes, start = $080D, size = $C7F3 - __OVERLAYSIZE__ - __STACKSIZE__;
+ OVL1: file = "%O.1", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
+ OVL2: file = "%O.2", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
+ OVL3: file = "%O.3", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
+ OVL4: file = "%O.4", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
+ OVL5: file = "%O.5", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
+ OVL6: file = "%O.6", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
+ OVL7: file = "%O.7", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
+ OVL8: file = "%O.8", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
+ OVL9: file = "%O.9", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
+}
+SEGMENTS {
+ LOADADDR: load = LOADADDR, type = ro;
+ EXEHDR: load = HEADER, type = ro;
+ STARTUP: load = RAM, type = ro;
+ LOWCODE: load = RAM, type = ro, optional = yes;
+ INIT: load = RAM, type = ro, define = yes, optional = yes;
+ CODE: load = RAM, type = ro;
+ RODATA: load = RAM, type = ro;
+ DATA: load = RAM, type = rw;
+ ZPSAVE: load = RAM, type = bss;
+ BSS: load = RAM, type = bss, define = yes;
+ ZEROPAGE: load = ZP, type = zp;
+ OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
+ OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
+ OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
+ OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes;
+ OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes;
+ OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes;
+ OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes;
+ OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes;
+ OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes;
+}
+FEATURES {
+ CONDES: segment = INIT,
+ type = constructor,
+ label = __CONSTRUCTOR_TABLE__,
+ count = __CONSTRUCTOR_COUNT__;
+ CONDES: segment = RODATA,
+ type = destructor,
+ label = __DESTRUCTOR_TABLE__,
+ count = __DESTRUCTOR_COUNT__;
+ CONDES: segment = RODATA,
+ type = interruptor,
+ label = __INTERRUPTOR_TABLE__,
+ count = __INTERRUPTOR_COUNT__;
+}