/* re-draw the background */
xcb_rectangle_t border = {0, 0, 500, font_height + 8}, inner = {2, 2, 496, font_height + 8 - 4};
- xcb_change_gc_single(conn, pixmap_gc, XCB_GC_FOREGROUND, get_colorpixel(conn, "#FF0000"));
+ xcb_change_gc(conn, pixmap_gc, XCB_GC_FOREGROUND, (uint32_t[]){ get_colorpixel(conn, "#FF0000") });
xcb_poly_fill_rectangle(conn, pixmap, pixmap_gc, 1, &border);
- xcb_change_gc_single(conn, pixmap_gc, XCB_GC_FOREGROUND, get_colorpixel(conn, "#000000"));
+ xcb_change_gc(conn, pixmap_gc, XCB_GC_FOREGROUND, (uint32_t[]){ get_colorpixel(conn, "#000000") });
xcb_poly_fill_rectangle(conn, pixmap, pixmap_gc, 1, &inner);
/* restore font color */
- xcb_change_gc_single(conn, pixmap_gc, XCB_GC_FOREGROUND, get_colorpixel(conn, "#FFFFFF"));
+ xcb_change_gc(conn, pixmap_gc, XCB_GC_FOREGROUND, (uint32_t[]){ get_colorpixel(conn, "#FFFFFF") });
uint8_t *con = concat_strings(glyphs_ucs, input_position);
char *full_text = (char*)con;
if (prompt != NULL) {
xcb_set_input_focus(conn, XCB_INPUT_FOCUS_POINTER_ROOT, win, XCB_CURRENT_TIME);
/* Create graphics context */
- xcb_change_gc_single(conn, pixmap_gc, XCB_GC_FONT, font_id);
+ xcb_change_gc(conn, pixmap_gc, XCB_GC_FONT, (uint32_t[]){ font_id });
/* Grab the keyboard to get all input */
xcb_flush(conn);
#include "i3-input.h"
-/*
- * Convenience-wrapper around xcb_change_gc which saves us declaring a variable
- *
- */
-void xcb_change_gc_single(xcb_connection_t *conn, xcb_gcontext_t gc, uint32_t mask, uint32_t value) {
- xcb_change_gc(conn, gc, mask, &value);
-}
-
/*
* Returns the colorpixel to use for the given hex color (think of HTML).
*