*/
void grab_all_keys(xcb_connection_t *conn);
+/**
+ * Release the button grabs on all managed windows and regrab them,
+ * reevaluating which buttons need to be grabbed.
+ *
+ */
+void regrab_all_buttons(xcb_connection_t *conn);
+
/**
* Returns a pointer to the Binding that matches the given xcb event or NULL if
* no such binding exists.
*
*/
bool load_keymap(void);
+
+/**
+ * Returns true if the current config has any binding to a scroll wheel button
+ * (4 or 5) which is a whole-window binding.
+ * We need this to figure out whether we should grab all buttons or just 1-3
+ * when managing a window. See #2049.
+ *
+ */
+bool bindings_should_grab_scrollwheel_buttons(void);
* Grab the specified buttons on a window when managing it.
*
*/
-void xcb_grab_buttons(xcb_connection_t *conn, xcb_window_t window, uint8_t* buttons);
+void xcb_grab_buttons(xcb_connection_t *conn, xcb_window_t window, bool bind_scrollwheel);
}
}
+/*
+ * Release the button grabs on all managed windows and regrab them,
+ * reevaluating which buttons need to be grabbed.
+ *
+ */
+void regrab_all_buttons(xcb_connection_t *conn) {
+ bool grab_scrollwheel = bindings_should_grab_scrollwheel_buttons();
+ xcb_grab_server(conn);
+
+ Con *con;
+ TAILQ_FOREACH(con, &all_cons, all_cons) {
+ if (con->window == NULL)
+ continue;
+
+ xcb_ungrab_button(conn, XCB_BUTTON_INDEX_ANY, con->window->id, XCB_BUTTON_MASK_ANY);
+ xcb_grab_buttons(conn, con->window->id, grab_scrollwheel);
+ }
+
+ xcb_ungrab_server(conn);
+}
+
/*
* Returns a pointer to the Binding with the specified modifiers and
* keycode or NULL if no such binding exists.
return true;
}
+
+/*
+ * Returns true if the current config has any binding to a scroll wheel button
+ * (4 or 5) which is a whole-window binding.
+ * We need this to figure out whether we should grab all buttons or just 1-3
+ * when managing a window. See #2049.
+ *
+ */
+bool bindings_should_grab_scrollwheel_buttons(void) {
+ Binding *bind;
+ TAILQ_FOREACH(bind, bindings, bindings) {
+ /* We are only interested in whole window mouse bindings. */
+ if (bind->input_type != B_MOUSE || !bind->whole_window)
+ continue;
+
+ char *endptr;
+ long button = strtol(bind->symbol + (sizeof("button") - 1), &endptr, 10);
+ if (button == LONG_MAX || button == LONG_MIN || button < 0 || *endptr != '\0' || endptr == bind->symbol) {
+ ELOG("Could not parse button number, skipping this binding. Please report this bug in i3.\n");
+ continue;
+ }
+
+ /* If the binding is for either scrollwheel button, we need to grab everything. */
+ if (button == 4 || button == 5) {
+ return true;
+ }
+ }
+
+ return false;
+}
if (reload) {
translate_keysyms();
grab_all_keys(conn);
+ regrab_all_buttons(conn);
}
if (config.font.type == FONT_TYPE_NONE) {
cwindow->id = window;
cwindow->depth = get_visual_depth(attr->visual);
- xcb_grab_buttons(conn, window, (uint8_t[]) {XCB_BUTTON_INDEX_ANY});
+ xcb_grab_buttons(conn, window, bindings_should_grab_scrollwheel_buttons());
/* update as much information as possible so far (some replies may be NULL) */
window_update_class(cwindow, xcb_get_property_reply(conn, class_cookie, NULL), true);
* Grab the specified buttons on a window when managing it.
*
*/
-void xcb_grab_buttons(xcb_connection_t *conn, xcb_window_t window, uint8_t* buttons) {
- for (int i = 0; i < sizeof(buttons) / sizeof(uint8_t); i++) {
+void xcb_grab_buttons(xcb_connection_t *conn, xcb_window_t window, bool bind_scrollwheel) {
+ uint8_t buttons[3];
+ int num = 0;
+
+ if (bind_scrollwheel) {
+ buttons[num++] = XCB_BUTTON_INDEX_ANY;
+ } else {
+ buttons[num++] = XCB_BUTTON_INDEX_1;
+ buttons[num++] = XCB_BUTTON_INDEX_2;
+ buttons[num++] = XCB_BUTTON_INDEX_3;
+ }
+
+ for (int i = 0; i < num; i++) {
xcb_grab_button(conn, false, window, XCB_EVENT_MASK_BUTTON_PRESS, XCB_GRAB_MODE_SYNC,
XCB_GRAB_MODE_ASYNC, root, XCB_NONE, buttons[i], XCB_BUTTON_MASK_ANY);
}